mirror of https://github.com/axmolengine/axmol.git
126 lines
4.9 KiB
C
126 lines
4.9 KiB
C
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://axmolengine.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _TESTS_H_
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#define _TESTS_H_
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#include "Box2DTest/Box2dTest.h"
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#include "Box2DTestBed/Box2DTestBed.h"
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#include "ChipmunkTest/ChipmunkTest.h"
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#if defined(AX_PLATFORM_PC)
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# include "ChipmunkTestBed/ChipmunkTestBed.h"
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#endif
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#if (AX_TARGET_PLATFORM != AX_PLATFORM_MARMALADE)
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# include "ClippingNodeTest/ClippingNodeTest.h"
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#endif
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#include "NewAudioEngineTest/NewAudioEngineTest.h"
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#if (AX_TARGET_PLATFORM != AX_PLATFORM_EMSCRIPEN)
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# if (AX_TARGET_PLATFORM != AX_PLATFORM_MARMALADE)
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// bada don't support libcurl
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# if (AX_TARGET_PLATFORM != AX_PLATFORM_BADA)
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# include "CurlTest/CurlTest.h"
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# endif
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# endif
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#endif
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#if (AX_TARGET_PLATFORM == AX_PLATFORM_ANDROID)
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# include "JNITest/JNITest.h"
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#endif
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#if (AX_TARGET_PLATFORM == AX_PLATFORM_MAC || AX_TARGET_PLATFORM == AX_PLATFORM_WIN32 || \
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AX_TARGET_PLATFORM == AX_PLATFORM_LINUX)
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# include "WindowTest/WindowTest.h"
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#endif
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// sort them alphabetically. thanks
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#include "ActionManagerTest/ActionManagerTest.h"
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#include "ActionsEaseTest/ActionsEaseTest.h"
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#include "ActionsProgressTest/ActionsProgressTest.h"
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#include "ActionsTest/ActionsTest.h"
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#include "BillBoardTest/BillBoardTest.h"
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#include "BugsTest/BugsTest.h"
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#include "Camera3DTest/Camera3DTest.h"
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#include "ClickAndMoveTest/ClickAndMoveTest.h"
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#include "ConfigurationTest/ConfigurationTest.h"
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#include "ConsoleTest/ConsoleTest.h"
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#include "CurrentLanguageTest/CurrentLanguageTest.h"
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#include "DataVisitorTest/DataVisitorTest.h"
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#include "NetworkTest/NetworkTest.h"
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#include "DrawPrimitivesTest/DrawPrimitivesTest.h"
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#include "EffectsAdvancedTest/EffectsAdvancedTest.h"
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#include "EffectsTest/EffectsTest.h"
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#include "ExtensionsTest/ExtensionsTest.h"
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#include "FileUtilsTest/FileUtilsTest.h"
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#include "FontTest/FontTest.h"
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#include "InputTest/MouseTest.h"
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#include "IntervalTest/IntervalTest.h"
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#include "LabelTest/LabelTestNew.h"
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#include "LayerTest/LayerTest.h"
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#include "LightTest/LightTest.h"
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#include "MaterialSystemTest/MaterialSystemTest.h"
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#include "MenuTest/MenuTest.h"
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#include "MotionStreakTest/MotionStreakTest.h"
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#include "MultiTouchTest/MultiTouchTest.h"
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#include "NavMeshTest/NavMeshTest.h"
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#include "NewEventDispatcherTest/NewEventDispatcherTest.h"
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#include "NewRendererTest/NewRendererTest.h"
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#include "NodeTest/NodeTest.h"
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#include "OpenURLTest/OpenURLTest.h"
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#include "ParallaxTest/ParallaxTest.h"
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#include "Particle3DTest/Particle3DTest.h"
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#include "ParticleTest/ParticleTest.h"
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#include "Physics3DTest/Physics3DTest.h"
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#include "PhysicsTest/PhysicsTest.h"
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#include "ReleasePoolTest/ReleasePoolTest.h"
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#include "RenderTextureTest/RenderTextureTest.h"
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#include "RotateWorldTest/RotateWorldTest.h"
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#include "Scene3DTest/Scene3DTest.h"
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#include "SceneTest/SceneTest.h"
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#include "SchedulerTest/SchedulerTest.h"
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#include "ShaderTest/ShaderTest.h"
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#include "ShaderTest/ShaderTest2.h"
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#include "SpineTest/SpineTest.h"
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#include "MeshRendererTest/MeshRendererTest.h"
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#include "SpritePolygonTest/SpritePolygonTest.h"
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#include "SpriteTest/SpriteTest.h"
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#include "TerrainTest/TerrainTest.h"
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#include "TextInputTest/TextInputTest.h"
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#include "Texture2dTest/Texture2dTest.h"
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#include "TextureCacheTest/TextureCacheTest.h"
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#include "TexturePackerEncryptionTest/TextureAtlasEncryptionTest.h"
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#include "TileMapTest/TileMapTest2.h"
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#include "TouchesTest/TouchesTest.h"
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#include "TransitionsTest/TransitionsTest.h"
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#include "UITest/UITest.h"
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#include "UnitTest/UnitTest.h"
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#include "UserDefaultTest/UserDefaultTest.h"
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#include "VibrateTest/VibrateTest.h"
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#include "ZwoptexTest/ZwoptexTest.h"
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#include "SpriteFrameCacheTest/SpriteFrameCacheTest.h"
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#include "ZipTest/ZipTests.h"
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#if defined(AX_PLATFORM_PC)
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# include "ImGuiTest/ImGuiTest.h"
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#endif
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#endif
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