mirror of https://github.com/axmolengine/axmol.git
381 lines
14 KiB
C++
381 lines
14 KiB
C++
//
|
||
// CCScale9Sprite.h
|
||
// PlantCaring
|
||
//
|
||
// Created by Jung Sang-Taik on 12. 3. 16..
|
||
// Copyright (c) 2012 Neofect. All rights reserved.
|
||
//
|
||
|
||
#ifndef __CCScale9Sprite_H__
|
||
#define __CCScale9Sprite_H__
|
||
|
||
#include "CCNode.h"
|
||
#include "CCProtocols.h"
|
||
|
||
|
||
namespace cocos2d { class CCSprite; }
|
||
namespace cocos2d { class CCSpriteBatchNode; }
|
||
namespace cocos2d { class CCSpriteFrame; }
|
||
|
||
NS_CC_EXT_BEGIN
|
||
|
||
enum positions
|
||
{
|
||
pCentre = 0,
|
||
pTop,
|
||
pLeft,
|
||
pRight,
|
||
pBottom,
|
||
pTopRight,
|
||
pTopLeft,
|
||
pBottomRight,
|
||
pBottomLeft
|
||
};
|
||
|
||
class CC_DLL CCScale9Sprite : public CCNode, CCRGBAProtocol
|
||
{
|
||
public:
|
||
CCScale9Sprite();
|
||
virtual ~CCScale9Sprite();
|
||
|
||
public:
|
||
/** Original sprite's size. */
|
||
CC_SYNTHESIZE(CCSize, m_originalSize, OriginalSize);
|
||
/** Prefered sprite's size. By default the prefered size is the original size. */
|
||
|
||
//if the preferredSize component is given as -1, it is ignored
|
||
CC_PROPERTY(CCSize, m_preferredSize, PreferredSize);
|
||
/**
|
||
* The end-cap insets.
|
||
* On a non-resizeable sprite, this property is set to CGRectZero; the sprite
|
||
* does not use end caps and the entire sprite is subject to stretching.
|
||
*/
|
||
|
||
/** Opacity: conforms to CCRGBAProtocol protocol */
|
||
CC_PROPERTY(GLubyte, m_cOpacity, Opacity)
|
||
/** Color: conforms to CCRGBAProtocol protocol */
|
||
CC_PROPERTY_PASS_BY_REF(ccColor3B, m_tColor, Color)
|
||
CC_PROPERTY(CCRect, m_capInsets, CapInsets);
|
||
CC_PROPERTY(float, m_insetLeft, InsetLeft);
|
||
CC_PROPERTY(float, m_insetTop, InsetTop);
|
||
CC_PROPERTY(float, m_insetRight, InsetRight);
|
||
CC_PROPERTY(float, m_insetBottom, InsetBottom);
|
||
|
||
protected:
|
||
CCRect m_spriteRect;
|
||
CCRect m_capInsetsInternal;
|
||
bool m_positionsAreDirty;
|
||
|
||
CCSpriteBatchNode* scale9Image;
|
||
CCSprite* topLeft;
|
||
CCSprite* top;
|
||
CCSprite* topRight;
|
||
CCSprite* left;
|
||
CCSprite* centre;
|
||
CCSprite* right;
|
||
CCSprite* bottomLeft;
|
||
CCSprite* bottom;
|
||
CCSprite* bottomRight;
|
||
|
||
/** Conforms to CocosNodeRGBA protocol. */
|
||
ccColor3B m_sColorUnmodified;
|
||
bool m_bIsOpacityModifyRGB;
|
||
|
||
void updateCapInset();
|
||
void updatePositions();
|
||
|
||
public:
|
||
|
||
virtual void setContentSize(const CCSize & size);
|
||
virtual void visit();
|
||
|
||
virtual bool init();
|
||
|
||
virtual bool initWithBatchNode(CCSpriteBatchNode* batchnode, CCRect rect, CCRect capInsets);
|
||
/**
|
||
* Initializes a 9-slice sprite with a texture file, a delimitation zone and
|
||
* with the specified cap insets.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @param file The name of the texture file.
|
||
* @param rect The rectangle that describes the sub-part of the texture that
|
||
* is the whole image. If the shape is the whole texture, set this to the
|
||
* texture's full rect.
|
||
* @param capInsets The values to use for the cap insets.
