axmol/cocos/audio/winrt/MediaStreamer.h

63 lines
1.7 KiB
C++

/*
* cocos2d-x http://www.cocos2d-x.org
*
* Copyright (c) 2010-2011 - cocos2d-x community
*
* Portions Copyright (c) Microsoft Open Technologies, Inc.
* All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and limitations under the License.
*/
#pragma once
#include <wrl.h>
#include <xaudio2.h>
#include <vector>
ref class MediaStreamer
{
private:
WAVEFORMATEX m_waveFormat;
uint32 m_maxStreamLengthInBytes;
std::vector<byte> m_data;
UINT32 m_offset;
UINT32 m_dataLen;
Platform::String^ m_filename;
Platform::Array<byte>^ ReadData(_In_ Platform::String^ filename);
Platform::Array<byte>^ ReadData(_In_ Platform::String^ filename, uint32 from, uint32 length);
internal:
Windows::Storage::StorageFolder^ m_location;
Platform::String^ m_locationPath;
public:
virtual ~MediaStreamer();
internal:
MediaStreamer();
WAVEFORMATEX& GetOutputWaveFormatEx()
{
return m_waveFormat;
}
UINT32 GetMaxStreamLengthInBytes()
{
return m_dataLen;
}
void Initialize(_In_ const WCHAR* url, bool lazy = false);
void ReadAll(uint8* buffer, uint32 maxBufferSize, uint32* bufferLength);
void ReadChunk(uint8* buffer, uint32 from, uint32 length, uint32* bytesRead);
void Restart();
};