axmol/core/renderer/backend
halx99 e52da4da43 Fix UWP build
- Use compatible GLES API: glGetActiveUniform
- glGetActiveUniformName not present in both GLES3 and GLES2
2023-07-18 00:10:57 +08:00
..
metal glslcc workflow: metal init commit 2023-07-14 23:07:47 +08:00
opengl Fix UWP build 2023-07-18 00:10:57 +08:00
Backend.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
Buffer.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
CommandBuffer.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
CommandBuffer.h Update docs 2023-06-12 14:15:37 +08:00
DepthStencilState.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
DepthStencilState.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Device.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
Device.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
DeviceInfo.h Allow unity builds on a subset of the sources. (#1266) 2023-07-15 19:06:54 +08:00
Enums.h Implement `Uniform Buffer Objects` in OpenGL (#1277) 2023-07-17 11:39:12 +08:00
Macros.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
PixelBufferDescriptor.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
PixelFormatUtils.cpp Media engine video texture (#1133) 2023-03-25 08:37:51 +08:00
PixelFormatUtils.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Program.cpp 🔨Fix #887 2022-10-12 19:44:31 +08:00
Program.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ProgramManager.cpp Fix light num configure type 2023-07-16 14:38:06 +08:00
ProgramManager.h Update glslcc to 1.8.1 2023-07-16 14:14:41 +08:00
ProgramState.cpp Implement `Uniform Buffer Objects` in OpenGL (#1277) 2023-07-17 11:39:12 +08:00
ProgramState.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ProgramStateRegistry.cpp Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00
ProgramStateRegistry.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderPassDescriptor.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderPassDescriptor.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderPipeline.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderTarget.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ShaderCache.cpp 🔨Fix #887 2022-10-12 19:44:31 +08:00
ShaderCache.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ShaderModule.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
ShaderModule.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Texture.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
Texture.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Types.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
Types.h Implement `Uniform Buffer Objects` in OpenGL (#1277) 2023-07-17 11:39:12 +08:00
VertexLayout.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
VertexLayout.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00