mirror of https://github.com/axmolengine/axmol.git
24 lines
350 B
C++
24 lines
350 B
C++
#pragma once
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#include "Macros.h"
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#include "Types.h"
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#include "base/CCRef.h"
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#include <string>
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CC_BACKEND_BEGIN
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class ShaderModule : public cocos2d::Ref
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{
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public:
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ShaderStage getShaderStage() const;
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protected:
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ShaderModule(ShaderStage stage);
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virtual ~ShaderModule();
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ShaderStage _stage = ShaderStage::VERTEX;
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};
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CC_BACKEND_END
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