mirror of https://github.com/axmolengine/axmol.git
52 lines
1.4 KiB
CMake
52 lines
1.4 KiB
CMake
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# common headers and sources
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set(COCOS_AUDIO_HEADER
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audio/include/alconfig.h
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audio/include/AudioEngine.h
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audio/include/Export.h
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audio/include/AudioMacros.h
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audio/include/AudioDecoderManager.h
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audio/include/AudioDecoder.h
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audio/include/AudioDecoderOgg.h
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audio/include/AudioPlayer.h
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audio/include/AudioCache.h
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audio/include/AudioEngineImpl.h
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)
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set(COCOS_AUDIO_SRC
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audio/src/AudioEngine.cpp
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audio/src/AudioDecoderManager.cpp
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audio/src/AudioDecoder.cpp
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audio/src/AudioDecoderOgg.cpp
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audio/src/AudioPlayer.cpp
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audio/src/AudioCache.cpp
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)
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# stupid, clang always compie .mm as objc/cpp mix obj
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if(ANDROID)
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set(COCOS_AUDIO_SRC ${COCOS_AUDIO_SRC}
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audio/src/android-link.cpp
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)
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else()
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set(COCOS_AUDIO_SRC ${COCOS_AUDIO_SRC}
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audio/src/AudioEngineImpl.mm
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)
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endif()
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# Apple, we use system audio decoder
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if(APPLE)
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set(COCOS_AUDIO_HEADER ${COCOS_AUDIO_HEADER}
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audio/include/AudioDecoderEXT.h)
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set(COCOS_AUDIO_SRC ${COCOS_AUDIO_SRC}
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audio/src/AudioDecoderEXT.mm)
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else()
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set(COCOS_AUDIO_HEADER ${COCOS_AUDIO_HEADER}
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audio/include/AudioDecoderMp3.h
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audio/include/AudioDecoderWav.h
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)
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set(COCOS_AUDIO_SRC ${COCOS_AUDIO_SRC}
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audio/src/AudioDecoderMp3.cpp
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audio/src/AudioDecoderWav.cpp
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)
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endif()
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