axmol/cocos/scripting/js-bindings/manual
pandamicro 85d4ce0d5a Merge branch 'v3.7-release' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/scripting/lua-bindings/auto/lua_cocos2dx_ui_auto.hpp
	docs/RELEASE_NOTES.md
	tools/cocos2d-console
	tools/tojs/cocos2dx.ini
2015-07-21 11:39:24 +08:00
..
3d add physics3d js manual binding and tests 2015-05-21 18:05:49 +08:00
chipmunk
cocosbuilder
cocostudio upgrade rapidjson to 1.0.2 2015-05-25 11:43:03 +08:00
experimental add the return value 2015-06-23 20:27:30 +08:00
extension Reorganize code 2015-07-03 12:55:55 +08:00
localstorage Add localStorage.clear test case 2015-05-12 19:02:22 +08:00
navmesh Fix compilation issue in navmesh conversion 2015-06-19 08:11:45 +08:00
network Reorganize code 2015-07-03 12:55:55 +08:00
physics3d Change physics3d api to jsb namespace 2015-06-18 20:39:40 +08:00
platform Fixed iOS/JS-Bind callStaticMethod() with bool arg 2015-06-30 14:00:28 +09:00
spine Fix spine crash issue 2015-05-14 10:40:37 +08:00
ui
ScriptingCore.cpp Fixed #12834 Invoke cleanup function when override in JS 2015-07-14 15:35:29 +08:00
ScriptingCore.h Update versions and docs for v3.7 2015-07-16 16:53:43 +08:00
cocos2d_specifics.cpp Merge branch 'v3.7-release' of https://github.com/cocos2d/cocos2d-x into v3 2015-07-21 11:39:24 +08:00
cocos2d_specifics.hpp Remove cleanup from auto bindings add made it support override in JS 2015-07-16 14:09:26 +08:00
js_bindings_config.h
js_bindings_core.cpp
js_bindings_core.h
js_bindings_opengl.cpp
js_bindings_opengl.h
js_manual_conversions.cpp Merge pull request #8 from pandamicro/physics3d 2015-06-18 14:54:32 +08:00
js_manual_conversions.h Merge branch 'v3_navigation' of https://github.com/samuele3hu/cocos2d-x into physics3d 2015-06-18 09:20:37 +08:00
jsb_event_dispatcher_manual.cpp
jsb_event_dispatcher_manual.h
jsb_helper.h
jsb_opengl_functions.cpp
jsb_opengl_functions.h
jsb_opengl_manual.cpp
jsb_opengl_manual.h
jsb_opengl_registration.cpp
jsb_opengl_registration.h
spidermonkey_specifics.h