mirror of https://github.com/axmolengine/axmol.git
123 lines
3.9 KiB
C++
123 lines
3.9 KiB
C++
#ifndef __LUA_SCRIPT_HANDLER_MGR_H__
|
|
#define __LUA_SCRIPT_HANDLER_MGR_H__
|
|
|
|
|
|
extern "C" {
|
|
#include "tolua++.h"
|
|
}
|
|
|
|
|
|
#include "cocoa/CCObject.h"
|
|
#include "ccMacros.h"
|
|
#include "actions/CCActionInstant.h"
|
|
#include <vector>
|
|
#include <map>
|
|
|
|
NS_CC_BEGIN
|
|
|
|
class ScheduleHandlerDelegate;
|
|
|
|
typedef int EventType;
|
|
typedef int EventHandler;
|
|
typedef std::pair<EventType, EventHandler> PairEventHandler;
|
|
typedef std::vector<PairEventHandler> VecEventHandlers;
|
|
typedef std::map<void*,VecEventHandlers> MapObjectHandlers;
|
|
typedef std::vector<ScheduleHandlerDelegate*> VecShedule;
|
|
typedef std::map<cocos2d::Node*,VecShedule> MapNodeSchedules;
|
|
|
|
class ScheduleHandlerDelegate:public cocos2d::Object
|
|
{
|
|
public:
|
|
ScheduleHandlerDelegate():_isUpdateSchedule(false)
|
|
{}
|
|
virtual ~ScheduleHandlerDelegate()
|
|
{}
|
|
|
|
static ScheduleHandlerDelegate* create();
|
|
|
|
void scheduleFunc(float elapse);
|
|
|
|
virtual void update(float elapse);
|
|
|
|
void setUpdateSchedule(bool isUpdateSchedule){ _isUpdateSchedule = isUpdateSchedule; }
|
|
bool isUpdateSchedule(){ return _isUpdateSchedule; }
|
|
private:
|
|
bool _isUpdateSchedule;
|
|
};
|
|
|
|
class CallFuncHandlerDelegate:public cocos2d::Object
|
|
{
|
|
public:
|
|
CallFuncHandlerDelegate():_callFunc(NULL)
|
|
{}
|
|
virtual ~CallFuncHandlerDelegate()
|
|
{}
|
|
|
|
static CallFuncHandlerDelegate* create();
|
|
|
|
void callFunc(cocos2d::Node* node);
|
|
|
|
void setCallFunc(cocos2d::CallFuncN* callFunc){ _callFunc = callFunc ;}
|
|
cocos2d::CallFuncN* getCallFunc(){ return _callFunc ;}
|
|
private:
|
|
cocos2d::CallFuncN* _callFunc;
|
|
};
|
|
|
|
class ScriptHandlerMgr
|
|
{
|
|
public:
|
|
ScriptHandlerMgr(void);
|
|
virtual ~ScriptHandlerMgr(void);
|
|
static ScriptHandlerMgr* getInstance(void);
|
|
|
|
void registerObjectHandler(void* object,int handler,int eventType);
|
|
void unregisterObjectHandler(void* object,int eventType);
|
|
int getObjecHandlerByEvent(void* object,int eventType);
|
|
void unregisterObjectAllHandlers(void* object);
|
|
|
|
cocos2d::CallFuncN* registerCallFuncHandler(int handler);
|
|
void registerTouchesHandler(void* object,int objectType,int handler,bool isMultiTouches = false,int priority = 0,bool swallowsTouches = false);
|
|
void registerKeypadHandler(void* object,int objectType,int handler);
|
|
|
|
ScheduleHandlerDelegate* registerScheduleHandler(int handler,float interval = 0.0f, unsigned int repeat = kRepeatForever, float delay = 0.0f, bool paused = false);
|
|
void unregisterScheduleHandler(ScheduleHandlerDelegate* scheduleDelegate);
|
|
|
|
ScheduleHandlerDelegate* registerNodeSchedule(cocos2d::Node* node,int handler,float interval = 0.0f,unsigned int repeat = kRepeatForever,float delay = 0.0f);
|
|
|
|
void unregisterNodeSchedule(cocos2d::Node* node,ScheduleHandlerDelegate* scheduleDelegate);
|
|
|
|
ScheduleHandlerDelegate* registerNodeScheduleOnce(cocos2d::Node* node,int handler,float delay = 0.0f);
|
|
|
|
ScheduleHandlerDelegate* registerNodeScheduleUpdateWithPriority(cocos2d::Node* node,int handler,int priority);
|
|
void unregisterNodeScheduleUpdateWithPriority(cocos2d::Node* node,ScheduleHandlerDelegate* scheduleDelegate = NULL);
|
|
//one node only have one scheduleUpdate func
|
|
ScheduleHandlerDelegate* getNodeScheduleUpdateWithPriority(cocos2d::Node* node);
|
|
|
|
void unregisterNodeAllSchedule(cocos2d::Node* node);
|
|
|
|
enum HandlerEventType
|
|
{
|
|
kNormalHandler = 0,
|
|
kScheduleHandler,
|
|
kNotificationHandler,
|
|
kCallFuncHandler,
|
|
kTouchesHandler,
|
|
kKeypadHandler,
|
|
};
|
|
|
|
|
|
private:
|
|
void init(void);
|
|
void addNodeSchedule(cocos2d::Node* node,ScheduleHandlerDelegate* schedule);
|
|
void removeNodeSchedule(cocos2d::Node* node,ScheduleHandlerDelegate* schedule);
|
|
static ScriptHandlerMgr* _scriptHandlerMgr;
|
|
MapObjectHandlers _mapObjectHandlers;
|
|
MapNodeSchedules _mapNodeScehdules;
|
|
};
|
|
|
|
NS_CC_END
|
|
|
|
TOLUA_API int tolua_script_handler_mgr_open(lua_State* tolua_S);
|
|
|
|
#endif //__LUA_SCRIPT_HANDLER_MGR_H__
|