axmol/platform_support
minggo 89b4d07ed8 [android] fixed #368: move Application code to cocos2dx/platform/ccxApplication 2011-03-01 19:53:39 +08:00
..
include resolve confict when merging branch yangws-issue366 2011-03-01 14:08:18 +08:00
proj.uphone [uphone]issue #340.Refactor platform_support on uphone,and run HelloWorld successful on both simulator and device. 2011-02-17 14:31:52 +08:00
proj.win32 fixed #366 [win32] Move Application from Application code to Cocos2dx/platform/ccxApplication 2011-03-01 12:41:57 +08:00
src [android] fixed #368: move Application code to cocos2dx/platform/ccxApplication 2011-03-01 19:53:39 +08:00
third_party [android] issue #338:refactor platform_support 2011-02-24 19:42:45 +08:00
README.txt add platform support project on win32. 2011-01-15 18:05:35 +08:00

README.txt

1. Introduction

    Deal with difference of C std library, C++ std library, libxml2 and other 3rd-party libraries among each platform.
    Provide some functions which cocos2d-x used.

2. Release Note

    a. Rename CCX_PLATFORM_IPHONE to CCX_PLATFORM_IOS

3. Todo

    a. Remove macro CCX_PLATFORM_MOBILE and CCX_PLATFORM_PC