mirror of https://github.com/axmolengine/axmol.git
670 lines
21 KiB
C++
670 lines
21 KiB
C++
//
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// CCScale9Sprite.cpp
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// PlantCaring
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//
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// Created by Jung Sang-Taik on 12. 3. 16..
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// Copyright (c) 2012 Neofect. All rights reserved.
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//
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#include "CCScale9Sprite.h"
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#include "CCSpriteBatchNode.h"
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#include "CCSpriteFrame.h"
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#include "CCSpriteFrameCache.h"
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#include "CCSprite.h"
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#include "CCPointExtension.h"
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NS_CC_EXT_BEGIN
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CCScale9Sprite::CCScale9Sprite()
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: m_insetLeft(0)
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, m_insetTop(0)
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, m_insetRight(0)
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, m_insetBottom(0)
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{
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}
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CCScale9Sprite::~CCScale9Sprite()
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{
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}
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bool CCScale9Sprite::init()
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{
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return this->initWithBatchNode(NULL, CCRectZero, CCRectZero);
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}
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bool CCScale9Sprite::initWithBatchNode(CCSpriteBatchNode* batchnode, CCRect rect, CCRect capInsets)
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{
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if(batchnode)
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{
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this->updateWithBatchNode(batchnode, rect, capInsets);
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this->setAnchorPoint(ccp(0.5f, 0.5f));
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}
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this->m_positionsAreDirty = true;
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return true;
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}
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bool CCScale9Sprite::updateWithBatchNode(CCSpriteBatchNode* batchnode, CCRect rect, CCRect capInsets)
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{
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// Release old sprites
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this->removeAllChildrenWithCleanup(true);
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// TODO Is this needed?
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/*
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if(this->topLeft != NULL)
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{
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CC_SAFE_RELEASE(this->topLeft);
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CC_SAFE_RELEASE(this->top);
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CC_SAFE_RELEASE(this->topRight);
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CC_SAFE_RELEASE(this->left);
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CC_SAFE_RELEASE(this->centre);
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CC_SAFE_RELEASE(this->right);
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CC_SAFE_RELEASE(this->bottomLeft);
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CC_SAFE_RELEASE(this->bottom);
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CC_SAFE_RELEASE(this->bottomRight);
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}
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*/
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if(this->scale9Image != batchnode)
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{
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// TODO Is this needed?
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/*
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if(this->scale9Image != NULL)
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{
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CC_SAFE_RELEASE(this->scale9Image);
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}
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*/
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scale9Image = batchnode; // TODO No retain on purpose?
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}
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scale9Image->removeAllChildrenWithCleanup(true);
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m_capInsets = capInsets;
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// If there is no given rect
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if ( CCRect::CCRectEqualToRect(rect, CCRectZero) )
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{
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// Get the texture size as original
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CCSize textureSize = scale9Image->getTextureAtlas()->getTexture()->getContentSize();
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rect = CCRectMake(0, 0, textureSize.width, textureSize.height);
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}
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// Set the given rect's size as original size
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m_spriteRect = rect;
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m_originalSize = rect.size;
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m_preferredSize = m_originalSize;
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m_capInsetsInternal = capInsets;
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// If there is no specified center region
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if ( CCRect::CCRectEqualToRect(m_capInsetsInternal, CCRectZero) )
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{
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// Apply the 3x3 grid format
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m_capInsetsInternal = CCRectMake(
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rect.origin.x + m_originalSize.width / 3,
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rect.origin.y + m_originalSize.height / 3,
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m_originalSize.width / 3,
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m_originalSize.height / 3);
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}
