mirror of https://github.com/axmolengine/axmol.git
21 lines
398 B
C++
21 lines
398 B
C++
#ifndef __HELLOWORLD_SCENE_H__
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#define __HELLOWORLD_SCENE_H__
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#include "cocos2d.h"
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class HelloWorld : public cocos2d::Layer
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{
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public:
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virtual bool init() override;
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static cocos2d::Scene* scene();
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// a selector callback
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void menuCloseCallback(Ref* sender);
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// implement the "static create()" method manually
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CREATE_FUNC(HelloWorld);
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};
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#endif // __HELLOWORLD_SCENE_H__
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