mirror of https://github.com/axmolengine/axmol.git
549 lines
15 KiB
C++
549 lines
15 KiB
C++
/****************************************************************************
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Copyright (c) 2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "Particle3DTest.h"
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#include "Particle3D/CCParticleSystem3D.h"
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#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
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enum
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{
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IDC_NEXT = 100,
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IDC_BACK,
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IDC_RESTART
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};
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static int sceneIdx = -1;
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#define PARTICLE_SYSTEM_TAG 0x0001
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static std::function<Layer*()> createFunctions[] =
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{
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CL(Particle3DExplosionSystemDemo),
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CL(Particle3DLineStreakDemo),
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CL(Particle3DBlackHoleDemo),
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CL(Particle3DHypnoDemo),
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CL(Particle3DAdvancedLodSystemDemo),
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CL(Particle3DTimeShiftDemo),
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CL(Particle3DUVAnimDemo),
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CL(Particle3DFirePlaceDemo),
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CL(Particle3DElectricBeamSystemDemo),
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CL(Particle3DExplosionBlueDemo),
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CL(Particle3DFlareShieldDemo),
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CL(Particle3DLightningBoltDemo),
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CL(Particle3DCanOfWormsDemo),
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CL(Particle3DRibbonTrailDemo),
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CL(Particle3DWeaponTrailDemo),
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};
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#define MAX_LAYER (sizeof(createFunctions) / sizeof(createFunctions[0]))
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static Layer* nextSpriteTestAction()
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{
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sceneIdx++;
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sceneIdx = sceneIdx % MAX_LAYER;
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auto layer = (createFunctions[sceneIdx])();
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return layer;
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}
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static Layer* backSpriteTestAction()
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{
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sceneIdx--;
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int total = MAX_LAYER;
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if( sceneIdx < 0 )
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sceneIdx += total;
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auto layer = (createFunctions[sceneIdx])();
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return layer;
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}
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static Layer* restartSpriteTestAction()
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{
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auto layer = (createFunctions[sceneIdx])();
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return layer;
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}
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void Particle3DTestScene::runThisTest()
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{
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auto layer = nextSpriteTestAction();
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addChild(layer);
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Director::getInstance()->replaceScene(this);
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}
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void Particle3DTestDemo::restartCallback( Ref* sender )
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{
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auto s = new (std::nothrow) Particle3DTestScene();
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s->addChild(restartSpriteTestAction());
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Director::getInstance()->replaceScene(s);
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s->release();
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}
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void Particle3DTestDemo::nextCallback( Ref* sender )
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{
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auto s = new (std::nothrow) Particle3DTestScene();
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s->addChild( nextSpriteTestAction() );
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Director::getInstance()->replaceScene(s);
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s->release();
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}
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void Particle3DTestDemo::backCallback( Ref* sender )
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{
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auto s = new (std::nothrow) Particle3DTestScene();
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s->addChild( backSpriteTestAction() );
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Director::getInstance()->replaceScene(s);
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s->release();
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}
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std::string Particle3DTestDemo::title() const
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{
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return "Particle3D Test";
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}
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std::string Particle3DTestDemo::subtitle() const
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{
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return "";
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}
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bool Particle3DTestDemo::init()
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{
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if (!BaseTest::init()) return false;
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FileUtils::getInstance()->addSearchPath("Particle3D/materials");
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FileUtils::getInstance()->addSearchPath("Particle3D/scripts");
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//FileUtils::getInstance()->addSearchPath("Particle3D/textures");
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Size size = Director::getInstance()->getWinSize();
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_camera = Camera::createPerspective(30.0f, size.width / size.height, 1.0f, 1000.0f);
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_camera->setPosition3D(Vec3(0.0f, 0.0f, 100.0f));
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_camera->lookAt(Vec3(0.0f, 0.0f, 0.0f), Vec3(0.0f, 1.0f, 0.0f));
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_camera->setCameraFlag(CameraFlag::USER1);
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this->addChild(_camera);
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auto listener = EventListenerTouchAllAtOnce::create();
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listener->onTouchesBegan = CC_CALLBACK_2(Particle3DTestDemo::onTouchesBegan, this);
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listener->onTouchesMoved = CC_CALLBACK_2(Particle3DTestDemo::onTouchesMoved, this);
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listener->onTouchesEnded = CC_CALLBACK_2(Particle3DTestDemo::onTouchesEnded, this);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
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TTFConfig config("fonts/tahoma.ttf",10);