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// Get the image edges
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float l = rect.origin.x;
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float t = rect.origin.y;
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float h = rect.size.height;
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float w = rect.size.width;
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//
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// Set up the image
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//
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// Centre
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centre = CCSprite::createWithTexture(scale9Image->getTexture(), m_capInsetsInternal);
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scale9Image->addChild(centre, 0, pCentre);
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// Top
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top = CCSprite::createWithTexture(scale9Image->getTexture(), CCRectMake(m_capInsetsInternal.origin.x,
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t,
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m_capInsetsInternal.size.width,
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m_capInsetsInternal.origin.y - t));
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scale9Image->addChild(top, 1, pTop);
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// Bottom
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bottom = CCSprite::createWithTexture(scale9Image->getTexture(), CCRectMake( m_capInsetsInternal.origin.x,
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m_capInsetsInternal.origin.y + m_capInsetsInternal.size.height,
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m_capInsetsInternal.size.width,
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h - (m_capInsetsInternal.origin.y - t + m_capInsetsInternal.size.height) ));
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scale9Image->addChild(bottom, 1, pBottom);
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// Left
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left = CCSprite::createWithTexture(scale9Image->getTexture(), CCRectMake(
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l,
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m_capInsetsInternal.origin.y,
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m_capInsetsInternal.origin.x - l,
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m_capInsetsInternal.size.height) );
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scale9Image->addChild(left, 1, pLeft);
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// Right
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right = CCSprite::createWithTexture(scale9Image->getTexture(), CCRectMake(
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m_capInsetsInternal.origin.x + m_capInsetsInternal.size.width,
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m_capInsetsInternal.origin.y,
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w - (m_capInsetsInternal.origin.x - l + m_capInsetsInternal.size.width),
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m_capInsetsInternal.size.height));
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scale9Image->addChild(right, 1, pRight);
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// Top left
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topLeft = CCSprite::createWithTexture(scale9Image->getTexture(), CCRectMake(
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l,
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t,
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m_capInsetsInternal.origin.x - l,
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m_capInsetsInternal.origin.y - t));
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scale9Image->addChild(topLeft, 2, pTopLeft);
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// Top right
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topRight = CCSprite::createWithTexture(scale9Image->getTexture(), CCRectMake(
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m_capInsetsInternal.origin.x + m_capInsetsInternal.size.width,
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t,
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w - (m_capInsetsInternal.origin.x - l + m_capInsetsInternal.size.width),
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m_capInsetsInternal.origin.y - t));
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scale9Image->addChild(topRight, 2, pTopRight);
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// Bottom left
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bottomLeft = CCSprite::createWithTexture(scale9Image->getTexture(), CCRectMake(
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l,
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m_capInsetsInternal.origin.y + m_capInsetsInternal.size.height,
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m_capInsetsInternal.origin.x - l,
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h - (m_capInsetsInternal.origin.y - t + m_capInsetsInternal.size.height)) );
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scale9Image->addChild(bottomLeft, 2, pBottomLeft);
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// Bottom right
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bottomRight = CCSprite::createWithTexture(scale9Image->getTexture(), CCRectMake(
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m_capInsetsInternal.origin.x + m_capInsetsInternal.size.width,
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m_capInsetsInternal.origin.y + m_capInsetsInternal.size.height,
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w - (m_capInsetsInternal.origin.x - l + m_capInsetsInternal.size.width),
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h - (m_capInsetsInternal.origin.y - t + m_capInsetsInternal.size.height)) );
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scale9Image->addChild(bottomRight, 2, pBottomRight);
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this->setContentSize(rect.size);
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this->addChild(scale9Image);
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return true;
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}
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void CCScale9Sprite::setContentSize(const CCSize &size)
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{
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CCNode::setContentSize(size);
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this->m_positionsAreDirty = true;
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}
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void CCScale9Sprite::updatePositions()
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{
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CCSize size = this->m_tContentSize;
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float sizableWidth = size.width - topLeft->getContentSize().width - topRight->getContentSize().width;
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float sizableHeight = size.height - topLeft->getContentSize().height - bottomRight->getContentSize().height;
