mirror of https://github.com/axmolengine/axmol.git
2532 lines
73 KiB
C++
2532 lines
73 KiB
C++
/****************************************************************************
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Copyright (c) 2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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// local import
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#include "Texture2dTest.h"
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#include "../testResource.h"
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USING_NS_CC;
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enum {
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kTagLabel = 1,
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kTagSprite1 = 2,
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kTagSprite2 = 3,
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};
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Texture2DTests::Texture2DTests()
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{
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ADD_TEST_CASE(TextureASTC);
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ADD_TEST_CASE(TextureETC1Alpha);
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ADD_TEST_CASE(TextureETC2);
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ADD_TEST_CASE(TextureBMP);
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ADD_TEST_CASE(TexturePNG);
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ADD_TEST_CASE(TextureJPEG);
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ADD_TEST_CASE(TextureTGA);
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ADD_TEST_CASE(TextureWEBP);
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ADD_TEST_CASE(TextureMipMap);
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ADD_TEST_CASE(TextureMemoryAlloc);
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ADD_TEST_CASE(TextureAlias);
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ADD_TEST_CASE(TexturePVRMipMap);
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ADD_TEST_CASE(TexturePVRMipMap2);
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ADD_TEST_CASE(TexturePVRNonSquare);
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ADD_TEST_CASE(TexturePVRNPOT4444);
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ADD_TEST_CASE(TexturePVRNPOT8888);
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ADD_TEST_CASE(TexturePVRTest);
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ADD_TEST_CASE(TexturePVR2BPP);
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ADD_TEST_CASE(TexturePVR2BPPv3);
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ADD_TEST_CASE(TexturePVR4BPP);
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ADD_TEST_CASE(TexturePVR4BPPv3);
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ADD_TEST_CASE(TexturePVRII4BPPv3);
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ADD_TEST_CASE(TexturePVRRGBA8888);
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ADD_TEST_CASE(TexturePVRRGBA8888v3);
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ADD_TEST_CASE(TexturePVRBGRA8888);
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ADD_TEST_CASE(TexturePVRBGRA8888v3);
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ADD_TEST_CASE(TexturePVRRGBA4444);
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ADD_TEST_CASE(TexturePVRRGBA4444v3);
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ADD_TEST_CASE(TexturePVRRGBA4444GZ);
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ADD_TEST_CASE(TexturePVRRGBA4444CCZ);
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ADD_TEST_CASE(TexturePVRRGBA5551);
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ADD_TEST_CASE(TexturePVRRGBA5551v3);
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ADD_TEST_CASE(TexturePVRRGB565);
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ADD_TEST_CASE(TexturePVRRGB565v3);
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ADD_TEST_CASE(TexturePVRRGB888);
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ADD_TEST_CASE(TexturePVRRGB888v3);
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ADD_TEST_CASE(TexturePVRA8);
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ADD_TEST_CASE(TexturePVRA8v3);
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ADD_TEST_CASE(TexturePVRI8);
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ADD_TEST_CASE(TexturePVRI8v3);
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ADD_TEST_CASE(TexturePVRAI88);
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ADD_TEST_CASE(TexturePVRAI88v3);
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ADD_TEST_CASE(TexturePVRv3Premult);
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ADD_TEST_CASE(TexturePVRBadEncoding);
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ADD_TEST_CASE(TextureWEBPNoAlpha)
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ADD_TEST_CASE(TexturePixelFormat);
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ADD_TEST_CASE(TextureBlend);
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ADD_TEST_CASE(TextureAsync);
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ADD_TEST_CASE(TextureGlClamp);
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ADD_TEST_CASE(TextureGlRepeat);
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ADD_TEST_CASE(TextureSizeTest);
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ADD_TEST_CASE(TextureCache1);
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ADD_TEST_CASE(TextureDrawAtPoint);
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ADD_TEST_CASE(TextureDrawInRect);
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ADD_TEST_CASE(TextureS3TCDxt1);
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ADD_TEST_CASE(TextureS3TCDxt3);
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ADD_TEST_CASE(TextureS3TCDxt5);
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ADD_TEST_CASE(TextureS3TCWithNoMipmaps);
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ADD_TEST_CASE(TextureATITCRGB);
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ADD_TEST_CASE(TextureATITCExplicit);
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ADD_TEST_CASE(TextureATITCInterpolated);
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ADD_TEST_CASE(TextureConvertRGB888);
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ADD_TEST_CASE(TextureConvertRGBA8888);
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ADD_TEST_CASE(TextureConvertL8);
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ADD_TEST_CASE(TextureConvertLA8);
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};
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//------------------------------------------------------------------
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//
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// TextureDemo
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//
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//------------------------------------------------------------------
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void TextureDemo::onEnter()
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{
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TestCase::onEnter();
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auto col = LayerColor::create(Color4B(128,128,128,255));
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addChild(col, -10);
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auto textureCache = Director::getInstance()->getTextureCache();
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log("%s\n", textureCache->getCachedTextureInfo().c_str());
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}
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TextureDemo::~TextureDemo()
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{
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auto textureCache = Director::getInstance()->getTextureCache();
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textureCache->removeUnusedTextures();
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log("%s\n", textureCache->getCachedTextureInfo().c_str());
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}
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//------------------------------------------------------------------
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//
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// TextureASTC
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//
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//------------------------------------------------------------------
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void TextureASTC::onEnter()
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{
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TextureDemo::onEnter();
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auto& s = getContentSize();
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_background = LayerColor::create(Color4B(15, 19, 42, 255), s.width, s.height);
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_background->setIgnoreAnchorPointForPosition(false);
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_background->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
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_background->setPosition(Vec2(s.width / 2, s.height / 2));
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this->addChild(_background);
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auto sprite4 = Sprite::create("Images/ASTC_RGBA.astc");
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sprite4->setPosition(Vec2(s.width * 0.2, s.height * 0.5));
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_background->addChild(sprite4);
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auto spriteA4 = Sprite::create("Images/ASTC_RGB.astc");
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spriteA4->setPosition(Vec2(s.width * 0.5, s.height * 0.5));
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_background->addChild(spriteA4);
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auto sprite8 = Sprite::create("Images/ASTC_RGBA_8x8.astc");
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sprite8->setPosition(Vec2(s.width * 0.8, s.height * 0.5));
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_background->addChild(sprite8);
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/*auto img = Sprite::create("Images/astc/astc_6x6.astc");
