.. |
CCAccelerometer.h
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issue #375: wophone compiled ok
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2011-03-07 18:20:48 +08:00 |
CCAccelerometerDelegate.h
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fixed #512 fix warnings in /Wall flag
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2011-06-10 17:51:37 +08:00 |
CCAction.h
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remove inline to comiple ok on android
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2011-07-11 16:36:19 +08:00 |
CCActionCamera.h
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fixed #512 fix warnings in /Wall flag
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2011-06-10 17:51:37 +08:00 |
CCActionEase.h
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issue #418: add copyright of original author to each file
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2011-03-19 10:59:01 +08:00 |
CCActionGrid.h
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issue #418: add copyright of original author to each file
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2011-03-19 10:59:01 +08:00 |
CCActionGrid3D.h
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issue #418: add copyright of original author to each file
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2011-03-19 10:59:01 +08:00 |
CCActionInstant.h
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fixed #533: upgrade actions to 1.0.0-r3
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2011-07-01 15:08:23 +08:00 |
CCActionInterval.h
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change the return value of CCSkewBy::reverse() & CCScaleBy::reverse() to CCActionInterval*
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2011-07-07 15:41:42 +08:00 |
CCActionManager.h
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fixed #533: upgrade actions to 1.0.0-r3
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2011-07-01 15:08:23 +08:00 |
CCActionPageTurn3D.h
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issue #418: add copyright of original author to each file
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2011-03-19 10:59:01 +08:00 |
CCActionProgressTimer.h
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issue #418: add copyright of original author to each file
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2011-03-19 10:59:01 +08:00 |
CCActionTiledGrid.h
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fixed #533: upgrade actions to 1.0.0-r3
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2011-07-01 15:08:23 +08:00 |
CCAffineTransform.h
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issue #375: rename file names and object names
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2011-03-07 17:11:57 +08:00 |
CCAnimation.h
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
CCAnimationCache.h
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fixed #562, Upgrade folder sprite_nodes to rc3.
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2011-07-01 16:11:31 +08:00 |
CCApplication.h
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issue #375: rename file names and object names
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2011-03-07 17:11:57 +08:00 |
CCArray.h
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fixed #587
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2011-07-08 14:15:51 +08:00 |
CCAtlasNode.h
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upgrade to 1.0.0-final 07-11
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2011-07-12 11:20:41 +08:00 |
CCAutoreleasePool.h
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fixed #409: rename NSArray UIAlignment
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2011-03-18 14:31:29 +08:00 |
CCCamera.h
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fixed #533: upgrade actions to 1.0.0-r3
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2011-07-01 15:08:23 +08:00 |
CCData.h
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fixed #409: rename NSArray UIAlignment
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2011-03-18 14:31:29 +08:00 |
CCDirector.h
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
CCDrawingPrimitives.h
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fixed #568
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2011-07-05 14:51:17 +08:00 |
CCEGLView.h
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issue #375: rename file names and object names
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2011-03-07 17:11:57 +08:00 |
CCGL.h
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issue #418: add copyright of original author to each file
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2011-03-19 10:59:01 +08:00 |
CCGeometry.h
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issue #375: rename file names and object names
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2011-03-07 17:11:57 +08:00 |
CCIMEDelegate.h
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fixed #512 fix warnings in /Wall flag
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2011-06-10 17:51:37 +08:00 |
CCIMEDispatcher.h
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fixed #490 Text input on android use a different way, TextInputTest OK now.
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2011-05-30 16:36:12 +08:00 |
CCKeypadDelegate.h
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[wophone]fixed #377,Replace the word "uphone" with "wophone".
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2011-03-09 17:28:35 +08:00 |
CCKeypadDispatcher.h
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issue #375: rename file names and object names
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2011-03-07 17:11:57 +08:00 |
CCLabelAtlas.h
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
CCLabelBMFont.h
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
CCLabelTTF.h
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fixed #590
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2011-07-08 14:32:09 +08:00 |
CCLayer.h
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
CCMenu.h
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modification to support radio menu
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2011-07-28 22:18:45 +03:00 |
CCMenuItem.h
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add CCMenuItem::setTarget
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2011-07-26 18:41:58 +08:00 |
CCMotionStreak.h
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fixed #560: upgrade misc_nodes to 1.0.0-rc3
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2011-07-04 16:01:57 +08:00 |
CCMutableArray.h
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add "virtual" keyword to the destructor of CCMutableArray, to prevent someone delete it as a CCObject and cause memory leak
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2011-07-25 15:00:00 +08:00 |
CCMutableDictionary.h
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fixed #576, replace std::string to _KeyT in CCMutableDictionary class template
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2011-07-07 08:19:29 +08:00 |
CCNode.h
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fixed #579: change zorder to int
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2011-07-06 20:48:56 +08:00 |
CCObject.h
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fix a typo, CCObject::m_uRefrence -> CCObject::m_uReference
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2011-07-07 08:23:31 +08:00 |
CCParallaxNode.h
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fixed #565: upgrade tileMap_parallax_nodes to 1.0.0-rc3
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2011-07-04 14:11:43 +08:00 |
CCParticleExamples.h
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fixed #561: upgrade particle_nodes to 1.0.0-rc3