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float horizontalScale = sizableWidth/centre->getContentSize().width;
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float verticalScale = sizableHeight/centre->getContentSize().height;
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centre->setScaleX(horizontalScale);
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centre->setScaleY(verticalScale);
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float rescaledWidth = centre->getContentSize().width * horizontalScale;
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float rescaledHeight = centre->getContentSize().height * verticalScale;
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float leftWidth = bottomLeft->getContentSize().width;
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float bottomHeight = bottomLeft->getContentSize().height;
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bottomLeft->setAnchorPoint(ccp(0,0));
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bottomRight->setAnchorPoint(ccp(0,0));
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topLeft->setAnchorPoint(ccp(0,0));
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topRight->setAnchorPoint(ccp(0,0));
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left->setAnchorPoint(ccp(0,0));
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right->setAnchorPoint(ccp(0,0));
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top->setAnchorPoint(ccp(0,0));
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bottom->setAnchorPoint(ccp(0,0));
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centre->setAnchorPoint(ccp(0,0));
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// Position corners
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bottomLeft->setPosition(ccp(0,0));
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bottomRight->setPosition(ccp(leftWidth+rescaledWidth,0));
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topLeft->setPosition(ccp(0, bottomHeight+rescaledHeight));
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topRight->setPosition(ccp(leftWidth+rescaledWidth, bottomHeight+rescaledHeight));
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// Scale and position borders
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left->setPosition(ccp(0, bottomHeight));
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left->setScaleY(verticalScale);
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right->setPosition(ccp(leftWidth+rescaledWidth,bottomHeight));
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right->setScaleY(verticalScale);
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bottom->setPosition(ccp(leftWidth,0));
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bottom->setScaleX(horizontalScale);
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top->setPosition(ccp(leftWidth,bottomHeight+rescaledHeight));
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top->setScaleX(horizontalScale);
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// Position centre
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centre->setPosition(ccp(leftWidth, bottomHeight));
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}
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bool CCScale9Sprite::initWithFile(const char* file, CCRect rect, CCRect capInsets)
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{
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CCAssert(file != NULL, "Invalid file for sprite");
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CCSpriteBatchNode *batchnode = CCSpriteBatchNode::create(file, 9);
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bool pReturn = this->initWithBatchNode(batchnode, rect, capInsets);
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return pReturn;
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}
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CCScale9Sprite* CCScale9Sprite::spriteWithFile(const char* file, CCRect rect, CCRect capInsets)
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{
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return CCScale9Sprite::create(file, rect, capInsets);
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}
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CCScale9Sprite* CCScale9Sprite::create(const char* file, CCRect rect, CCRect capInsets)
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{
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CCScale9Sprite* pReturn = new CCScale9Sprite();
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if ( pReturn && pReturn->initWithFile(file, rect, capInsets) )
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{
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pReturn->autorelease();
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return pReturn;
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}
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CC_SAFE_DELETE(pReturn);
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return NULL;
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}
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bool CCScale9Sprite::initWithFile(const char* file, CCRect rect)
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{
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bool pReturn = this->initWithFile(file, rect, CCRectZero);
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return pReturn;
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}
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CCScale9Sprite* CCScale9Sprite::spriteWithFile(const char* file, CCRect rect)
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{
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return CCScale9Sprite::create(file, rect);
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}
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CCScale9Sprite* CCScale9Sprite::create(const char* file, CCRect rect)
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{
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CCScale9Sprite* pReturn = new CCScale9Sprite();
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if ( pReturn && pReturn->initWithFile(file, rect) )
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{
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pReturn->autorelease();
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return pReturn;
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}
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CC_SAFE_DELETE(pReturn);
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return NULL;
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}
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bool CCScale9Sprite::initWithFile(CCRect capInsets, const char* file)
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{
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bool pReturn = this->initWithFile(file, CCRectZero, capInsets);
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return pReturn;
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}
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CCScale9Sprite* CCScale9Sprite::spriteWithFile(CCRect capInsets, const char* file)