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_particleLab = Label::createWithTTF(config,"Particle Count: 0",TextHAlignment::LEFT);
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_particleLab->retain();
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_particleLab->setPosition(Vec2(0.0f, size.height / 6.0f));
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_particleLab->setAnchorPoint(Vec2(0.0f, 0.0f));
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this->addChild(_particleLab);
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scheduleUpdate();
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return true;
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}
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void Particle3DTestDemo::onTouchesBegan(const std::vector<Touch*>& touches, cocos2d::Event *event)
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{
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}
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void Particle3DTestDemo::onTouchesMoved(const std::vector<Touch*>& touches, cocos2d::Event *event)
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{
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if (touches.size())
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{
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auto touch = touches[0];
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auto delta = touch->getDelta();
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_angle -= CC_DEGREES_TO_RADIANS(delta.x);
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_camera->setPosition3D(Vec3(100.0f * sinf(_angle), 0.0f, 100.0f * cosf(_angle)));
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_camera->lookAt(Vec3(0.0f, 0.0f, 0.0f), Vec3(0.0f, 1.0f, 0.0f));
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}
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}
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void Particle3DTestDemo::onTouchesEnded(const std::vector<Touch*>& touches, cocos2d::Event *event)
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{
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}
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Particle3DTestDemo::Particle3DTestDemo( void )
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: _angle(0.0f)
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{
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}
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void Particle3DTestDemo::update( float delta )
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{
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ParticleSystem3D *ps = static_cast<ParticleSystem3D *>(this->getChildByTag(PARTICLE_SYSTEM_TAG));
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if (ps){
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unsigned int count = 0;
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auto children = ps->getChildren();
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for (auto iter : children){
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ParticleSystem3D *child = dynamic_cast<ParticleSystem3D *>(iter);
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if (child){
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count += child->getAliveParticleCount();
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}
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}
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char str[128];
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sprintf(str, "Particle Count: %d", count);
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_particleLab->setString(str);
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}
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}
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Particle3DTestDemo::~Particle3DTestDemo( void )
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{
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_particleLab->release();
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}
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std::string Particle3DAdvancedLodSystemDemo::subtitle() const
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{
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return "AdvancedSystem";
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}
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bool Particle3DAdvancedLodSystemDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("advancedLodSystem.pu");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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auto scale = ScaleBy::create(1.0f, 2.0f, 2.0f, 2.0f);
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auto rotate = RotateBy::create(1.0f, Vec3(0.0f, 0.0f, 100.0f));
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rootps->runAction(RepeatForever::create(Sequence::create(rotate, nullptr)));
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rootps->runAction(RepeatForever::create(Sequence::create(scale, scale->reverse(), nullptr)));
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DBlackHoleDemo::subtitle() const
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{
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return "BlackHole";
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}
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bool Particle3DBlackHoleDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("blackHole.pu", "pu_mediapack_01.material");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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rootps->setPosition(-25.0f, 0.0f);
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auto moveby = MoveBy::create(2.0f, Vec2(50.0f, 0.0f));
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auto moveby1 = MoveBy::create(2.0f, Vec2(-50.0f, 0.0f));
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// auto scale = ScaleBy::create(1.0f, 2.0f, 2.0f, 2.0f);
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// auto rotate = RotateBy::create(1.0f, Vec3(100.0f, 100.0f, 100.0f));
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rootps->runAction(RepeatForever::create(Sequence::create(moveby, moveby1, nullptr)));
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//rootps->runAction(RepeatForever::create(Sequence::create(scale, scale->reverse(), nullptr)));
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//rootps->runAction(RepeatForever::create(Sequence::create(rotate, nullptr)));
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DHypnoDemo::subtitle() const
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{
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return "Hypno";
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}
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bool Particle3DHypnoDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("hypno.pu", "pu_mediapack_01.material");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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// auto scale = ScaleBy::create(1.0f, 2.0f, 2.0f, 2.0f);
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// auto rotate = RotateBy::create(1.0f, Vec3(0.0, 100.0f, 0.0f));
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//rootps->runAction(RepeatForever::create(Sequence::create(scale, scale->reverse(), nullptr)));
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//rootps->runAction(RepeatForever::create(Sequence::create(rotate, nullptr)));
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DTimeShiftDemo::subtitle() const
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{
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return "TimeShift";
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}
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bool Particle3DTimeShiftDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("timeShift.pu", "pu_mediapack_01.material");
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rootps->setScale(2.0f);
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DUVAnimDemo::subtitle() const
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{
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return "UVAnim";
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}
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bool Particle3DUVAnimDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("UVAnimation.pu", "pu_mediapack_01.material");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DFirePlaceDemo::subtitle() const
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{
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return "Fire";
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}