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img->setPosition(Vec2(s.width / 2.0f, s.height / 2.0f));
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this->addChild(img);*/
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log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
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}
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std::string TextureASTC::title() const
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{
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return "ASTC Test";
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}
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//------------------------------------------------------------------
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//
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// TextureETC1Alpha
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//
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//------------------------------------------------------------------
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TextureETC1Alpha::TextureETC1Alpha()
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{
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auto listener = EventListenerTouchAllAtOnce::create();
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listener->onTouchesEnded = CC_CALLBACK_2(TextureETC1Alpha::onTouchesEnded, this);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
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}
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bool TextureETC1Alpha::init()
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{
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if (!TextureDemo::init())
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return false;
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auto& canvasSize = getContentSize();
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_background = LayerColor::create(Color4B(15, 19, 42, 255), canvasSize.width, canvasSize.height);
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_background->setIgnoreAnchorPointForPosition(false);
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_background->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
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auto s = Director::getInstance()->getWinSize();
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_background->setPosition(Vec2(s.width / 2, s.height / 2));
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this->addChild(_background);
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addNewSpriteWithCoords(Vec2(s.width / 2, s.height / 2));
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return true;
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}
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void TextureETC1Alpha::addNewSpriteWithCoords(Vec2 p)
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{
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auto sprite = Sprite::create("Images/grossini_dance_08.png");
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Texture2D* etcTexture = _director->getTextureCache()->addImage("Images/etc1-alpha.pkm");
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sprite->setTexture(etcTexture);
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sprite->setTextureRect(Rect(Vec2::ZERO, etcTexture->getContentSize()));
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_background->addChild(sprite);
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sprite->setPosition(Vec2(p.x, p.y));
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ActionInterval* action;
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float random = CCRANDOM_0_1();
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if (random < 0.20)
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action = ScaleBy::create(3, 2);
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else if (random < 0.40)
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action = RotateBy::create(3, 360);
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else if (random < 0.60)
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action = Blink::create(1, 3);
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else if (random < 0.8)
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action = TintBy::create(2, 0, -255, -255);
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else
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action = FadeOut::create(2);
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auto action_back = action->reverse();
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auto seq = Sequence::create(action, action_back, nullptr);
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sprite->runAction(RepeatForever::create(seq));
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}
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void TextureETC1Alpha::onTouchesEnded(const std::vector<Touch*>& touches, Event* event)
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{
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for (auto touch : touches)
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{
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auto location = touch->getLocation();
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addNewSpriteWithCoords(location);
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}
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}
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std::string TextureETC1Alpha::title() const
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{
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return "Testing Texture ETC1 Alpha support";
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}
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std::string TextureETC1Alpha::subtitle() const
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{
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return "Tap screen to add more sprites";
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}
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//------------------------------------------------------------------
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//
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// TextureETC2
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//
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//------------------------------------------------------------------
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TextureETC2::TextureETC2()
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{
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auto listener = EventListenerTouchAllAtOnce::create();
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listener->onTouchesEnded = CC_CALLBACK_2(TextureETC2::onTouchesEnded, this);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
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}
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bool TextureETC2::init()
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{
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if (!TextureDemo::init())
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return false;
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auto& canvasSize = getContentSize();
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_background = LayerColor::create(Color4B(15, 19, 42, 255), canvasSize.width, canvasSize.height);
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_background->setIgnoreAnchorPointForPosition(false);
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_background->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
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auto s = Director::getInstance()->getWinSize();
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_background->setPosition(Vec2(s.width / 2, s.height / 2));
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this->addChild(_background);
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addNewSpriteWithCoords();
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return true;
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}
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void TextureETC2::addNewSpriteWithCoords()
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{
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auto s = Director::getInstance()->getWinSize();
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auto sprite4 = Sprite::create("Images/etc2_rgb.pkm");
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sprite4->setPosition(Vec2(s.width * 0.3, s.height * 0.5));
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_background->addChild(sprite4);
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auto spriteA4 = Sprite::create("Images/etc2_rgba.pkm");
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spriteA4->setPosition(Vec2(s.width * 0.7, s.height * 0.5));
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_background->addChild(spriteA4);
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}
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void TextureETC2::onTouchesEnded(const std::vector<Touch*>& touches, Event* event)
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{
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//for (auto touch : touches)
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//{
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// auto location = touch->getLocation();
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// addNewSpriteWithCoords();
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//}
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}
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std::string TextureETC2::title() const
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{
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return "Testing Texture ETC2 support";
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}
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std::string TextureETC2::subtitle() const
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{
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return "";
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}
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//------------------------------------------------------------------
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//