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{
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return CCScale9Sprite::create(capInsets, file);
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}
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CCScale9Sprite* CCScale9Sprite::create(CCRect capInsets, const char* file)
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{
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CCScale9Sprite* pReturn = new CCScale9Sprite();
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if ( pReturn && pReturn->initWithFile(file, capInsets) )
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{
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pReturn->autorelease();
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return pReturn;
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}
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CC_SAFE_DELETE(pReturn);
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return NULL;
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}
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bool CCScale9Sprite::initWithFile(const char* file)
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{
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bool pReturn = this->initWithFile(file, CCRectZero);
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return pReturn;
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}
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CCScale9Sprite* CCScale9Sprite::spriteWithFile(const char* file)
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{
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return CCScale9Sprite::create(file);
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}
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CCScale9Sprite* CCScale9Sprite::create(const char* file)
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{
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CCScale9Sprite* pReturn = new CCScale9Sprite();
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if ( pReturn && pReturn->initWithFile(file) )
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{
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pReturn->autorelease();
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return pReturn;
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}
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CC_SAFE_DELETE(pReturn);
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return NULL;
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}
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bool CCScale9Sprite::initWithSpriteFrame(CCSpriteFrame* spriteFrame, CCRect capInsets)
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{
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CCAssert(spriteFrame != NULL, "Sprite frame must be not nil");
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CCSpriteBatchNode *batchnode = CCSpriteBatchNode::createWithTexture(spriteFrame->getTexture(), 9);
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bool pReturn = this->initWithBatchNode(batchnode, spriteFrame->getRect(), capInsets);
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return pReturn;
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}
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CCScale9Sprite* CCScale9Sprite::spriteWithSpriteFrame(CCSpriteFrame* spriteFrame, CCRect capInsets)
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{
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return CCScale9Sprite::createWithSpriteFrame(spriteFrame, capInsets);
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}
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CCScale9Sprite* CCScale9Sprite::createWithSpriteFrame(CCSpriteFrame* spriteFrame, CCRect capInsets)
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{
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CCScale9Sprite* pReturn = new CCScale9Sprite();
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if ( pReturn && pReturn->initWithSpriteFrame(spriteFrame, capInsets) )
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{
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pReturn->autorelease();
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return pReturn;
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}
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CC_SAFE_DELETE(pReturn);
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return NULL;
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}
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bool CCScale9Sprite::initWithSpriteFrame(CCSpriteFrame* spriteFrame)
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{
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bool pReturn = this->initWithSpriteFrame(spriteFrame, CCRectZero);
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return pReturn;
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}
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CCScale9Sprite* CCScale9Sprite::spriteWithSpriteFrame(CCSpriteFrame* spriteFrame)
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{
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return CCScale9Sprite::createWithSpriteFrame(spriteFrame);
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}
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CCScale9Sprite* CCScale9Sprite::createWithSpriteFrame(CCSpriteFrame* spriteFrame)
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{
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CCScale9Sprite* pReturn = new CCScale9Sprite();
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if ( pReturn && pReturn->initWithSpriteFrame(spriteFrame) )
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{
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pReturn->autorelease();
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return pReturn;
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}
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CC_SAFE_DELETE(pReturn);
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return NULL;
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}
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bool CCScale9Sprite::initWithSpriteFrameName(const char* spriteFrameName, CCRect capInsets)
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{
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CCAssert(spriteFrameName != NULL, "Invalid spriteFrameName for sprite");
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CCSpriteFrame *frame = CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(spriteFrameName);
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bool pReturn = this->initWithSpriteFrame(frame, capInsets);
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return pReturn;
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}
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CCScale9Sprite* CCScale9Sprite::spriteWithSpriteFrameName(const char* spriteFrameName, CCRect capInsets)
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{
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return CCScale9Sprite::createWithSpriteFrameName(spriteFrameName, capInsets);