|
||
*/
|
||
virtual bool initWithFile(const char* file, CCRect rect, CCRect capInsets);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with a texture file, a delimitation zone and
|
||
* with the specified cap insets.
|
||
*
|
||
* @see initWithFile:rect:centerRegion:
|
||
@warning: This interface will be deprecated in future.
|
||
*/
|
||
static CCScale9Sprite* spriteWithFile(const char* file, CCRect rect, CCRect capInsets);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with a texture file, a delimitation zone and
|
||
* with the specified cap insets.
|
||
*
|
||
* @see initWithFile:rect:centerRegion:
|
||
*/
|
||
static CCScale9Sprite* create(const char* file, CCRect rect, CCRect capInsets);
|
||
|
||
/**
|
||
* Initializes a 9-slice sprite with a texture file and a delimitation zone. The
|
||
* texture will be broken down into a 3×3 grid of equal blocks.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @param file The name of the texture file.
|
||
* @param rect The rectangle that describes the sub-part of the texture that
|
||
* is the whole image. If the shape is the whole texture, set this to the
|
||
* texture's full rect.
|
||
*/
|
||
virtual bool initWithFile(const char* file, CCRect rect);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with a texture file and a delimitation zone. The
|
||
* texture will be broken down into a 3×3 grid of equal blocks.
|
||
*
|
||
* @see initWithFile:rect:
|
||
@warning: This interface will be deprecated in future.
|
||
*/
|
||
static CCScale9Sprite* spriteWithFile(const char* file, CCRect rect);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with a texture file and a delimitation zone. The
|
||
* texture will be broken down into a 3×3 grid of equal blocks.
|
||
*
|
||
* @see initWithFile:rect:
|
||
*/
|
||
static CCScale9Sprite* create(const char* file, CCRect rect);
|
||
|
||
/**
|
||
* Initializes a 9-slice sprite with a texture file and with the specified cap
|
||
* insets.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @param file The name of the texture file.
|
||
* @param capInsets The values to use for the cap insets.
|
||
*/
|
||
virtual bool initWithFile(CCRect capInsets, const char* file);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with a texture file. The whole texture will be
|
||
* broken down into a 3×3 grid of equal blocks.
|
||
*
|
||
* @see initWithFile:capInsets:
|
||
@warning: This interface will be deprecated in future.
|
||
*/
|
||
static CCScale9Sprite* spriteWithFile(CCRect capInsets, const char* file);
|
||
/**
|
||
* Creates a 9-slice sprite with a texture file. The whole texture will be
|
||
* broken down into a 3×3 grid of equal blocks.
|
||
*
|
||
* @see initWithFile:capInsets:
|
||
*/
|
||
static CCScale9Sprite* create(CCRect capInsets, const char* file);
|
||
|
||
|
||
/**
|
||
* Initializes a 9-slice sprite with a texture file. The whole texture will be
|
||
* broken down into a 3×3 grid of equal blocks.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @param file The name of the texture file.
|
||
*/
|
||
virtual bool initWithFile(const char* file);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with a texture file. The whole texture will be
|
||
* broken down into a 3×3 grid of equal blocks.
|
||
*
|
||
* @see initWithFile:
|
||
@warning: This interface will be deprecated in future.
|
||
*/
|
||
static CCScale9Sprite* spriteWithFile(const char* file);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with a texture file. The whole texture will be
|
||
* broken down into a 3×3 grid of equal blocks.
|
||
*
|
||
* @see initWithFile:
|
||
*/
|
||
static CCScale9Sprite* create(const char* file);
|
||
|
||
/**
|
||
* Initializes a 9-slice sprite with an sprite frame and with the specified
|
||
* cap insets.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @param spriteFrame The sprite frame object.
|
||
* @param capInsets The values to use for the cap insets.
|
||
*/
|
||
virtual bool initWithSpriteFrame(CCSpriteFrame* spriteFrame, CCRect capInsets);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with an sprite frame and the centre of its zone.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @see initWithSpriteFrame:centerRegion:
|
||
@warning: This interface will be deprecated in future.
|
||
*/
|
||
static CCScale9Sprite* spriteWithSpriteFrame(CCSpriteFrame* spriteFrame, CCRect capInsets);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with an sprite frame and the centre of its zone.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @see initWithSpriteFrame:centerRegion:
|
||
*/
|
||
static CCScale9Sprite* createWithSpriteFrame(CCSpriteFrame* spriteFrame, CCRect capInsets);
|
||
/**
|
||
* Initializes a 9-slice sprite with an sprite frame.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @param spriteFrame The sprite frame object.
