mirror of https://github.com/axmolengine/axmol.git
126 lines
4.6 KiB
CMake
126 lines
4.6 KiB
CMake
set(cocos_root ${CMAKE_CURRENT_SOURCE_DIR}/../../..)
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include_directories(
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${cocos_root}/external/lua/tolua
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${cocos_root}/external/lua/lua
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${cocos_root}/external/lua
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${cocos_root}/external/xxtea
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${cocos_root}/external
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${cocos_root}/cocos
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${cocos_root}/cocos/ui
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${cocos_root}/cocos/2d
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${cocos_root}/cocos/3d
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${cocos_root}/cocos/editor-support/spine
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${cocos_root}/cocos/editor-support/cocostudio
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${cocos_root}/cocos/editor-support/cocostudio/ActionTimeline
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${cocos_root}/cocos/editor-support/cocosbuilder
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${cocos_root}/cocos/editor-support
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${cocos_root}/cocos/platform
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${cocos_root}/cocos/audio/include
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${CMAKE_CURRENT_SOURCE_DIR}/manual
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${CMAKE_CURRENT_SOURCE_DIR}/manual/extension
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${CMAKE_CURRENT_SOURCE_DIR}/manual/cocostudio
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${CMAKE_CURRENT_SOURCE_DIR}/manual/ui
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${CMAKE_CURRENT_SOURCE_DIR}/ui
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${CMAKE_CURRENT_SOURCE_DIR}/manual/cocos2d
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${CMAKE_CURRENT_SOURCE_DIR}/auto
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)
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file(GLOB lua_cocos2d_source_files
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"${cocos_root}/external/lua/lua/*.c"
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"${cocos_root}/external/lua/tolua/*.c"
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"${cocos_root}/external/xxtea/xxtea.cpp"
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)
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# luasockets are needed in Linux too,
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# but Linux have them disabled for some reason
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if(MACOSX)
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set(lua_cocos2d_source_files
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${lua_cocos2d_source_files}
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${cocos_root}/external/lua/luasocket/auxiliar.c
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${cocos_root}/external/lua/luasocket/buffer.c
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${cocos_root}/external/lua/luasocket/except.c
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${cocos_root}/external/lua/luasocket/inet.c
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${cocos_root}/external/lua/luasocket/io.c
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${cocos_root}/external/lua/luasocket/luasocket.c
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${cocos_root}/external/lua/luasocket/luasocket_scripts.c
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${cocos_root}/external/lua/luasocket/mime.c
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${cocos_root}/external/lua/luasocket/options.c
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${cocos_root}/external/lua/luasocket/select.c
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${cocos_root}/external/lua/luasocket/serial.c
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${cocos_root}/external/lua/luasocket/tcp.c
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${cocos_root}/external/lua/luasocket/timeout.c
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${cocos_root}/external/lua/luasocket/udp.c
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${cocos_root}/external/lua/luasocket/unix.c
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${cocos_root}/external/lua/luasocket/usocket.c
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)
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endif()
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set(lua_bindings_manual_files
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manual/CCLuaBridge.cpp
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manual/CCLuaEngine.cpp
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manual/CCLuaStack.cpp
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manual/CCLuaValue.cpp
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manual/Cocos2dxLuaLoader.cpp
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manual/LuaBasicConversions.cpp
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manual/tolua_fix.cpp
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manual/cocos2d/LuaOpengl.cpp
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manual/cocos2d/LuaScriptHandlerMgr.cpp
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manual/cocos2d/lua_cocos2dx_deprecated.cpp
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manual/cocos2d/lua_cocos2dx_experimental_manual.cpp
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manual/cocos2d/lua_cocos2dx_manual.cpp
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manual/cocos2d/lua_cocos2dx_physics_manual.cpp
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manual/cocosdenshion/lua_cocos2dx_cocosdenshion_manual.cpp
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manual/3d/lua_cocos2dx_3d_manual.cpp
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manual/cocosbuilder/CCBProxy.cpp
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manual/cocosbuilder/lua_cocos2dx_cocosbuilder_manual.cpp
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manual/cocosdenshion/lua_cocos2dx_cocosdenshion_manual.cpp
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manual/cocostudio/CustomGUIReader.cpp
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manual/cocostudio/lua_cocos2dx_coco_studio_manual.cpp
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manual/controller/lua_cocos2dx_controller_manual.cpp
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manual/extension/lua_cocos2dx_extension_manual.cpp
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manual/network/lua_extensions.c
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manual/network/lua_cocos2dx_network_manual.cpp
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manual/network/Lua_web_socket.cpp
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manual/network/lua_xml_http_request.cpp
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manual/spine/lua_cocos2dx_spine_manual.cpp
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manual/spine/LuaSkeletonAnimation.cpp
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manual/ui/lua_cocos2dx_experimental_video_manual.cpp
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manual/ui/lua_cocos2dx_ui_manual.cpp
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manual/video/lua_cocos2dx_experimental_video_manual.cpp
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manual/audioengine/lua_cocos2dx_audioengine_manual.cpp
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)
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set(lua_bindings_auto_files
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auto/lua_cocos2dx_3d_auto.cpp
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auto/lua_cocos2dx_auto.cpp
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auto/lua_cocos2dx_cocosbuilder_auto.cpp
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auto/lua_cocos2dx_cocosdenshion_auto.cpp
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auto/lua_cocos2dx_controller_auto.cpp
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auto/lua_cocos2dx_experimental_auto.cpp
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auto/lua_cocos2dx_experimental_video_auto.cpp
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auto/lua_cocos2dx_extension_auto.cpp
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auto/lua_cocos2dx_physics_auto.cpp
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auto/lua_cocos2dx_spine_auto.cpp
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auto/lua_cocos2dx_studio_auto.cpp
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auto/lua_cocos2dx_ui_auto.cpp
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auto/lua_cocos2dx_audioengine_auto.cpp
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)
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if(MACOSX)
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set(lua_bindings_manual_files
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${lua_bindings_manual_files}
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manual/platform/ios/CCLuaObjcBridge.mm
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)
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endif()
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set(lua_bindings_files ${lua_cocos2d_source_files} ${lua_bindings_manual_files} ${lua_bindings_auto_files})
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add_library(luacocos2d STATIC ${lua_bindings_files})
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target_link_libraries(luacocos2d cocos2d)
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set_target_properties(luacocos2d
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PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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)
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