mirror of https://github.com/axmolengine/axmol.git
19 lines
483 B
C++
19 lines
483 B
C++
#include "scripting/lua-bindings/auto/lua_cocos2dx_physics3d_auto.hpp"
|
|
#if CC_USE_3D_PHYSICS && CC_ENABLE_BULLET_INTEGRATION
|
|
#include "physics3d/CCPhysics3D.h"
|
|
#include "scripting/lua-bindings/manual/tolua_fix.h"
|
|
#include "scripting/lua-bindings/manual/LuaBasicConversions.h"
|
|
TOLUA_API int register_all_cocos2dx_physics3d(lua_State* tolua_S)
|
|
{
|
|
tolua_open(tolua_S);
|
|
|
|
tolua_module(tolua_S,"cc",0);
|
|
tolua_beginmodule(tolua_S,"cc");
|
|
|
|
|
|
tolua_endmodule(tolua_S);
|
|
return 1;
|
|
}
|
|
|
|
#endif
|