|
||
*/
|
||
virtual bool initWithSpriteFrame(CCSpriteFrame* spriteFrame);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with an sprite frame.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @see initWithSpriteFrame:
|
||
@warning: This interface will be deprecated in future.
|
||
*/
|
||
static CCScale9Sprite* spriteWithSpriteFrame(CCSpriteFrame* spriteFrame);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with an sprite frame.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @see initWithSpriteFrame:
|
||
*/
|
||
static CCScale9Sprite* createWithSpriteFrame(CCSpriteFrame* spriteFrame);
|
||
|
||
/**
|
||
* Initializes a 9-slice sprite with an sprite frame name and with the specified
|
||
* cap insets.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @param spriteFrameName The sprite frame name.
|
||
* @param capInsets The values to use for the cap insets.
|
||
*/
|
||
virtual bool initWithSpriteFrameName(const char*spriteFrameName, CCRect capInsets);
|
||
/**
|
||
* Creates a 9-slice sprite with an sprite frame name and the centre of its
|
||
* zone.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @see initWithSpriteFrameName:centerRegion:
|
||
@warning: This interface will be deprecated in future.
|
||
*/
|
||
static CCScale9Sprite* spriteWithSpriteFrameName(const char*spriteFrameName, CCRect capInsets);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with an sprite frame name and the centre of its
|
||
* zone.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @see initWithSpriteFrameName:centerRegion:
|
||
*/
|
||
static CCScale9Sprite* createWithSpriteFrameName(const char*spriteFrameName, CCRect capInsets);
|
||
|
||
/**
|
||
* Initializes a 9-slice sprite with an sprite frame name.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @param spriteFrameName The sprite frame name.
|
||
*/
|
||
virtual bool initWithSpriteFrameName(const char*spriteFrameName);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with an sprite frame name.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @see initWithSpriteFrameName:
|
||
@warning: This interface will be deprecated in future.
|
||
*/
|
||
static CCScale9Sprite* spriteWithSpriteFrameName(const char*spriteFrameName);
|
||
|
||
/**
|
||
* Creates a 9-slice sprite with an sprite frame name.
|
||
* Once the sprite is created, you can then call its "setContentSize:" method
|
||
* to resize the sprite will all it's 9-slice goodness intract.
|
||
* It respects the anchorPoint too.
|
||
*
|
||
* @see initWithSpriteFrameName:
|
||
*/
|
||
static CCScale9Sprite* createWithSpriteFrameName(const char*spriteFrameName);
|
||
|
||
/**
|
||
* Creates and returns a new sprite object with the specified cap insets.
|
||
* You use this method to add cap insets to a sprite or to change the existing
|
||
* cap insets of a sprite. In both cases, you get back a new image and the
|
||
* original sprite remains untouched.
|
||
*
|
||
* @param capInsets The values to use for the cap insets.
|
||
*/
|
||
CCScale9Sprite* resizableSpriteWithCapInsets(CCRect capInsets);
|
||
|
||
|
||
static CCScale9Sprite* node();
|
||
|
||
static CCScale9Sprite* create();
|
||
|
||
// optional
|
||
|
||
/** sets the premultipliedAlphaOpacity property.
|
||
If set to NO then opacity will be applied as: glColor(R,G,B,opacity);
|
||
If set to YES then oapcity will be applied as: glColor(opacity, opacity, opacity, opacity );
|
||
Textures with premultiplied alpha will have this property by default on YES. Otherwise the default value is NO
|
||
@since v0.8
|
||
*/
|
||
virtual void setOpacityModifyRGB(bool bValue);
|
||
|
||
/** returns whether or not the opacity will be applied using glColor(R,G,B,opacity) or glColor(opacity, opacity, opacity, opacity);
|
||
@since v0.8
|
||
*/
|
||
virtual bool isOpacityModifyRGB(void);
|
||
|
||
virtual bool updateWithBatchNode(CCSpriteBatchNode* batchnode, CCRect rect, CCRect capInsets);
|
||
|
||
virtual void setSpriteFrame(CCSpriteFrame * spriteFrame);
|
||
};
|
||
|
||
NS_CC_EXT_END
|
||
|
||
#endif // __CCScale9Sprite_H__
|