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}
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CCScale9Sprite* CCScale9Sprite::createWithSpriteFrameName(const char* spriteFrameName, CCRect capInsets)
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{
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CCScale9Sprite* pReturn = new CCScale9Sprite();
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if ( pReturn && pReturn->initWithSpriteFrameName(spriteFrameName, capInsets) )
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{
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pReturn->autorelease();
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return pReturn;
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}
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CC_SAFE_DELETE(pReturn);
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return NULL;
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}
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bool CCScale9Sprite::initWithSpriteFrameName(const char* spriteFrameName)
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{
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bool pReturn = this->initWithSpriteFrameName(spriteFrameName, CCRectZero);
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return pReturn;
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}
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CCScale9Sprite* CCScale9Sprite::spriteWithSpriteFrameName(const char* spriteFrameName)
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{
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return CCScale9Sprite::createWithSpriteFrameName(spriteFrameName);
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}
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CCScale9Sprite* CCScale9Sprite::createWithSpriteFrameName(const char* spriteFrameName)
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{
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CCScale9Sprite* pReturn = new CCScale9Sprite();
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if ( pReturn && pReturn->initWithSpriteFrameName(spriteFrameName) )
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{
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pReturn->autorelease();
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return pReturn;
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}
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CC_SAFE_DELETE(pReturn);
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return NULL;
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}
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CCScale9Sprite* CCScale9Sprite::resizableSpriteWithCapInsets(CCRect capInsets)
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{
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CCScale9Sprite* pReturn = new CCScale9Sprite();
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if ( pReturn && pReturn->initWithBatchNode(scale9Image, m_spriteRect, capInsets) )
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{
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pReturn->autorelease();
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return pReturn;
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}
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CC_SAFE_DELETE(pReturn);
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return NULL;
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}
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CCScale9Sprite* CCScale9Sprite::node()
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{
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return CCScale9Sprite::create();
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}
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CCScale9Sprite* CCScale9Sprite::create()
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{
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CCScale9Sprite *pReturn = new CCScale9Sprite();
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if (pReturn)
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{
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pReturn->autorelease();
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return pReturn;
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}
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CC_SAFE_DELETE(pReturn);
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return NULL;
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}
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//LabelBMFont - CCRGBAProtocol protocol
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void CCScale9Sprite::setColor(const ccColor3B& color3)
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{
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m_tColor = color3;
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if (scale9Image->getChildren() && scale9Image->getChildren()->count() != 0)
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{
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CCObject* child;
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CCARRAY_FOREACH(scale9Image->getChildren(), child)
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{
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CCRGBAProtocol* pNode = dynamic_cast<CCRGBAProtocol*>(child);
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if (pNode)
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{
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pNode->setColor(m_tColor);
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}
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}
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}
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}
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const ccColor3B& CCScale9Sprite::getColor(void)
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{
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return m_tColor;
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}
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void CCScale9Sprite::setOpacity(GLubyte var)
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{
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m_cOpacity = var;
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if (scale9Image->getChildren() && scale9Image->getChildren()->count() != 0)
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{
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CCObject* child;
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CCARRAY_FOREACH(scale9Image->getChildren(), child)
|
|
{
|
|
CCRGBAProtocol* pNode = dynamic_cast<CCRGBAProtocol*>(child);
|
|
if (pNode)
|
|
{
|
|
pNode->setOpacity(m_cOpacity);
|
|
}
|
|
//CCNode* pNode = (CCNode*) child;
|
|
//if (pNode)
|
|
//{
|
|
// CCRGBAProtocol *pRGBAProtocol = (CCRGBAProtocol *)pNode;
|
|
// if (pRGBAProtocol)
|
|
// {
|
|
// pRGBAProtocol->setOpacity(m_cOpacity);
|
|
// }
|
|
//}
|
|
}
|
|
}
|
|
}
|
|
|
|
/** sets the opacity.
|
|
@warning If the the texture has premultiplied alpha then, the R, G and B channels will be modifed.
|
|
Values goes from 0 to 255, where 255 means fully opaque.
