axmol/cocos
Liam c93d40869c fix simulator crash when sprite3d resource is error 2015-07-29 16:52:40 +08:00
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2d Fixed a compile error when CC_SPRITE_DEBUG_DRAW is on 2015-07-27 14:46:15 -07:00
3d if has normal use the shader with normal 2015-07-10 11:44:20 +08:00
audio Merge pull request #12555 from WenhaiLin/v3-simpleaudio-AndroidL-Fix 2015-06-26 11:05:40 +08:00
base Fixed #12962 : Scene can't have std::vector member. 2015-07-24 11:16:45 +08:00
deprecated Optimize Vec2 2015-04-19 20:40:52 +03:00
editor-support fix simulator crash when sprite3d resource is error 2015-07-29 16:52:40 +08:00
math Finished AutoPolygon and Sprite 2015-06-04 15:43:31 +08:00
navmesh remove unused code, and use nullptr for pointer 2015-06-16 11:15:39 +08:00
network Merge pull request #12174 from pajeroquan/v3 2015-06-17 15:14:36 +08:00
physics issue #12078: added subgroup of physics 2d. 2015-06-15 10:28:37 +08:00
physics3d Removes not-needed draws 2015-06-15 10:40:47 -07:00
platform Rollback log level 2015-07-17 15:56:51 +08:00
renderer remove stencil from Renderstate 2015-07-01 14:06:37 +08:00
scripting [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-07-27 03:14:03 +00:00
storage issue #12078: added storage group. 2015-05-28 15:48:08 +08:00
ui Merge pull request #12874 from pandamicro/v3.7-release 2015-07-16 16:15:26 +08:00
Android.mk Build engine with LOCAL_ARM_MODE=arm when building JS projects for android. 2015-06-18 22:00:57 +08:00
CMakeLists.txt add clipper to cmakelist 2015-06-16 17:09:27 +08:00
cocos2d.cpp Release docs for v3.7.1 2015-07-25 15:16:39 +08:00
cocos2d.h Merge remote-tracking branch 'origin' into fix_spritepolygon2 2015-06-12 16:28:41 +08:00