mirror of https://github.com/axmolengine/axmol.git
175 lines
4.4 KiB
C++
175 lines
4.4 KiB
C++
/****************************************************************************
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Copyright (c) 2012 cocos2d-x.org
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://axys1.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCControlUtils.h"
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NS_AX_EXT_BEGIN
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Sprite* ControlUtils::addSpriteToTargetWithPosAndAnchor(const char* spriteName, Node* target, Vec2 pos, Vec2 anchor)
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{
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Sprite* sprite = Sprite::createWithSpriteFrameName(spriteName);
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if (!sprite)
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return nullptr;
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sprite->setPosition(pos);
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sprite->setAnchorPoint(anchor);
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target->addChild(sprite);
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return sprite;
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}
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HSV ControlUtils::HSVfromRGB(RGBA value)
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{
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HSV out;
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double min, max, delta;
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min = value.r < value.g ? value.r : value.g;
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min = min < value.b ? min : value.b;
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max = value.r > value.g ? value.r : value.g;
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max = max > value.b ? max : value.b;
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out.v = max; // v
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delta = max - min;
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if (max > 0.0)
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{
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out.s = (delta / max); // s
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}
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else
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{
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// r = g = b = 0 // s = 0, v is undefined
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out.s = 0.0;
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out.h = -1; // its now undefined (don't know if setting to NAN is a good idea)
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return out;
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}
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if (value.r >= max) // > is bogus, just keeps compilor happy
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{
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out.h = (value.g - value.b) / delta; // between yellow & magenta
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}
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else
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{
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if (value.g >= max)
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out.h = 2.0 + (value.b - value.r) / delta; // between cyan & yellow
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else
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out.h = 4.0 + (value.r - value.g) / delta; // between magenta & cyan
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}
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out.h *= 60.0; // degrees
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if (out.h < 0.0)
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out.h += 360.0;
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return out;
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}
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RGBA ControlUtils::RGBfromHSV(HSV value)
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{
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double hh, p, q, t, ff;
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long i;
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RGBA out;
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out.a = 1;
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if (value.s <= 0.0) // < is bogus, just shuts up warnings
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{
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if (std::isnan(value.h)) // value.h == NAN
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{
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out.r = value.v;
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out.g = value.v;
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out.b = value.v;
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return out;
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}
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// error - should never happen
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out.r = 0.0;
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out.g = 0.0;
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out.b = 0.0;
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return out;
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}
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hh = value.h;
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if (hh >= 360.0)
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hh = 0.0;
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hh /= 60.0;
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i = (long)hh;
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ff = hh - i;
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p = value.v * (1.0 - value.s);
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q = value.v * (1.0 - (value.s * ff));
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t = value.v * (1.0 - (value.s * (1.0 - ff)));
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switch (i)
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{
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case 0:
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out.r = value.v;
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out.g = t;
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out.b = p;
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break;
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case 1:
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out.r = q;
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out.g = value.v;
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out.b = p;
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break;
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case 2:
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out.r = p;
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out.g = value.v;
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out.b = t;
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break;
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case 3:
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out.r = p;
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out.g = q;
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out.b = value.v;
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break;
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case 4:
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out.r = t;
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out.g = p;
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out.b = value.v;
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break;
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case 5:
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default:
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out.r = value.v;
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out.g = p;
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out.b = q;
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break;
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}
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return out;
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}
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Rect ControlUtils::RectUnion(const Rect& src1, const Rect& src2)
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{
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Rect result;
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float x1 = MIN(src1.getMinX(), src2.getMinX());
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float y1 = MIN(src1.getMinY(), src2.getMinY());
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float x2 = MAX(src1.getMaxX(), src2.getMaxX());
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float y2 = MAX(src1.getMaxY(), src2.getMaxY());
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result.origin = Vec2(x1, y1);
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result.size = Size(x2 - x1, y2 - y1);
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return result;
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}
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NS_AX_EXT_END
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