axmol/cocos/scripting/lua-bindings/auto/api/PhysicsJointSpring.lua

69 lines
2.0 KiB
Lua

--------------------------------
-- @module PhysicsJointSpring
-- @extend PhysicsJoint
-- @parent_module cc
--------------------------------
-- @function [parent=#PhysicsJointSpring] setAnchr2
-- @param self
-- @param #vec2_table vec2
--------------------------------
-- @function [parent=#PhysicsJointSpring] setAnchr1
-- @param self
-- @param #vec2_table vec2
--------------------------------
-- @function [parent=#PhysicsJointSpring] getDamping
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
-- @function [parent=#PhysicsJointSpring] setStiffness
-- @param self
-- @param #float float
--------------------------------
-- @function [parent=#PhysicsJointSpring] getRestLength
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
-- @function [parent=#PhysicsJointSpring] getAnchr2
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
--------------------------------
-- @function [parent=#PhysicsJointSpring] getAnchr1
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
--------------------------------
-- @function [parent=#PhysicsJointSpring] getStiffness
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
-- @function [parent=#PhysicsJointSpring] setRestLength
-- @param self
-- @param #float float
--------------------------------
-- @function [parent=#PhysicsJointSpring] setDamping
-- @param self
-- @param #float float
--------------------------------
-- @function [parent=#PhysicsJointSpring] construct
-- @param self
-- @param #cc.PhysicsBody physicsbody
-- @param #cc.PhysicsBody physicsbody
-- @param #vec2_table vec2
-- @param #vec2_table vec2
-- @param #float float
-- @param #float float
-- @return PhysicsJointSpring#PhysicsJointSpring ret (return value: cc.PhysicsJointSpring)
return nil