mirror of https://github.com/axmolengine/axmol.git
87 lines
3.2 KiB
C
87 lines
3.2 KiB
C
/******************************************************************************
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* Spine Runtimes Software License v2.5
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*
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* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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* non-transferable license to use, install, execute, and perform the Spine
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* Runtimes software and derivative works solely for personal or internal
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* use. Without the written permission of Esoteric Software (see Section 2 of
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* the Spine Software License Agreement), you may not (a) modify, translate,
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* adapt, or develop new applications using the Spine Runtimes or otherwise
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* create derivative works or improvements of the Spine Runtimes or (b) remove,
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* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef SPINE_SLOTDATA_H_
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#define SPINE_SLOTDATA_H_
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#include <spine/BoneData.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum {
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SP_BLEND_MODE_NORMAL, SP_BLEND_MODE_ADDITIVE, SP_BLEND_MODE_MULTIPLY, SP_BLEND_MODE_SCREEN
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} spBlendMode;
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typedef struct spSlotData {
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const int index;
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const char* const name;
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const spBoneData* const boneData;
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const char* attachmentName;
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float r, g, b, a;
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spBlendMode blendMode;
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#ifdef __cplusplus
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spSlotData() :
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index(0),
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name(0),
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boneData(0),
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attachmentName(0),
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r(0), g(0), b(0), a(0),
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blendMode(SP_BLEND_MODE_NORMAL) {
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}
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#endif
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} spSlotData;
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spSlotData* spSlotData_create (const int index, const char* name, spBoneData* boneData);
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void spSlotData_dispose (spSlotData* self);
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/* @param attachmentName May be 0 for no setup pose attachment. */
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void spSlotData_setAttachmentName (spSlotData* self, const char* attachmentName);
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#ifdef SPINE_SHORT_NAMES
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typedef spBlendMode BlendMode;
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#define BLEND_MODE_NORMAL SP_BLEND_MODE_NORMAL
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#define BLEND_MODE_ADDITIVE SP_BLEND_MODE_ADDITIVE
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#define BLEND_MODE_MULTIPLY SP_BLEND_MODE_MULTIPLY
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#define BLEND_MODE_SCREEN SP_BLEND_MODE_SCREEN
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typedef spSlotData SlotData;
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#define SlotData_create(...) spSlotData_create(__VA_ARGS__)
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#define SlotData_dispose(...) spSlotData_dispose(__VA_ARGS__)
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#define SlotData_setAttachmentName(...) spSlotData_setAttachmentName(__VA_ARGS__)
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* SPINE_SLOTDATA_H_ */
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