axmol/cocos/renderer/backend/opengl
halx99 e58b7c292a Support use google angle support on windows. 2020-06-12 12:42:58 +08:00
..
BufferGL.cpp Init Commit 2019-11-23 20:27:39 +08:00
BufferGL.h Init Commit 2019-11-23 20:27:39 +08:00
CommandBufferGL.cpp Refine sources 2020-02-15 10:48:44 +08:00
CommandBufferGL.h Sync https://github.com/cocos2d/cocos2d-x/pull/20457 2020-02-15 21:38:37 +08:00
DepthStencilStateGL.cpp Init Commit 2019-11-23 20:27:39 +08:00
DepthStencilStateGL.h Init Commit 2019-11-23 20:27:39 +08:00
DeviceGL.cpp Init Commit 2019-11-23 20:27:39 +08:00
DeviceGL.h Init Commit 2019-11-23 20:27:39 +08:00
DeviceInfoGL.cpp Merge: 2d3e162e21 5d7f58c3ad 2020-02-12 20:24:29 +08:00
DeviceInfoGL.h Init Commit 2019-11-23 20:27:39 +08:00
ProgramGL.cpp Support use google angle support on windows. 2020-06-12 12:42:58 +08:00
ProgramGL.h Init Commit 2019-11-23 20:27:39 +08:00
RenderPipelineGL.cpp fix #41 2020-02-23 21:27:14 +08:00
RenderPipelineGL.h Init Commit 2019-11-23 20:27:39 +08:00
ShaderModuleGL.cpp Fixup, optimize shader compile log. 2020-02-24 16:27:10 +08:00
ShaderModuleGL.h Init Commit 2019-11-23 20:27:39 +08:00
TextureGL.cpp fix memory leak & correct indent 2020-03-30 14:54:13 +08:00
TextureGL.h Call initWithZeros at constructor once is works 2020-02-15 17:35:44 +08:00
UtilsGL.cpp fix #53 2020-02-14 15:18:56 +08:00
UtilsGL.h Init Commit 2019-11-23 20:27:39 +08:00