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bool Particle3DFirePlaceDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("mp_torch.pu", "pu_mediapack_01.material");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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rootps->setScale(5.0f);
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DLineStreakDemo::subtitle() const
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{
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return "LineStreak";
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}
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bool Particle3DLineStreakDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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std::string c3bfileName = "Sprite3DTest/orc.c3b";
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auto sprite = Sprite3D::create(c3bfileName);
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this->addChild(sprite);
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//sprite->setPosition3D(Vec3(0, -20, -25));
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//sprite->setScale(5, 5);
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sprite->setRotation3D(Vec3(0, 180, 0));
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sprite->setCameraMask((unsigned short)CameraFlag::USER1);
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//sprite->setOpacity(100);
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auto animation = Animation3D::create(c3bfileName);
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if (animation)
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{
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auto animate = Animate3D::create(animation);
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sprite->runAction(RepeatForever::create(animate));
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}
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auto rootps = PUParticleSystem3D::create("lineStreak.pu", "pu_mediapack_01.material");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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rootps->setScale(5.0f);
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//rootps->runAction(RepeatForever::create(Sequence::create(rotate, nullptr)));
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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//auto sprite = Sprite::create("pump_streak_04.png");
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//sprite->setCameraMask((unsigned short)CameraFlag::USER1);
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//sprite->setScale(0.5f);
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//this->addChild(sprite);
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return true;
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}
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std::string Particle3DElectricBeamSystemDemo::subtitle() const
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{
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return "ElectricBeamSystem";
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}
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bool Particle3DElectricBeamSystemDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("electricBeamSystem.pu");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DExplosionBlueDemo::subtitle() const
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{
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return "ExplosionBlue";
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}
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bool Particle3DExplosionBlueDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("mp_explosion_04_blue.pu");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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rootps->setScale(0.25f);
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DFlareShieldDemo::subtitle() const
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{
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return "flareShield";
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}
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bool Particle3DFlareShieldDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("flareShield.pu");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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//rootps->setScale(0.25f);
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DLightningBoltDemo::subtitle() const
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{
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return "LightningBolt";
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}
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bool Particle3DLightningBoltDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("lightningBolt.pu");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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//rootps->setScale(0.25f);
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DExplosionSystemDemo::subtitle() const
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{
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return "ExplosionSystem";
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}
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bool Particle3DExplosionSystemDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("explosionSystem.pu");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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//rootps->setScale(5.0f);
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//rootps->setPosition(-25.0f, 0.0f);
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//auto moveby = MoveBy::create(2.0f, Vec2(50.0f, 0.0f));
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//auto moveby1 = MoveBy::create(2.0f, Vec2(-50.0f, 0.0f));
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//rootps->runAction(RepeatForever::create(Sequence::create(moveby, moveby1, nullptr)));
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DCanOfWormsDemo::subtitle() const
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{
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return "CanOfWorms";
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}
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bool Particle3DCanOfWormsDemo::init()
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{
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if (!Particle3DTestDemo::init())
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return false;
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auto rootps = PUParticleSystem3D::create("canOfWorms.pu");
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rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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rootps->startParticleSystem();
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this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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return true;
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}
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std::string Particle3DRibbonTrailDemo::subtitle() const
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{
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return "RibbonTrailTest";
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}
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bool Particle3DRibbonTrailDemo::init()
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|
{
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|
if (!Particle3DTestDemo::init())
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|
return false;
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|
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|
auto rootps = PUParticleSystem3D::create("ribbonTrailTest.pu");
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|
rootps->setCameraMask((unsigned short)CameraFlag::USER1);
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|
rootps->startParticleSystem();
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|
this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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|
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|
return true;
|
|
}
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|
|
|
std::string Particle3DWeaponTrailDemo::subtitle() const
|
|
{
|
|
return "WeaponTrail";
|
|
}
|
|
|
|
bool Particle3DWeaponTrailDemo::init()
|
|
{
|
|
if (!Particle3DTestDemo::init())
|
|
return false;
|
|
|
|
auto rootps = PUParticleSystem3D::create("weaponTrail.pu");
|
|
rootps->setCameraMask((unsigned short)CameraFlag::USER1);
|
|
rootps->startParticleSystem();
|
|
this->addChild(rootps, 0, PARTICLE_SYSTEM_TAG);
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|
|
|
return true;
|
|
}
|