mirror of https://github.com/axmolengine/axmol.git
121 lines
3.3 KiB
Lua
121 lines
3.3 KiB
Lua
|
|
--------------------------------
|
|
-- @module MotionStreak
|
|
-- @extend Node,TextureProtocol
|
|
-- @parent_module cc
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] reset
|
|
-- @param self
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] setTexture
|
|
-- @param self
|
|
-- @param #cc.Texture2D texture2d
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] getTexture
|
|
-- @param self
|
|
-- @return Texture2D#Texture2D ret (return value: cc.Texture2D)
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] tintWithColor
|
|
-- @param self
|
|
-- @param #color3b_table color3b
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] setStartingPositionInitialized
|
|
-- @param self
|
|
-- @param #bool bool
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] isStartingPositionInitialized
|
|
-- @param self
|
|
-- @return bool#bool ret (return value: bool)
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] isFastMode
|
|
-- @param self
|
|
-- @return bool#bool ret (return value: bool)
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] setFastMode
|
|
-- @param self
|
|
-- @param #bool bool
|
|
|
|
--------------------------------
|
|
-- overload function: create(float, float, float, color3b_table, cc.Texture2D)
|
|
--
|
|
-- overload function: create(float, float, float, color3b_table, string)
|
|
--
|
|
-- @function [parent=#MotionStreak] create
|
|
-- @param self
|
|
-- @param #float float
|
|
-- @param #float float
|
|
-- @param #float float
|
|
-- @param #color3b_table color3b
|
|
-- @param #string str
|
|
-- @return MotionStreak#MotionStreak ret (retunr value: cc.MotionStreak)
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] isOpacityModifyRGB
|
|
-- @param self
|
|
-- @return bool#bool ret (return value: bool)
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] setPositionY
|
|
-- @param self
|
|
-- @param #float float
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] setPositionX
|
|
-- @param self
|
|
-- @param #float float
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] getPositionY
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] getPositionX
|
|
-- @param self
|
|
-- @return float#float ret (return value: float)
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] setOpacity
|
|
-- @param self
|
|
-- @param #unsigned char char
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] setOpacityModifyRGB
|
|
-- @param self
|
|
-- @param #bool bool
|
|
|
|
--------------------------------
|
|
-- @function [parent=#MotionStreak] getOpacity
|
|
-- @param self
|
|
-- @return unsigned char#unsigned char ret (return value: unsigned char)
|
|
|
|
--------------------------------
|
|
-- overload function: setPosition(float, float)
|
|
--
|
|
-- overload function: setPosition(vec2_table)
|
|
--
|
|
-- @function [parent=#MotionStreak] setPosition
|
|
-- @param self
|
|
-- @param #float float
|
|
-- @param #float float
|
|
|
|
--------------------------------
|
|
-- overload function: getPosition(float, float)
|
|
--
|
|
-- overload function: getPosition()
|
|
--
|
|
-- @function [parent=#MotionStreak] getPosition
|
|
-- @param self
|
|
-- @param #float float
|
|
-- @param #float float
|
|
|
|
return nil
|