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2011-07-04 19:20:16 +08:00 |
CCParticleSystem.h
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fix some compiling warnings
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2011-07-07 11:27:45 +08:00 |
CCParticleSystemPoint.h
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fixed #561: upgrade particle_nodes to 1.0.0-rc3
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2011-07-04 19:20:16 +08:00 |
CCParticleSystemQuad.h
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issue #574
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2011-07-06 14:56:05 +08:00 |
CCPointExtension.h
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to commit LuaCocos2d.cpp
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2011-07-11 15:33:27 +08:00 |
CCProgressTimer.h
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fixed #560: upgrade misc_nodes to 1.0.0-rc3
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2011-07-04 16:01:57 +08:00 |
CCProtocols.h
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fixed #512 fix warnings in /Wall flag
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2011-06-10 17:51:37 +08:00 |
CCRenderTexture.h
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fixed #665: add test of RenderTextureSave
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2011-08-08 14:06:03 +08:00 |
CCRibbon.h
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fixed #512 fix warnings in /Wall flag
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2011-06-10 17:51:37 +08:00 |
CCScene.h
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rename scene to node
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2011-08-02 14:09:23 +08:00 |
CCScheduler.h
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fixed #653: add CCScheduler::unscheduleScriptFunc()
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2011-08-03 14:15:35 +08:00 |
CCScriptSupport.h
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Merge branch '0.9.0'
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2011-08-02 03:49:36 +08:00 |
CCSet.h
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issue #375: rename file names and object names
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2011-03-07 17:11:57 +08:00 |
CCSprite.h
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
CCSpriteBatchNode.h
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
CCSpriteFrame.h
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fixed #562, Upgrade folder sprite_nodes to rc3.
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2011-07-01 16:11:31 +08:00 |
CCSpriteFrameCache.h
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
CCString.h
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add std::string CCString::toStdString() method
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2011-06-02 22:26:38 +08:00 |
CCTMXLayer.h
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fixed #661. Thanks to GMTDev's previous resolvtion. And I fix the compilation error in the his patch: add float m_fContentScaleFactor declaration into CCTMXLayer.h, fix tile->setPositionIn to tile->setPosition. I just run TiledMapTest in retina mode, it works well
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2011-08-15 12:10:11 +08:00 |
CCTMXObjectGroup.h
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fixed #565: upgrade tileMap_parallax_nodes to 1.0.0-rc3
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2011-07-04 14:11:43 +08:00 |
CCTMXTiledMap.h
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
CCTMXXMLParser.h
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fixed #565: upgrade tileMap_parallax_nodes to 1.0.0-rc3
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2011-07-04 14:11:43 +08:00 |
CCTextFieldTTF.h
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fixed #512 fix warnings in /Wall flag
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2011-06-10 17:51:37 +08:00 |
CCTexture2D.h
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issue #536, integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet.
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2011-07-19 15:14:59 +08:00 |
CCTextureAtlas.h
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fixed #564: upgrade textures to 1.0.0-rc3
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2011-07-05 10:47:25 +08:00 |
CCTextureCache.h
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issue #608 rendertexture disappears after going to background
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2011-07-28 17:32:09 +08:00 |
CCTexturePVR.h
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issue #536, build success on win32
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2011-07-19 16:03:42 +08:00 |
CCTileMapAtlas.h
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fixed #565: upgrade tileMap_parallax_nodes to 1.0.0-rc3
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2011-07-04 14:11:43 +08:00 |
CCTouch.h
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fixed #512 fix warnings in /Wall flag
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2011-06-10 17:51:37 +08:00 |
CCTouchDelegateProtocol.h
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fixed #528: safe call of CCScriptEngineManager::sharedScriptEngineManager()->getScriptEngine()->xxx()
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2011-06-21 16:59:17 +08:00 |
CCTouchDispatcher.h
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changes to support CCScrollLayer
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2011-07-28 17:09:06 +03:00 |
CCTouchHandler.h
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changes to support CCScrollLayer
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2011-07-28 17:09:06 +03:00 |
CCTransition.h
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fixed #558, Upgrade folder layers_scenes_transitions_nodes to rc3.
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2011-07-01 11:26:26 +08:00 |
CCTransitionPageTurn.h
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issue #418: add copyright of original author to each file
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2011-03-19 10:59:01 +08:00 |
CCTransitionRadial.h
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issue #418: add copyright of original author to each file
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2011-03-19 10:59:01 +08:00 |
CCUserDefault.h
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fixed #622: add comment of CCUserDefault
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2011-08-05 11:02:42 +08:00 |
CCZone.h
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fixed #409: rename NSArray UIAlignment
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2011-03-18 14:31:29 +08:00 |
ccConfig.h
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upgrade to 1.0.0-final 07-11
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2011-07-12 11:20:41 +08:00 |
ccMacros.h
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fixed #638, add support for pvr ccz format. I've tested it on both ios & android, also with instrument memleak detection. But haven't tested on win32 & marmalde, in thoery it will work.
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2011-08-16 11:56:17 +08:00 |
ccTypes.h
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fixed #561: upgrade particle_nodes to 1.0.0-rc3
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2011-07-04 19:20:16 +08:00 |
cocos2d.h
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issue #645: update to v1.0.1
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2011-08-02 15:45:27 +08:00 |
selector_protocol.h
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issue #528: refactor ok on win32
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2011-06-20 17:31:38 +08:00 |