axmol/templates/cpp-template-default/proj.win32/HelloCpp.vcxproj

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
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<Configuration>Release</Configuration>
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<PropertyGroup Label="Globals">
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<Import Project="..\cocos2d\cocos\2d\cocos2dx.props" />
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<Import Project="..\cocos2d\cocos\2d\cocos2dx.props" />
<Import Project="..\cocos2d\cocos\2d\cocos2d_headers.props" />
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration).win32\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<ClCompile>
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<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
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<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<PreLinkEvent>
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"
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<ClCompile>
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<Link>
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<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
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<SubSystem>Windows</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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<Command>
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<PreLinkEvent>
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"
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</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\AppDelegate.cpp" />
<ClCompile Include="..\src\HelloWorldScene.cpp" />
<ClCompile Include="main.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\AppDelegate.h" />
<ClInclude Include="..\src\HelloWorldScene.h" />
<ClInclude Include="main.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\cocos2d\cocos\2d\libcocos2d.vcxproj">
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="game.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>