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// TextureBMP
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//
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//------------------------------------------------------------------
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TextureBMP::TextureBMP()
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{
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auto listener = EventListenerTouchAllAtOnce::create();
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listener->onTouchesEnded = CC_CALLBACK_2(TextureBMP::onTouchesEnded, this);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
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auto s = Director::getInstance()->getWinSize();
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addNewSpriteWithCoords(Vec2(s.width / 2, s.height / 2));
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}
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void TextureBMP::addNewSpriteWithCoords(Vec2 p)
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{
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int idx = (int)(CCRANDOM_0_1() * 1400.0f / 100.0f);
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int x = (idx % 5) * 85;
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int y = (idx / 5) * 121;
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auto sprite = Sprite::create("Images/x-studio_64.bmp");
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addChild(sprite);
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sprite->setPosition(Vec2(p.x, p.y));
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ActionInterval* action;
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float random = CCRANDOM_0_1();
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if (random < 0.20)
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action = ScaleBy::create(3, 2);
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else if (random < 0.40)
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action = RotateBy::create(3, 360);
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else if (random < 0.60)
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action = Blink::create(1, 3);
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else if (random < 0.8)
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action = TintBy::create(2, 0, -255, -255);
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else
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action = FadeOut::create(2);
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auto action_back = action->reverse();
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auto seq = Sequence::create(action, action_back, nullptr);
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sprite->runAction(RepeatForever::create(seq));
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}
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void TextureBMP::onTouchesEnded(const std::vector<Touch*>& touches, Event* event)
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{
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for (auto touch : touches)
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{
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auto location = touch->getLocation();
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addNewSpriteWithCoords(location);
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}
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}
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std::string TextureBMP::title() const
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{
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return "Testing TextureBMP";
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}
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std::string TextureBMP::subtitle() const
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{
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return "Tap screen to add more sprites";
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}
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//------------------------------------------------------------------
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//
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// TextureTGA
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//
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//------------------------------------------------------------------
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void TextureTGA::onEnter()
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{
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TextureDemo::onEnter();
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auto s = Director::getInstance()->getWinSize();
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auto img = Sprite::create("TileMaps/levelmap.tga");
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img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
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this->addChild(img);
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log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
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}
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std::string TextureTGA::title() const
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{
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return "TGA Test";
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}
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//------------------------------------------------------------------
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//
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// TexturePNG
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//
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//------------------------------------------------------------------
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void TexturePNG::onEnter()
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{
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TextureDemo::onEnter();
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auto s = Director::getInstance()->getWinSize();
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auto img = Sprite::create("Images/test_image.png");
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img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
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addChild(img);
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log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
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// Test PNG files with different pixel formats
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// grayscale without alpha
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auto i8 = Sprite::create("Images/test_image_i8.png");
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i8->setPosition(s.width/4.0f, s.height/4.0f);
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addChild(i8);
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// grayscale with alpha
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auto ai88 = Sprite::create("Images/test_image_ai88.png");
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ai88->setPosition(s.width / 4.0f, s.height * 3.0f / 4.0f);
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addChild(ai88);
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// rgb without alpha
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auto rgb888 = Sprite::create("Images/test_image_rgb888.png");
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rgb888->setPosition(s.width * 3.0f / 4.0f, s.height / 4.0f);
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addChild(rgb888);
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// rgba with alpha
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auto rgba8888 = Sprite::create("Images/test_image_rgba8888.png");
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rgba8888->setPosition(s.width * 3.0f / 4.0f, s.height * 3.0f / 4.0f);
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addChild(rgba8888);
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}
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std::string TexturePNG::title() const
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{
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return "PNG Test";
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}
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std::string TexturePNG::subtitle() const
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{
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return "LB:I8, LT:AI8\nRB:RGB888, RT: RGBA8888";
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}
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//------------------------------------------------------------------
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//
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// TextureJPEG
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//
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//------------------------------------------------------------------
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void TextureJPEG::onEnter()
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{
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TextureDemo::onEnter();
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auto s = Director::getInstance()->getWinSize();
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auto img = Sprite::create("Images/test_image.jpeg");
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img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
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addChild(img);
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log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
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}
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std::string TextureJPEG::title() const
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{
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return "JPEG Test";
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}
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//------------------------------------------------------------------
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//