|
|
*/
|
|
GLubyte CCScale9Sprite::getOpacity()
|
|
{
|
|
return m_cOpacity;
|
|
}
|
|
|
|
void CCScale9Sprite::setPreferredSize(CCSize preferedSize)
|
|
{
|
|
this->setContentSize(preferedSize);
|
|
this->m_preferredSize = preferedSize;
|
|
}
|
|
|
|
CCSize CCScale9Sprite::getPreferredSize()
|
|
{
|
|
return this->m_preferredSize;
|
|
}
|
|
|
|
void CCScale9Sprite::setCapInsets(CCRect capInsets)
|
|
{
|
|
CCSize contentSize = this->m_tContentSize;
|
|
this->updateWithBatchNode(this->scale9Image, this->m_spriteRect, capInsets);
|
|
this->setContentSize(contentSize);
|
|
}
|
|
|
|
CCRect CCScale9Sprite::getCapInsets()
|
|
{
|
|
return m_capInsets;
|
|
}
|
|
|
|
void CCScale9Sprite::updateCapInset()
|
|
{
|
|
CCRect insets;
|
|
if (this->m_insetLeft == 0 && this->m_insetTop == 0 && this->m_insetRight == 0 && this->m_insetBottom == 0)
|
|
{
|
|
insets = CCRectZero;
|
|
}
|
|
else
|
|
{
|
|
insets = CCRectMake(this->m_insetLeft,
|
|
this->m_insetTop,
|
|
this->m_spriteRect.size.width-this->m_insetLeft-this->m_insetRight,
|
|
this->m_spriteRect.size.height-this->m_insetTop-this->m_insetBottom);
|
|
}
|
|
this->setCapInsets(insets);
|
|
}
|
|
|
|
void CCScale9Sprite::setOpacityModifyRGB(bool var)
|
|
{
|
|
m_bIsOpacityModifyRGB = var;
|
|
if (scale9Image->getChildren() && scale9Image->getChildren()->count() != 0)
|
|
{
|
|
CCObject* child;
|
|
CCARRAY_FOREACH(scale9Image->getChildren(), child)
|
|
{
|
|
CCRGBAProtocol* pNode = dynamic_cast<CCRGBAProtocol*>(child);
|
|
if (pNode)
|
|
{
|
|
pNode->setOpacityModifyRGB(m_bIsOpacityModifyRGB);
|
|
}
|
|
//CCNode* pNode = (CCNode*) child;
|
|
//if (pNode)
|
|
//{
|
|
// CCRGBAProtocol *pRGBAProtocol = (CCRGBAProtocol *)pNode;
|
|
// if (pRGBAProtocol)
|
|
// {
|
|
// pRGBAProtocol->setIsOpacityModifyRGB(m_bIsOpacityModifyRGB);
|
|
// }
|
|
//}
|
|
}
|
|
}
|
|
}
|
|
bool CCScale9Sprite::isOpacityModifyRGB()
|
|
{
|
|
return m_bIsOpacityModifyRGB;
|
|
}
|
|
|
|
void CCScale9Sprite::setSpriteFrame(CCSpriteFrame * spriteFrame)
|
|
{
|
|
CCSpriteBatchNode * batchnode = CCSpriteBatchNode::batchNodeWithTexture(spriteFrame->getTexture(), 9);
|
|
this->updateWithBatchNode(batchnode, spriteFrame->getRect(), CCRectZero);
|
|
|
|
// Reset insets
|
|
this->m_insetLeft = 0;
|
|
this->m_insetTop = 0;
|
|
this->m_insetRight = 0;
|
|
this->m_insetBottom = 0;
|
|
}
|
|
|
|
float CCScale9Sprite::getInsetLeft()
|
|
{
|
|
return this->m_insetLeft;
|
|
}
|
|
|
|
float CCScale9Sprite::getInsetTop()
|
|
{
|
|
return this->m_insetTop;
|
|
}
|
|
|
|
float CCScale9Sprite::getInsetRight()
|
|
{
|
|
return this->m_insetRight;
|
|
}
|
|
|
|
float CCScale9Sprite::getInsetBottom()
|
|
{
|
|
return this->m_insetBottom;
|
|
}
|
|
|
|
void CCScale9Sprite::setInsetLeft(float insetLeft)
|
|
{
|
|
this->m_insetLeft = insetLeft;
|
|
this->updateCapInset();
|
|
}
|
|
|
|
void CCScale9Sprite::setInsetTop(float insetTop)
|
|
{
|
|
this->m_insetTop = insetTop;
|
|
this->updateCapInset();
|
|
}
|
|
|
|
void CCScale9Sprite::setInsetRight(float insetRight)
|
|
{
|
|
this->m_insetRight = insetRight;
|
|
this->updateCapInset();
|
|
}
|
|
|
|
void CCScale9Sprite::setInsetBottom(float insetBottom)
|
|
{
|
|
this->m_insetBottom = insetBottom;
|
|
this->updateCapInset();
|
|
}
|
|
|
|
void CCScale9Sprite::visit()
|
|
{
|
|
if(this->m_positionsAreDirty)
|
|
{
|
|
this->updatePositions();
|
|
this->m_positionsAreDirty = false;
|
|
}
|
|
CCNode::visit();
|
|
}
|
|
|
|
NS_CC_EXT_END
|