axmol/core/renderer
halx99 b2fdbb9b21 Commits migrated engine builtin shaders 2023-07-16 14:15:14 +08:00
..
backend Update glslcc to 1.8.1 2023-07-16 14:14:41 +08:00
shaders Commits migrated engine builtin shaders 2023-07-16 14:15:14 +08:00
CMakeLists.txt Rename option `AX_USE_COMPAT_GL` to `AX_USE_ANGLE` 2023-07-03 20:35:55 +08:00
CallbackCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
CallbackCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Colorizer.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Colorizer.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
CustomCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
CustomCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
GroupCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
GroupCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Material.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Material.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
MeshCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
MeshCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Pass.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Pass.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
PipelineDescriptor.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
QuadCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
QuadCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderCommandPool.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderConsts.h.in Update glslcc to 1.8.1 2023-07-16 14:14:41 +08:00
RenderState.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderState.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Renderer.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Renderer.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Shaders.cpp Update glslcc to 1.8.1 2023-07-16 14:14:41 +08:00
Shaders.h Update glslcc to 1.8.1 2023-07-16 14:14:41 +08:00
Technique.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Technique.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Texture2D.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
Texture2D.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TextureAtlas.cpp Update Sprite::getQuad() to return const reference (#1260) 2023-07-09 19:00:12 +08:00
TextureAtlas.h Update Sprite::getQuad() to return const reference (#1260) 2023-07-09 19:00:12 +08:00
TextureCache.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TextureCache.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TextureCube.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TextureCube.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TrianglesCommand.cpp Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
TrianglesCommand.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00