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// TextureWEBP
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//
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//------------------------------------------------------------------
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void TextureWEBP::onEnter()
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{
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TextureDemo::onEnter();
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auto s = Director::getInstance()->getWinSize();
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auto img = Sprite::create("Images/test_image.webp");
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img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
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addChild(img);
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log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
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Texture2D* texture = Director::getInstance()->getTextureCache()->getTextureForKey("Images/test_image.webp");
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log("pixel format:%d, premultiplied alpha:%d\n", static_cast<int>(texture->getPixelFormat()), texture->hasPremultipliedAlpha());
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}
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std::string TextureWEBP::title() const
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{
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return "WEBP with alpha Test";
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}
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//------------------------------------------------------------------
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//
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// TextureWEBPNoAlpha
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//
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//------------------------------------------------------------------
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void TextureWEBPNoAlpha::onEnter()
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{
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TextureDemo::onEnter();
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auto s = Director::getInstance()->getWinSize();
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auto img = Sprite::create("Images/test_image_no_alpha.webp");
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
Texture2D* texture = Director::getInstance()->getTextureCache()->getTextureForKey("Images/test_image_no_alpha.webp");
|
|
log("pixel format:%d, premultiplied alpha:%d\n", static_cast<int>(texture->getPixelFormat()), texture->hasPremultipliedAlpha());
|
|
}
|
|
|
|
std::string TextureWEBPNoAlpha::title() const
|
|
{
|
|
return "WEBP without alpha Test";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TextureMipMap
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TextureMipMap::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto texture0 = Director::getInstance()->getTextureCache()->addImage("Images/grossini_dance_atlas.png");
|
|
texture0->generateMipmap();
|
|
Texture2D::TexParams texParams = {
|
|
backend::SamplerFilter::LINEAR_MIPMAP_LINEAR,
|
|
backend::SamplerFilter::LINEAR,
|
|
backend::SamplerAddressMode::CLAMP_TO_EDGE,
|
|
backend::SamplerAddressMode::CLAMP_TO_EDGE };
|
|
texture0->setTexParameters(texParams);
|
|
|
|
auto texture1 = Director::getInstance()->getTextureCache()->addImage("Images/grossini_dance_atlas_nomipmap.png");
|
|
|
|
auto img0 = Sprite::createWithTexture(texture0);
|
|
img0->setTextureRect(Rect(85, 121, 85, 121));
|
|
img0->setPosition(Vec2( s.width/3.0f, s.height/2.0f));
|
|
addChild(img0);
|
|
|
|
auto img1 = Sprite::createWithTexture(texture1);
|
|
img1->setTextureRect(Rect(85, 121, 85, 121));
|
|
img1->setPosition(Vec2( 2*s.width/3.0f, s.height/2.0f));
|
|
addChild(img1);
|
|
|
|
|
|
auto scale1 = EaseOut::create(ScaleBy::create(4, 0.01f), 3);
|
|
auto sc_back = scale1->reverse();
|
|
|
|
auto scale2 = scale1->clone();
|
|
auto sc_back2 = scale2->reverse();
|
|
|
|
img0->runAction(RepeatForever::create(Sequence::create(scale1, sc_back, nullptr)));
|
|
img1->runAction(RepeatForever::create(Sequence::create(scale2, sc_back2, nullptr)));
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TextureMipMap::title() const
|
|
{
|
|
return "Texture Mipmap";
|
|
}
|
|
|
|
std::string TextureMipMap::subtitle() const
|
|
{
|
|
return "Left image uses mipmap. Right image doesn't";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRMipMap
|
|
// To generate PVR images read this article:
|
|
// http://developer.apple.com/iphone/library/qa/qa2008/qa1611.html
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRMipMap::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto imgMipMap = Sprite::create("Images/logo-mipmap.pvr");
|
|
if( imgMipMap )
|
|
{
|
|
imgMipMap->setPosition(Vec2( s.width/2.0f-100, s.height/2.0f));
|
|
addChild(imgMipMap);
|
|
|
|
// support mipmap filtering
|
|
Texture2D::TexParams texParams = {
|
|
backend::SamplerFilter::LINEAR_MIPMAP_LINEAR,
|
|
backend::SamplerFilter::LINEAR,
|
|
backend::SamplerAddressMode::CLAMP_TO_EDGE,
|
|
backend::SamplerAddressMode::CLAMP_TO_EDGE };
|
|
imgMipMap->getTexture()->setTexParameters(texParams);
|
|
}
|
|
|
|
auto img = Sprite::create("Images/logo-nomipmap.pvr");
|
|
if( img )
|
|
{
|
|
img->setPosition(Vec2( s.width/2.0f+100, s.height/2.0f));
|
|
addChild(img);
|
|
|
|
auto scale1 = EaseOut::create(ScaleBy::create(4, 0.01f), 3);
|
|
auto sc_back = scale1->reverse();
|
|
|
|
auto scale2 = scale1->clone();
|
|
auto sc_back2 = scale2->reverse();
|
|
|
|
imgMipMap->runAction(RepeatForever::create(Sequence::create(scale1, sc_back, nullptr)));
|
|
img->runAction(RepeatForever::create(Sequence::create(scale2, sc_back2, nullptr)));
|
|
}
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRMipMap::title() const
|
|
{
|
|
return "PVRTC MipMap Test";
|
|
}
|
|
std::string TexturePVRMipMap::subtitle() const
|
|
{
|
|
return "Left image uses mipmap. Right image doesn't";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRMipMap2
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRMipMap2::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto imgMipMap = Sprite::create("Images/test_image_rgba4444_mipmap.pvr");
|
|
imgMipMap->setPosition(Vec2( s.width/2.0f-100, s.height/2.0f));
|
|
addChild(imgMipMap);
|
|
|
|
// support mipmap filtering
|
|
Texture2D::TexParams texParams = {
|
|
backend::SamplerFilter::LINEAR_MIPMAP_LINEAR,
|
|
backend::SamplerFilter::LINEAR,
|
|
backend::SamplerAddressMode::CLAMP_TO_EDGE,
|
|
backend::SamplerAddressMode::CLAMP_TO_EDGE };
|
|
imgMipMap->getTexture()->setTexParameters(texParams);
|
|
|
|
auto img = Sprite::create("Images/test_image.png");
|
|
img->setPosition(Vec2( s.width/2.0f+100, s.height/2.0f));
|
|
addChild(img);
|
|
|
|
auto scale1 = EaseOut::create(ScaleBy::create(4, 0.01f), 3);
|
|
auto sc_back = scale1->reverse();
|
|
|
|
auto scale2 = scale1->clone();
|
|
auto sc_back2 = scale2->reverse();
|
|
|
|
imgMipMap->runAction(RepeatForever::create(Sequence::create(scale1, sc_back, nullptr)));
|
|
img->runAction(RepeatForever::create(Sequence::create(scale2, sc_back2, nullptr)));
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRMipMap2::title() const
|
|
{
|
|
return "PVR MipMap Test #2";
|
|
}
|
|
|
|
std::string TexturePVRMipMap2::subtitle() const
|
|
{
|
|
return "Left image uses mipmap. Right image doesn't";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVR2BPP
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVR2BPP::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_pvrtc2bpp.pvr");
|
|
|
|
if( img )
|
|
{
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVR2BPP::title() const
|
|
{
|
|
return "PVR TC 2bpp Test";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVR
|
|
// To generate PVR images read this article:
|
|
// http://developer.apple.com/iphone/library/qa/qa2008/qa1611.html
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRTest::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image.pvr");
|
|
|
|
if( img )
|
|
{
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
else
|
|
{
|
|
log("This test is not supported.");
|
|
}
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
|
|
}
|
|
|
|
std::string TexturePVRTest::title() const
|
|
{
|
|
return "PVR TC 4bpp Test #2";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVR4BPP
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVR4BPP::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_pvrtc4bpp.pvr");
|
|
|
|
if( img )
|
|
{
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
else
|
|
{
|
|
log("This test is not supported in cocos2d-mac");
|
|
}
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVR4BPP::title() const
|
|
{
|
|
return "PVR TC 4bpp Test #3";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRRGBA8888
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRRGBA8888::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_rgba8888.pvr");
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRRGBA8888::title() const
|
|
{
|
|
return "PVR + RGBA 8888 Test";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRBGRA8888
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRBGRA8888::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_bgra8888.pvr");
|
|
if( img )
|
|
{
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
else
|
|
{
|
|
log("BGRA8888 images are not supported");
|
|
}
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRBGRA8888::title() const
|
|
{
|
|
return "PVR + BGRA 8888 Test";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRRGBA5551
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRRGBA5551::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
auto img = Sprite::create("Images/test_image_rgba5551.pvr");
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRRGBA5551::title() const
|
|
{
|
|
return "PVR + RGBA 5551 Test";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRRGBA4444
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRRGBA4444::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_rgba4444.pvr");
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRRGBA4444::title() const
|
|
{
|
|
return "PVR + RGBA 4444 Test";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRRGBA4444GZ
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRRGBA4444GZ::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
|
// android can not pack .gz file into apk file
