mirror of https://github.com/axmolengine/axmol.git
113 lines
2.6 KiB
C++
113 lines
2.6 KiB
C++
/*
|
|
*
|
|
*/
|
|
#ifndef __PERFORMANCE_ALLOC_TEST_H__
|
|
#define __PERFORMANCE_ALLOC_TEST_H__
|
|
|
|
#include "PerformanceTest.h"
|
|
#include "CCProfiling.h"
|
|
|
|
class AllocBasicLayer : public PerformBasicLayer
|
|
{
|
|
public:
|
|
AllocBasicLayer(bool bControlMenuVisible, int nMaxCases = 0, int nCurCase = 0);
|
|
|
|
virtual void showCurrentTest();
|
|
};
|
|
|
|
class PerformceAllocScene : public Scene
|
|
{
|
|
public:
|
|
virtual void initWithQuantityOfNodes(unsigned int nNodes);
|
|
virtual std::string title();
|
|
virtual std::string subtitle();
|
|
virtual void updateQuantityOfNodes() = 0;
|
|
|
|
const char* profilerName();
|
|
void updateProfilerName();
|
|
|
|
// for the profiler
|
|
virtual const char* testName() = 0;
|
|
|
|
void updateQuantityLabel();
|
|
|
|
int getQuantityOfNodes() { return quantityOfNodes; }
|
|
|
|
void dumpProfilerInfo(float dt);
|
|
|
|
// overrides
|
|
virtual void onExitTransitionDidStart() override;
|
|
virtual void onEnterTransitionDidFinish() override;
|
|
|
|
protected:
|
|
char _profilerName[256];
|
|
int lastRenderedCount;
|
|
int quantityOfNodes;
|
|
int currentQuantityOfNodes;
|
|
};
|
|
|
|
class NodeCreateTest : public PerformceAllocScene
|
|
{
|
|
public:
|
|
virtual void updateQuantityOfNodes();
|
|
virtual void initWithQuantityOfNodes(unsigned int nNodes);
|
|
virtual void update(float dt);
|
|
virtual const char* testName();
|
|
|
|
std::string title();
|
|
std::string subtitle();
|
|
};
|
|
|
|
class NodeDeallocTest : public PerformceAllocScene
|
|
{
|
|
public:
|
|
virtual void updateQuantityOfNodes();
|
|
virtual void initWithQuantityOfNodes(unsigned int nNodes);
|
|
virtual void update(float dt);
|
|
virtual const char* testName();
|
|
|
|
std::string title();
|
|
std::string subtitle();
|
|
};
|
|
|
|
class SpriteCreateEmptyTest : public PerformceAllocScene
|
|
{
|
|
public:
|
|
virtual void updateQuantityOfNodes();
|
|
virtual void initWithQuantityOfNodes(unsigned int nNodes);
|
|
virtual void update(float dt);
|
|
virtual const char* testName();
|
|
|
|
std::string title();
|
|
std::string subtitle();
|
|
};
|
|
|
|
class SpriteCreateTest : public PerformceAllocScene
|
|
{
|
|
public:
|
|
virtual void updateQuantityOfNodes();
|
|
virtual void initWithQuantityOfNodes(unsigned int nNodes);
|
|
virtual void update(float dt);
|
|
virtual const char* testName();
|
|
|
|
std::string title();
|
|
std::string subtitle();
|
|
};
|
|
|
|
class SpriteDeallocTest : public PerformceAllocScene
|
|
{
|
|
public:
|
|
virtual void updateQuantityOfNodes();
|
|
virtual void initWithQuantityOfNodes(unsigned int nNodes);
|
|
virtual void update(float dt);
|
|
virtual const char* testName();
|
|
|
|
std::string title();
|
|
std::string subtitle();
|
|
};
|
|
|
|
|
|
void runAllocPerformanceTest();
|
|
|
|
#endif // __PERFORMANCE_ALLOC_TEST_H__
|