.. |
metal
|
Refine pixel format
|
2020-10-20 23:27:20 +08:00 |
opengl
|
Refine pixel format
|
2020-10-20 23:27:20 +08:00 |
Backend.h
|
Refactor pixel format manipulate (#217)
|
2020-09-25 11:07:56 +08:00 |
Buffer.h
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CommandBuffer.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
CommandBuffer.h
|
Refactor render pipeline state (#211)
|
2020-09-22 16:32:17 +08:00 |
DepthStencilState.cpp
|
Refactor render pipeline state (#211)
|
2020-09-22 16:32:17 +08:00 |
DepthStencilState.h
|
Refactor render pipeline state (#211)
|
2020-09-22 16:32:17 +08:00 |
Device.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
Device.h
|
Improve win dll support
|
2020-10-06 16:46:38 +08:00 |
DeviceInfo.h
|
Improve images decoder
|
2020-08-31 21:04:47 +08:00 |
Macros.h
|
Refactor pixel format manipulate (#217)
|
2020-09-25 11:07:56 +08:00 |
PixelBufferDescriptor.h
|
fix ci
|
2020-09-11 14:45:45 +08:00 |
Program.cpp
|
Refactor programState management (#236)
|
2020-10-16 16:23:14 +08:00 |
Program.h
|
Refactor programState management (#236)
|
2020-10-16 16:23:14 +08:00 |
ProgramCache.cpp
|
Refactor programState management (#236)
|
2020-10-16 16:23:14 +08:00 |
ProgramCache.h
|
Refactor programState management (#236)
|
2020-10-16 16:23:14 +08:00 |
ProgramState.cpp
|
Clear vector after releaseTextures
|
2020-08-29 22:00:58 +08:00 |
ProgramState.h
|
Improve win dll support
|
2020-10-06 16:46:38 +08:00 |
ProgramStateRegistry.cpp
|
Refactor programState management (#236)
|
2020-10-16 16:23:14 +08:00 |
ProgramStateRegistry.h
|
Refactor programState management (#236)
|
2020-10-16 16:23:14 +08:00 |
RenderPassParams.cpp
|
RenderTarget abstract, in-progress (#210)
|
2020-09-21 22:10:50 +08:00 |
RenderPassParams.h
|
RenderTarget abstract, in-progress (#210)
|
2020-09-21 22:10:50 +08:00 |
RenderPipeline.h
|
Refactor render pipeline state (#211)
|
2020-09-22 16:32:17 +08:00 |
RenderTarget.h
|
Refactor render pipeline state (#211)
|
2020-09-22 16:32:17 +08:00 |
ShaderCache.cpp
|
fix incorrect hash structure for RenderPipeline (#20373)
|
2019-11-30 16:54:50 +08:00 |
ShaderCache.h
|
Improve win dll support
|
2020-10-06 16:46:38 +08:00 |
ShaderModule.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
ShaderModule.h
|
Improve win dll support
|
2020-10-06 16:46:38 +08:00 |
Texture.cpp
|
Refactor pixel format manipulate (#217)
|
2020-09-25 11:07:56 +08:00 |
Texture.h
|
Refactor pixel format manipulate (#217)
|
2020-09-25 11:07:56 +08:00 |
TextureUtils.cpp
|
Remove unused converter functions
|
2020-10-21 00:35:39 +08:00 |
TextureUtils.h
|
Refine pixel format
|
2020-10-20 23:27:20 +08:00 |
Types.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
Types.h
|
Refactor programState management (#236)
|
2020-10-16 16:23:14 +08:00 |
VertexLayout.cpp
|
Init Commit
|
2019-11-23 20:27:39 +08:00 |
VertexLayout.h
|
Improve win dll support
|
2020-10-06 16:46:38 +08:00 |