|
|
auto img = Sprite::create("Images/test_image_rgba4444.pvr");
|
|
#else
|
|
auto img = Sprite::create("Images/test_image_rgba4444.pvr.gz");
|
|
#endif
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRRGBA4444GZ::title() const
|
|
{
|
|
return "PVR + RGBA 4444 + GZ Test";
|
|
}
|
|
|
|
std::string TexturePVRRGBA4444GZ::subtitle() const
|
|
{
|
|
return "This is a gzip PVR image";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRRGBA4444CCZ
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRRGBA4444CCZ::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_rgba4444.pvr.ccz");
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRRGBA4444CCZ::title() const
|
|
{
|
|
return "PVR + RGBA 4444 + CCZ Test";
|
|
}
|
|
|
|
std::string TexturePVRRGBA4444CCZ::subtitle() const
|
|
{
|
|
return "This is a ccz PVR image";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRRGB565
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRRGB565::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_rgb565.pvr");
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRRGB565::title() const
|
|
{
|
|
return "PVR + RGB 565 Test";
|
|
}
|
|
|
|
// TexturePVR RGB888
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
void TexturePVRRGB888::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_rgb888.pvr");
|
|
if (img != nullptr)
|
|
{
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
|
|
}
|
|
std::string TexturePVRRGB888::title() const
|
|
{
|
|
return "PVR + RGB 888 Test";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRA8
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRA8::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_a8.pvr");
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
|
|
}
|
|
|
|
std::string TexturePVRA8::title() const
|
|
{
|
|
return "PVR + A8 Test";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRI8
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRI8::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_i8.pvr");
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRI8::title() const
|
|
{
|
|
return "PVR + I8 Test";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRAI88
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRAI88::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_ai88.pvr");
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRAI88::title() const
|
|
{
|
|
return "PVR + AI88 Test";
|
|
}
|
|
|
|
// TexturePVR2BPPv3
|
|
void TexturePVR2BPPv3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_pvrtc2bpp_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVR2BPPv3::title() const
|
|
{
|
|
return "PVR TC 2bpp Test";
|
|
}
|
|
|
|
std::string TexturePVR2BPPv3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVRII2BPPv3
|
|
void TexturePVRII2BPPv3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_pvrtcii2bpp_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRII2BPPv3::title() const
|
|
{
|
|
return "PVR TC II 2bpp Test";
|
|
}
|
|
|
|
std::string TexturePVRII2BPPv3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVR4BPPv3
|
|
void TexturePVR4BPPv3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_pvrtc4bpp_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
else
|
|
{
|
|
log("This test is not supported");
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVR4BPPv3::title() const
|
|
{
|
|
return "PVR TC 4bpp Test";
|
|
}
|
|
|
|
std::string TexturePVR4BPPv3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVRII4BPPv3
|
|
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
|
|
void TexturePVRII4BPPv3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_pvrtcii4bpp_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
else
|
|
{
|
|
log("This test is not supported");
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRII4BPPv3::title() const
|
|
{
|
|
return "PVR TC II 4bpp Test";
|
|
}
|
|
|
|
std::string TexturePVRII4BPPv3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVRRGBA8888v3
|
|
void TexturePVRRGBA8888v3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_rgba8888_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRRGBA8888v3::title() const
|
|
{
|
|
return "PVR + RGBA 8888 Test";
|
|
}
|
|
|
|
std::string TexturePVRRGBA8888v3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVRBGRA8888v3
|
|
void TexturePVRBGRA8888v3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_bgra8888_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
else
|
|
{
|
|
log("BGRA images are not supported");
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRBGRA8888v3::title() const
|
|
{
|
|
return "PVR + BGRA 8888 Test";
|
|
}
|
|
|
|
std::string TexturePVRBGRA8888v3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVRRGBA5551v3
|
|
void TexturePVRRGBA5551v3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_rgba5551_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRRGBA5551v3::title() const
|
|
{
|
|
return "PVR + RGBA 5551 Test";
|
|
}
|
|
|
|
std::string TexturePVRRGBA5551v3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVRRGBA4444v3
|
|
void TexturePVRRGBA4444v3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_rgba4444_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRRGBA4444v3::title() const
|
|
{
|
|
return "PVR + RGBA 4444 Test";
|
|
}
|
|
|
|
std::string TexturePVRRGBA4444v3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVRRGB565v3
|
|
void TexturePVRRGB565v3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_rgb565_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRRGB565v3::title() const
|
|
{
|
|
return "PVR + RGB 565 Test";
|
|
}
|
|
|
|
std::string TexturePVRRGB565v3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVRRGB888v3
|
|
void TexturePVRRGB888v3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_rgb888_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRRGB888v3::title() const
|
|
{
|
|
return "PVR + RGB 888 Test";
|
|
}
|
|
|
|
std::string TexturePVRRGB888v3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVRA8v3
|
|
void TexturePVRA8v3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_a8_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRA8v3::title() const
|
|
{
|
|
return "PVR + A8 Test";
|
|
}
|
|
|
|
std::string TexturePVRA8v3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVRI8v3
|
|
void TexturePVRI8v3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_i8_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRI8v3::title() const
|
|
{
|
|
return "PVR + I8 Test";
|
|
}
|
|
|
|
std::string TexturePVRI8v3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
// TexturePVRAI88v3
|
|
void TexturePVRAI88v3::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image_ai88_v3.pvr");
|
|
|
|
if (img)
|
|
{
|
|
img->setPosition(Vec2(s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRAI88v3::title() const
|
|
{
|
|
return "PVR + AI88 Test";
|
|
}
|
|
|
|
std::string TexturePVRAI88v3::subtitle() const
|
|
{
|
|
return "Testing PVR File Format v3";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRBadEncoding
|
|
// Image generated using PVRTexTool:
|
|
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRBadEncoding::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/test_image-bad_encoding.pvr");
|
|
if( img )
|
|
{
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
}
|
|
|
|
std::string TexturePVRBadEncoding::title() const
|
|
{
|
|
return "PVR Unsupported encoding";
|
|
}
|
|
|
|
std::string TexturePVRBadEncoding::subtitle() const
|
|
{
|
|
return "You should not see any image";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRNonSquare
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRNonSquare::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/grossini_128x256_mipmap.pvr");
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRNonSquare::title() const
|
|
{
|
|
return "PVR + Non square texture";
|
|
}
|
|
|
|
std::string TexturePVRNonSquare::subtitle() const
|
|
{
|
|
return "Loading a 128x256 texture";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRNPOT4444
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRNPOT4444::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/grossini_pvr_rgba4444.pvr");
|
|
if ( img )
|
|
{
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRNPOT4444::title() const
|
|
{
|
|
return "PVR RGBA4 + NPOT texture";
|
|
}
|
|
|
|
std::string TexturePVRNPOT4444::subtitle() const
|
|
{
|
|
return "Loading a 81x121 RGBA4444 texture.";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePVRNPOT8888
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePVRNPOT8888::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto img = Sprite::create("Images/grossini_pvr_rgba8888.pvr");
|
|
if( img )
|
|
{
|
|
img->setPosition(Vec2( s.width/2.0f, s.height/2.0f));
|
|
addChild(img);
|
|
}
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePVRNPOT8888::title() const
|
|
{
|
|
return "PVR RGBA8 + NPOT texture";
|
|
}
|
|
|
|
std::string TexturePVRNPOT8888::subtitle() const
|
|
{
|
|
return "Loading a 81x121 RGBA8888 texture.";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TextureAlias
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TextureAlias::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
//
|
|
// Sprite 1: GL_LINEAR
|
|
//
|
|
// Default filter is GL_LINEAR
|
|
|
|
auto sprite = Sprite::create("Images/grossinis_sister1.png");
|
|
sprite->setPosition(Vec2( s.width/3.0f, s.height/2.0f));
|
|
addChild(sprite);
|
|
|
|
// this is the default filtering
|
|
sprite->getTexture()->setAntiAliasTexParameters();
|
|
|
|
//
|
|
// Sprite 1: GL_NEAREST
|
|
//
|
|
|
|
auto sprite2 = Sprite::create("Images/grossinis_sister2.png");
|
|
sprite2->setPosition(Vec2( 2*s.width/3.0f, s.height/2.0f));
|
|
addChild(sprite2);
|
|
|
|
// Use Nearest in this one
|
|
sprite2->getTexture()->setAliasTexParameters();
|
|
|
|
// scale them to show
|
|
auto sc = ScaleBy::create(3, 8.0f);
|
|
auto sc_back = sc->reverse();
|
|
auto scaleforever = RepeatForever::create(Sequence::create(sc, sc_back, nullptr));
|
|
auto scaleToo = scaleforever->clone();
|
|
|
|
sprite2->runAction(scaleforever);
|
|
sprite->runAction(scaleToo);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TextureAlias::title() const
|
|
{
|
|
return "AntiAlias / Alias textures";
|
|
}
|
|
|
|
std::string TextureAlias::subtitle() const
|
|
{
|
|
return "Left image is antialiased. Right image is aliases";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TexturePixelFormat
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TexturePixelFormat::onEnter()
|
|
{
|
|
//
|
|
// This example displays 1 png images 4 times.
