mirror of https://github.com/axmolengine/axmol.git
144 lines
4.4 KiB
Plaintext
144 lines
4.4 KiB
Plaintext
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#import "CCApplication.h"
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#import <UIKit/UIKit.h>
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#import "CCGeometry.h"
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#import "CCDirectorCaller.h"
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NS_CC_BEGIN
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Application* Application::sm_pSharedApplication = 0;
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Application::Application()
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{
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CC_ASSERT(! sm_pSharedApplication);
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sm_pSharedApplication = this;
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}
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Application::~Application()
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{
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CC_ASSERT(this == sm_pSharedApplication);
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sm_pSharedApplication = 0;
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}
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int Application::run()
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{
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if (applicationDidFinishLaunching())
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{
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[[CCDirectorCaller sharedDirectorCaller] startMainLoop];
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}
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return 0;
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}
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void Application::setAnimationInterval(double interval)
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{
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[[CCDirectorCaller sharedDirectorCaller] setAnimationInterval: interval ];
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////
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// static member function
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//////////////////////////////////////////////////////////////////////////////////////////////////
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Application* Application::sharedApplication()
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{
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CC_ASSERT(sm_pSharedApplication);
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return sm_pSharedApplication;
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}
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ccLanguageType Application::getCurrentLanguage()
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{
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// get the current language and country config
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NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
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NSArray *languages = [defaults objectForKey:@"AppleLanguages"];
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NSString *currentLanguage = [languages objectAtIndex:0];
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// get the current language code.(such as English is "en", Chinese is "zh" and so on)
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NSDictionary* temp = [NSLocale componentsFromLocaleIdentifier:currentLanguage];
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NSString * languageCode = [temp objectForKey:NSLocaleLanguageCode];
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ccLanguageType ret = kLanguageEnglish;
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if ([languageCode isEqualToString:@"zh"])
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{
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ret = kLanguageChinese;
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}
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else if ([languageCode isEqualToString:@"en"])
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{
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ret = kLanguageEnglish;
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}
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else if ([languageCode isEqualToString:@"fr"]){
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ret = kLanguageFrench;
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}
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else if ([languageCode isEqualToString:@"it"]){
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ret = kLanguageItalian;
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}
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else if ([languageCode isEqualToString:@"de"]){
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ret = kLanguageGerman;
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}
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else if ([languageCode isEqualToString:@"es"]){
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ret = kLanguageSpanish;
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}
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else if ([languageCode isEqualToString:@"ru"]){
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ret = kLanguageRussian;
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}
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else if ([languageCode isEqualToString:@"ko"]){
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ret = kLanguageKorean;
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}
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else if ([languageCode isEqualToString:@"ja"]){
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ret = kLanguageJapanese;
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}
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else if ([languageCode isEqualToString:@"hu"]){
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ret = kLanguageHungarian;
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}
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else if ([languageCode isEqualToString:@"pt"]){
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ret = kLanguagePortuguese;
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}
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else if ([languageCode isEqualToString:@"ar"]){
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ret = kLanguageArabic;
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}
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else if ([languageCode isEqualToString:@"nb"]){
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ret = kLanguageNorwegian;
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}
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else if ([languageCode isEqualToString:@"pl"]){
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ret = kLanguagePolish;
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}
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return ret;
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}
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TargetPlatform Application::getTargetPlatform()
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{
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if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) // idiom for iOS <= 3.2, otherwise: [UIDevice userInterfaceIdiom] is faster.
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{
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return kTargetIpad;
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}
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else
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{
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return kTargetIphone;
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}
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}
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NS_CC_END
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