mirror of https://github.com/axmolengine/axmol.git
69 lines
2.3 KiB
C++
69 lines
2.3 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://axys1.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "BugsTest.h"
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#include "Bug-350.h"
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#include "Bug-422.h"
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#include "Bug-458/Bug-458.h"
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#include "Bug-624.h"
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#include "Bug-886.h"
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#include "Bug-899.h"
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#include "Bug-914.h"
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#include "Bug-1159.h"
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#include "Bug-1174.h"
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#include "Bug-12847.h"
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#include "Bug-Child.h"
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#include "Bug-CCDrawNode.h"
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#include "Bug-15594.h"
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#include "Bug-15776.h"
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#if (AX_TARGET_PLATFORM == AX_PLATFORM_WIN32)
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# include "Bug-14327.h"
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#endif
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BugsTests::BugsTests()
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{
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ADD_TEST_CASE(Bug350Layer);
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ADD_TEST_CASE(Bug422Layer);
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ADD_TEST_CASE(Bug458Layer);
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ADD_TEST_CASE(Bug624Layer);
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ADD_TEST_CASE(Bug886Layer);
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ADD_TEST_CASE(Bug899Layer);
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ADD_TEST_CASE(Bug914Layer);
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ADD_TEST_CASE(Bug1159Layer);
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ADD_TEST_CASE(Bug1174Layer);
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ADD_TEST_CASE(BugChild);
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ADD_TEST_CASE(BugCameraMask);
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ADD_TEST_CASE(BugDrawNodeLayer);
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ADD_TEST_CASE(Bug12847Layer);
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ADD_TEST_CASE(Bug15594Layer);
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// NOTE: comment this out because it currently crashes during autotest
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// ADD_TEST_CASE(Bug15776Layer);
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#if (AX_TARGET_PLATFORM == AX_PLATFORM_WIN32)
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ADD_TEST_CASE(Bug14327Layer);
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#endif
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}
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