|
|
// Each time the image is generated using:
|
|
// 1- 32-bit RGBA8
|
|
// 2- 16-bit RGBA4
|
|
// 3- 16-bit RGB5A1
|
|
// 4- 16-bit RGB565
|
|
TextureDemo::onEnter();
|
|
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto background = LayerColor::create(Color4B(128,128,128,255), s.width, s.height);
|
|
addChild(background, -1);
|
|
|
|
// RGBA 8888 image (32-bit)
|
|
Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::RGBA8);
|
|
auto sprite1 = Sprite::create("Images/test-rgba1.png");
|
|
sprite1->setPosition(Vec2(1*s.width/7, s.height/2+32));
|
|
addChild(sprite1, 0);
|
|
|
|
// remove texture from texture manager
|
|
Director::getInstance()->getTextureCache()->removeTexture(sprite1->getTexture());
|
|
|
|
// RGBA 4444 image (16-bit)
|
|
Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::RGBA4);
|
|
auto sprite2 = Sprite::create("Images/test-rgba1.png");
|
|
sprite2->setPosition(Vec2(2*s.width/7, s.height/2-32));
|
|
addChild(sprite2, 0);
|
|
|
|
// remove texture from texture manager
|
|
Director::getInstance()->getTextureCache()->removeTexture(sprite2->getTexture());
|
|
|
|
// RGB5A1 image (16-bit)
|
|
Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::RGB5A1);
|
|
auto sprite3 = Sprite::create("Images/test-rgba1.png");
|
|
sprite3->setPosition(Vec2(3*s.width/7, s.height/2+32));
|
|
addChild(sprite3, 0);
|
|
|
|
// remove texture from texture manager
|
|
Director::getInstance()->getTextureCache()->removeTexture(sprite3->getTexture());
|
|
|
|
// RGB888 image
|
|
Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::RGB8);
|
|
auto sprite4 = Sprite::create("Images/test-rgba1.png");
|
|
sprite4->setPosition(Vec2(4*s.width/7, s.height/2-32));
|
|
addChild(sprite4, 0);
|
|
|
|
// remove texture from texture manager
|
|
Director::getInstance()->getTextureCache()->removeTexture(sprite4->getTexture());
|
|
|
|
// RGB565 image (16-bit)
|
|
Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::RGB565);
|
|
auto sprite5 = Sprite::create("Images/test-rgba1.png");
|
|
sprite5->setPosition(Vec2(5*s.width/7, s.height/2+32));
|
|
addChild(sprite5, 0);
|
|
|
|
// remove texture from texture manager
|
|
Director::getInstance()->getTextureCache()->removeTexture(sprite5->getTexture());
|
|
|
|
// A8 image (8-bit)
|
|
Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::A8);
|
|
auto sprite6 = Sprite::create("Images/test-rgba1.png");
|
|
sprite6->setPosition(Vec2(6*s.width/7, s.height/2-32));
|
|
addChild(sprite6, 0);
|
|
|
|
// remove texture from texture manager
|
|
Director::getInstance()->getTextureCache()->removeTexture(sprite6->getTexture());
|
|
|
|
auto fadeout = FadeOut::create(2);
|
|
auto fadein = FadeIn::create(2);
|
|
auto seq = Sequence::create(DelayTime::create(2), fadeout, fadein, nullptr);
|
|
auto seq_4ever = RepeatForever::create(seq);
|
|
auto seq_4ever2 = seq_4ever->clone();
|
|
auto seq_4ever3 = seq_4ever->clone();
|
|
auto seq_4ever4 = seq_4ever->clone();
|
|
auto seq_4ever5 = seq_4ever->clone();
|
|
|
|
sprite1->runAction(seq_4ever);
|
|
sprite2->runAction(seq_4ever2);
|
|
sprite3->runAction(seq_4ever3);
|
|
sprite4->runAction(seq_4ever4);
|
|
sprite5->runAction(seq_4ever5);
|
|
|
|
// restore default
|
|
Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::RGBA8);
|
|
log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
|
|
}
|
|
|
|
std::string TexturePixelFormat::title() const
|
|
{
|
|
return "Texture Pixel Formats";
|
|
}
|
|
|
|
std::string TexturePixelFormat::subtitle() const
|
|
{
|
|
return "Textures: RGBA8888, RGBA4444, RGB5A1, RGB888, RGB565, A8";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TextureBlend
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TextureBlend::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
|
|
for( int i=0;i < 15;i++ )
|
|
{
|
|
// BOTTOM sprites have alpha pre-multiplied
|
|
// they use by default BlendFactor::ONE, BlendFactor::ONE_MINUS_SRC_ALPHA
|
|
auto cloud = Sprite::create("Images/test_blend.png");
|
|
addChild(cloud, i+1, 100+i);
|
|
cloud->setPosition(Vec2(50+25*i, 80));
|
|
cloud->setBlendFunc( BlendFunc::ALPHA_PREMULTIPLIED );
|
|
|
|
// CENTER sprites have also alpha pre-multiplied
|
|
// they use by default BlendFactor::SRC_ALPHA, BlendFactor::ONE_MINUS_SRC_ALPHA
|
|
cloud = Sprite::create("Images/test_blend.png");
|
|
addChild(cloud, i+1, 200+i);
|
|
cloud->setPosition(Vec2(50+25*i, 160));
|
|
BlendFunc blendFunc2 = { backend::BlendFactor::ONE_MINUS_DST_COLOR, backend::BlendFactor::ZERO };
|
|
cloud->setBlendFunc(blendFunc2);
|
|
|
|
// UPPER sprites are using custom blending function
|
|
// You can set any blend function to your sprites
|
|
cloud = Sprite::create("Images/test_blend.png");
|
|
addChild(cloud, i+1, 200+i);
|
|
cloud->setPosition(Vec2(50+25*i, 320-80));
|
|
BlendFunc blendFunc3 = { backend::BlendFactor::SRC_ALPHA, backend::BlendFactor::ONE };
