mirror of https://github.com/axmolengine/axmol.git
102 lines
3.5 KiB
Plaintext
102 lines
3.5 KiB
Plaintext
/*
|
|
typedef enum {
|
|
//! Translate with it's parent
|
|
CC_HONOR_PARENT_TRANSFORM_TRANSLATE = 1 << 0,
|
|
//! Rotate with it's parent
|
|
CC_HONOR_PARENT_TRANSFORM_ROTATE = 1 << 1,
|
|
//! Scale with it's parent
|
|
CC_HONOR_PARENT_TRANSFORM_SCALE = 1 << 2,
|
|
//! Skew with it's parent
|
|
CC_HONOR_PARENT_TRANSFORM_SKEW = 1 << 3,
|
|
|
|
//! All possible transformation enabled. Default value.
|
|
CC_HONOR_PARENT_TRANSFORM_ALL = CC_HONOR_PARENT_TRANSFORM_TRANSLATE | CC_HONOR_PARENT_TRANSFORM_ROTATE | CC_HONOR_PARENT_TRANSFORM_SCALE | CC_HONOR_PARENT_TRANSFORM_SKEW,
|
|
|
|
} ccHonorParentTransform;
|
|
*/
|
|
class CCSprite : public CCNode
|
|
{
|
|
void setDirty(bool bDirty);
|
|
bool isDirty(void);
|
|
|
|
ccV3F_C4B_T2F_Quad getQuad(void);
|
|
|
|
CCRect getTextureRect(void);
|
|
//bool isUsesBatchNode(void);
|
|
bool isTextureRectRotated(void);
|
|
|
|
void setAtlasIndex(unsigned int uAtlasIndex);
|
|
unsigned int getAtlasIndex(void);
|
|
//void setUsesSpriteBatchNode(bool bUsesSpriteBatchNode);
|
|
void setTextureAtlas(CCTextureAtlas *pobTextureAtlas);
|
|
CCTextureAtlas* getTextureAtlas(void);
|
|
//void setSpriteBatchNode(CCSpriteBatchNode *pobSpriteBatchNode);
|
|
//CCSpriteBatchNode* getSpriteBatchNode(void);
|
|
//void setHonorParentTransform(ccHonorParentTransform eHonorParentTransform);
|
|
//ccHonorParentTransform getHonorParentTransform(void);
|
|
void setBlendFunc(ccBlendFunc blendFunc);
|
|
ccBlendFunc getBlendFunc(void);
|
|
|
|
CCPoint getOffsetPosition(void);
|
|
|
|
void setDirtyRecursively(bool bValue);
|
|
void ignoreAnchorPointForPosition(bool newValue);
|
|
void setFlipX(bool bFlipX);
|
|
void setFlipY(bool bFlipY);
|
|
bool isFlipX(void);
|
|
bool isFlipY(void);
|
|
void updateColor(void);
|
|
|
|
void removeChild(CCNode* pChild, bool bCleanUp);
|
|
void removeAllChildrenWithCleanup(bool bCleanup);
|
|
void reorderChild(CCNode* pChild, int zOrder);
|
|
void addChild(CCNode* pChild);
|
|
void addChild(CCNode* pChild, int zOrder);
|
|
void addChild(CCNode* pChild, int zOrder, int tag);
|
|
void sortAllChildren();
|
|
//void setPosition(CCPoint pos);
|
|
void setRotation(float rotation);
|
|
void setSkewX(float sx);
|
|
void setSkewY(float sy);
|
|
void setScale(float fScale);
|
|
void setScaleX(float fScaleX);
|
|
void setScaleY(float fScaleY);
|
|
void setVertexZ(float fVertexZ);
|
|
void setAnchorPoint(const CCPoint & anchor);
|
|
void setVisible(bool bVisible);
|
|
|
|
void setOpacity(GLubyte opacity);
|
|
GLubyte getOpacity(void);
|
|
|
|
tolua_property__CCOpacity GLubyte opacity;
|
|
|
|
void setColor(ccColor3B color3);
|
|
ccColor3B getColor(void);
|
|
void setOpacityModifyRGB(bool bValue);
|
|
bool isOpacityModifyRGB(void);
|
|
|
|
void setTexture(CCTexture2D *texture);
|
|
CCTexture2D* getTexture(void);
|
|
|
|
void updateTransform(void);
|
|
//void useSelfRender(void);
|
|
void setTextureRect(CCRect rect);
|
|
void setTextureRect(CCRect rect, bool rotated, CCSize size);
|
|
void setVertexRect(CCRect rect);
|
|
//void useBatchNode(CCSpriteBatchNode *batchNode);
|
|
void setDisplayFrame(CCSpriteFrame *pNewFrame);
|
|
bool isFrameDisplayed(CCSpriteFrame *pFrame);
|
|
CCSpriteFrame* displayFrame(void);
|
|
void setBatchNode(CCSpriteBatchNode* pBatchNode);
|
|
CCSpriteBatchNode* getBatchNode();
|
|
void setDisplayFrameWithAnimationName(const char *animationName, int frameIndex);
|
|
|
|
static CCSprite* createWithTexture(CCTexture2D *pTexture);
|
|
static CCSprite* createWithTexture(CCTexture2D *pTexture, CCRect rect);
|
|
static CCSprite* createWithSpriteFrame(CCSpriteFrame *pSpriteFrame);
|
|
static CCSprite* createWithSpriteFrameName(const char *pszSpriteFrameName);
|
|
static CCSprite* create(const char *pszFileName, CCRect rect);
|
|
static CCSprite* create(const char *pszFileName);
|
|
static CCSprite* create();
|
|
};
|