axmol/cocos/physics
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
..
chipmunk Squashed commit of the following: 2014-05-14 10:07:09 -07:00
CCPhysicsBody.cpp Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
CCPhysicsBody.h fix typo 2014-08-08 16:56:48 +08:00
CCPhysicsContact.cpp Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
CCPhysicsContact.h add CC_DLL for Event and Physics 2014-07-15 10:55:40 +08:00
CCPhysicsJoint.cpp Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
CCPhysicsJoint.h add CC_DLL for Event and Physics 2014-07-15 10:55:40 +08:00
CCPhysicsShape.cpp Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
CCPhysicsShape.h fix PhysicsBody bitmask bug. 2014-08-08 16:38:20 +08:00
CCPhysicsWorld.cpp Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
CCPhysicsWorld.h Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into feature5537_physics_step 2014-08-12 10:20:34 +08:00