|
|
cloud->setBlendFunc(blendFunc3); // additive blending
|
|
}
|
|
}
|
|
|
|
std::string TextureBlend::title() const
|
|
{
|
|
return "Texture Blending";
|
|
}
|
|
|
|
std::string TextureBlend::subtitle() const
|
|
{
|
|
return "Testing 3 different blending modes";
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TextureAsync
|
|
//
|
|
//------------------------------------------------------------------
|
|
|
|
void TextureAsync::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
|
|
_imageOffset = 0;
|
|
|
|
auto size = Director::getInstance()->getWinSize();
|
|
|
|
auto label = Label::createWithTTF("Loading...", "fonts/Marker Felt.ttf", 32);
|
|
label->setPosition(Vec2( size.width/2, size.height/2));
|
|
addChild(label, 10);
|
|
|
|
auto scale = ScaleBy::create(0.3f, 2);
|
|
auto scale_back = scale->reverse();
|
|
auto seq = Sequence::create(scale, scale_back, nullptr);
|
|
label->runAction(RepeatForever::create(seq));
|
|
|
|
scheduleOnce(CC_SCHEDULE_SELECTOR(TextureAsync::loadImages), 1.0f);
|
|
}
|
|
|
|
TextureAsync::~TextureAsync()
|
|
{
|
|
auto textureCache = Director::getInstance()->getTextureCache();
|
|
textureCache->unbindAllImageAsync();
|
|
textureCache->removeAllTextures();
|
|
}
|
|
|
|
void TextureAsync::loadImages(float dt)
|
|
{
|
|
auto textureCache = Director::getInstance()->getTextureCache();
|
|
for( int i=0;i < 8;i++) {
|
|
for( int j=0;j < 8; j++) {
|
|
char szSpriteName[100] = {0};
|
|
sprintf(szSpriteName, "Images/sprites_test/sprite-%d-%d.png", i, j);
|
|
textureCache->addImageAsync(szSpriteName, CC_CALLBACK_1(TextureAsync::imageLoaded, this));
|
|
}
|
|
}
|
|
|
|
textureCache->addImageAsync("Images/background1.jpg", CC_CALLBACK_1(TextureAsync::imageLoaded, this));
|
|
textureCache->addImageAsync("Images/background2.jpg", CC_CALLBACK_1(TextureAsync::imageLoaded, this));
|
|
textureCache->addImageAsync("Images/background.png", CC_CALLBACK_1(TextureAsync::imageLoaded, this));
|
|
textureCache->addImageAsync("Images/atlastest.png", CC_CALLBACK_1(TextureAsync::imageLoaded, this));
|
|
textureCache->addImageAsync("Images/grossini_dance_atlas.png", CC_CALLBACK_1(TextureAsync::imageLoaded, this));
|
|
}
|
|
|
|
|
|
void TextureAsync::imageLoaded(Texture2D* texture)
|
|
{
|
|
auto director = Director::getInstance();
|
|
|
|
//CCASSERT( [NSThread currentThread] == [director runningThread], @"FAIL. Callback should be on cocos2d thread");
|
|
|
|
// IMPORTANT: The order on the callback is not guaranteed. Don't depend on the callback
|
|
|
|
// This test just creates a sprite based on the Texture
|
|
|
|
auto sprite = Sprite::createWithTexture(texture);
|
|
sprite->setAnchorPoint(Vec2(0,0));
|
|
addChild(sprite, -1);
|
|
|
|
auto size = director->getWinSize();
|
|
int i = _imageOffset * 32;
|
|
sprite->setPosition(Vec2( i % (int)size.width, (i / (int)size.width) * 32 ));
|
|
|
|
_imageOffset++;
|
|
|
|
log("Image loaded: %p", texture);
|
|
}
|
|
|
|
std::string TextureAsync::title() const
|
|
{
|
|
return "Texture Async Load";
|
|
}
|
|
|
|
std::string TextureAsync::subtitle() const
|
|
{
|
|
return "Textures should load while an animation is being run";
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TextureGlClamp
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TextureGlClamp::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
|
|
auto size = Director::getInstance()->getWinSize();
|
|
|
|
// The .png image MUST be power of 2 in order to create a continue effect.
|
|
// eg: 32x64, 512x128, 256x1024, 64x64, etc..
|
|
auto sprite = Sprite::create("Images/pattern1.png", Rect(0,0,512,256));
|
|
addChild(sprite, -1, kTagSprite1);
|
|
sprite->setPosition(Vec2(size.width/2,size.height/2));
|
|
Texture2D::TexParams texParams(
|
|
backend::SamplerFilter::LINEAR,
|
|
backend::SamplerFilter::LINEAR,
|
|
backend::SamplerAddressMode::CLAMP_TO_EDGE,
|
|
backend::SamplerAddressMode::CLAMP_TO_EDGE
|
|
);
|
|
sprite->getTexture()->setTexParameters(texParams);
|
|
auto rotate = RotateBy::create(4, 360);
|
|
sprite->runAction(rotate);
|
|
auto scale = ScaleBy::create(2, 0.04f);
|
|
auto scaleBack = scale->reverse();
|
|
auto seq = Sequence::create(scale, scaleBack, nullptr);
|
|
sprite->runAction(seq);
|
|
}
|
|
|
|
std::string TextureGlClamp::title() const
|
|
{
|
|
return "Texture GL_CLAMP";
|
|
}
|
|
|
|
TextureGlClamp::~TextureGlClamp()
|
|
{
|
|
Director::getInstance()->getTextureCache()->removeUnusedTextures();
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TextureGlRepeat
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TextureGlRepeat::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
|
|
auto size = Director::getInstance()->getWinSize();
|
|
|
|
// The .png image MUST be power of 2 in order to create a continue effect.
|
|
// eg: 32x64, 512x128, 256x1024, 64x64, etc..
