mirror of https://github.com/axmolengine/axmol.git
80 lines
1.9 KiB
C++
80 lines
1.9 KiB
C++
#ifndef _SHADER_TEST2_H_
|
|
#define _SHADER_TEST2_H_
|
|
#include "../testBasic.h"
|
|
#include "extensions/cocos-ext.h"
|
|
#include "../BaseTest.h"
|
|
|
|
USING_NS_CC_EXT;
|
|
|
|
class ShaderTestDemo2 : public BaseTest
|
|
{
|
|
public:
|
|
ShaderTestDemo2(void);
|
|
virtual std::string title() const { return "Effects on Sprites";}
|
|
void restartCallback(Ref* sender);
|
|
void nextCallback(Ref* sender);
|
|
void backCallback(Ref* sender);
|
|
};
|
|
|
|
class ShaderTestScene2 : public TestScene
|
|
{
|
|
public:
|
|
CREATE_FUNC(ShaderTestScene2);
|
|
virtual void runThisTest();
|
|
};
|
|
|
|
|
|
//
|
|
// Effect
|
|
//
|
|
class EffectSprite;
|
|
|
|
class Effect : public Ref
|
|
{
|
|
public:
|
|
GLProgramState* getGLProgramState() const { return _glprogramstate; }
|
|
virtual void setTarget(EffectSprite *sprite){}
|
|
|
|
protected:
|
|
bool initGLProgramState(const std::string &fragmentFilename);
|
|
Effect();
|
|
virtual ~Effect();
|
|
GLProgramState *_glprogramstate;
|
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_WP8 || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
|
std::string _fragSource;
|
|
EventListenerCustom* _backgroundListener;
|
|
#endif
|
|
};
|
|
|
|
class EffectSpriteTest : public ShaderTestDemo2
|
|
{
|
|
public:
|
|
CREATE_FUNC(EffectSpriteTest);
|
|
EffectSpriteTest();
|
|
virtual std::string subtitle() const {return "Different effects on Sprite";}
|
|
|
|
protected:
|
|
ssize_t _vectorIndex;
|
|
cocos2d::Vector<Effect*> _effects;
|
|
EffectSprite *_sprite;
|
|
};
|
|
|
|
class EffectSpriteLamp : public ShaderTestDemo2
|
|
{
|
|
public:
|
|
CREATE_FUNC(EffectSpriteLamp);
|
|
EffectSpriteLamp();
|
|
virtual std::string subtitle() const {return "Sprite Lamp effects";}
|
|
//callback
|
|
public:
|
|
virtual void onTouchesBegan(const std::vector<Touch*>& touches, Event *unused_event);
|
|
virtual void onTouchesMoved(const std::vector<Touch*>& touches, Event *unused_event);
|
|
virtual void onTouchesEnded(const std::vector<Touch*>& touches, Event *unused_event);
|
|
protected:
|
|
EffectSprite *_sprite;
|
|
Effect* _effect;
|
|
Sprite* _lightSprite;
|
|
};
|
|
|
|
#endif
|