|
|
auto sprite = Sprite::create("Images/pattern1.png", Rect(0, 0, 4096, 4096));
|
|
addChild(sprite, -1, kTagSprite1);
|
|
sprite->setPosition(Vec2(size.width/2,size.height/2));
|
|
Texture2D::TexParams descriptor = {
|
|
backend::SamplerFilter::LINEAR,
|
|
backend::SamplerFilter::LINEAR,
|
|
backend::SamplerAddressMode::REPEAT,
|
|
backend::SamplerAddressMode::REPEAT
|
|
};
|
|
sprite->getTexture()->setTexParameters(descriptor);
|
|
|
|
auto rotate = RotateBy::create(4, 360);
|
|
sprite->runAction(rotate);
|
|
auto scale = ScaleBy::create(2, 0.04f);
|
|
auto scaleBack = scale->reverse();
|
|
auto seq = Sequence::create(scale, scaleBack, nullptr);
|
|
sprite->runAction(seq);
|
|
}
|
|
|
|
std::string TextureGlRepeat::title() const
|
|
{
|
|
return "Texture GL_REPEAT";
|
|
}
|
|
|
|
TextureGlRepeat::~TextureGlRepeat()
|
|
{
|
|
Director::getInstance()->getTextureCache()->removeUnusedTextures();
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TextureSizeTest
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TextureSizeTest::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
Sprite *sprite = nullptr;
|
|
|
|
log("Loading 512x512 image...");
|
|
sprite = Sprite::create("Images/texture512x512.png");
|
|
if( sprite )
|
|
log("OK");
|
|
else
|
|
log("Error");
|
|
|
|
log("Loading 1024x1024 image...");
|
|
sprite = Sprite::create("Images/texture1024x1024.png");
|
|
if( sprite )
|
|
log("OK");
|
|
else
|
|
log("Error");
|
|
// @todo
|
|
// log("Loading 2048x2048 image...");
|
|
// sprite = Sprite::create("Images/texture2048x2048.png");
|
|
// if( sprite )
|
|
// log("OK");
|
|
// else
|
|
// log("Error");
|
|
//
|
|
// log("Loading 4096x4096 image...");
|
|
// sprite = Sprite::create("Images/texture4096x4096.png");
|
|
// if( sprite )
|
|
// log("OK");
|
|
// else
|
|
// log("Error");
|
|
}
|
|
|
|
std::string TextureSizeTest::title() const
|
|
{
|
|
return "Different Texture Sizes";
|
|
}
|
|
|
|
std::string TextureSizeTest::subtitle() const
|
|
{
|
|
return "512x512, 1024x1024. See the console.";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// TextureCache1
|
|
//
|
|
//------------------------------------------------------------------
|
|
void TextureCache1::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
Sprite *sprite;
|
|
|
|
sprite = Sprite::create("Images/grossinis_sister1.png");
|
|
sprite->setPosition(Vec2(s.width/5*1, s.height/2));
|
|
sprite->getTexture()->setAliasTexParameters();
|
|
sprite->setScale(2);
|
|
addChild(sprite);
|
|
|
|
Director::getInstance()->getTextureCache()->removeTexture(sprite->getTexture());
|
|
|
|
sprite = Sprite::create("Images/grossinis_sister1.png");
|
|
sprite->setPosition(Vec2(s.width/5*2, s.height/2));
|
|
sprite->getTexture()->setAntiAliasTexParameters();
|
|
sprite->setScale(2);
|
|
addChild(sprite);
|
|
|
|
// 2nd set of sprites
|
|
|
|
sprite = Sprite::create("Images/grossinis_sister2.png");
|
|
sprite->setPosition(Vec2(s.width/5*3, s.height/2));
|
|
sprite->getTexture()->setAliasTexParameters();
|
|
sprite->setScale(2);
|
|
addChild(sprite);
|
|
|
|
Director::getInstance()->getTextureCache()->removeTextureForKey("Images/grossinis_sister2.png");
|
|
|
|
sprite = Sprite::create("Images/grossinis_sister2.png");
|
|
sprite->setPosition(Vec2(s.width/5*4, s.height/2));
|
|
sprite->getTexture()->setAntiAliasTexParameters();
|
|
sprite->setScale(2);
|
|
addChild(sprite);
|
|
}
|
|
|
|
std::string TextureCache1::title() const
|
|
{
|
|
return "CCTextureCache: remove";
|
|
}
|
|
|
|
std::string TextureCache1::subtitle() const
|
|
{
|
|
return "4 images should appear: alias, antialias, alias, antialias";
|
|
}
|
|
|
|
// TextureDrawAtPoint
|
|
void TextureDrawAtPoint::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
|
|
_tex1 = Director::getInstance()->getTextureCache()->addImage("Images/grossinis_sister1.png");
|
|
_Tex2F = Director::getInstance()->getTextureCache()->addImage("Images/grossinis_sister2.png");
|
|
|
|
_tex1->retain();
|
|
_Tex2F->retain();
|
|
}
|
|
|
|
TextureDrawAtPoint::~TextureDrawAtPoint()
|
|
{
|
|
_tex1->release();
|
|
_Tex2F->release();
|
|
}
|
|
|
|
std::string TextureDrawAtPoint::title() const
|
|
{
|
|
return "CCTexture2D: drawAtPoint";
|
|
}
|
|
|
|
std::string TextureDrawAtPoint::subtitle() const
|
|
{
|
|
return "draws 2 textures using drawAtPoint";
|
|
}
|
|
|
|
void TextureDrawAtPoint::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|
{
|
|
TextureDemo::draw(renderer, transform, flags);
|
|
|
|
onDraw(transform, flags);
|
|
}
|
|
|
|
void TextureDrawAtPoint::onDraw(const Mat4 &transform, uint32_t flags)
|
|
{
|
|
Director* director = Director::getInstance();
|
|
CCASSERT(nullptr != director, "Director is null when setting matrix stack");
|
|
director->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
|
|
director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, transform);
|
|
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
_tex1->drawAtPoint(Vec2(s.width/2-50, s.height/2 - 50), _globalZOrder);
|
|
_Tex2F->drawAtPoint(Vec2(s.width/2+50, s.height/2 - 50), _globalZOrder);
|
|
|
|
director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
|
|
}
|
|
|
|
// TextureDrawInRect
|
|
|
|
void TextureDrawInRect::onEnter()
|
|
{
|
|
TextureDemo::onEnter();
|
|
_tex1 = Director::getInstance()->getTextureCache()->addImage("Images/grossinis_sister1.png");
|
|
_Tex2F = Director::getInstance()->getTextureCache()->addImage("Images/grossinis_sister2.png");
|
|
|
|
_tex1->retain();
|
|
_Tex2F->retain();
|
|
}
|
|
|
|
TextureDrawInRect::~TextureDrawInRect()
|
|
{
|
|
_tex1->release();
|
|
_Tex2F->release();
|
|
}
|
|
|
|
void TextureDrawInRect::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|
{
|
|
TextureDemo::draw(renderer, transform, flags);
|
|
onDraw(transform, flags);
|
|
}
|
|
|
|
void TextureDrawInRect::onDraw(const Mat4 &transform, uint32_t flags)
|
|
{
|
|
Director* director = Director::getInstance();
|
|
CCASSERT(nullptr != director, "Director is null when setting matrix stack");
|
|
director->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
|
|
director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, transform);
|
|
|
|
auto s = Director::getInstance()->getWinSize();
|
|
|
|
auto rect1 = Rect( s.width/2 - 80, 20, _tex1->getContentSize().width * 0.5f, _tex1->getContentSize().height *2 );
|
|
auto rect2 = Rect( s.width/2 + 80, s.height/2, _tex1->getContentSize().width * 2, _tex1->getContentSize().height * 0.5f );
|
|
|
|
_tex1->drawInRect(rect1, _globalZOrder);
|
|
_Tex2F->drawInRect(rect2, _globalZOrder);
|
|
|
|
director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
|
|
}
|
|
|
|
std::string TextureDrawInRect::title() const
|
|
{
|
|
return "CCTexture2D: drawInRect";
|
|
}
|
|
|
|
std::string TextureDrawInRect::subtitle() const
|
|
{
|
|
return "draws 2 textures using drawInRect";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
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// TextureMemoryAlloc
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//
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//------------------------------------------------------------------
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void TextureMemoryAlloc::onEnter()
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{
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TextureDemo::onEnter();
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_background = nullptr;
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MenuItemFont::setFontSize(24);
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auto item1 = MenuItemFont::create("PNG", CC_CALLBACK_1(TextureMemoryAlloc::updateImage, this));
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item1->setTag(0);
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auto item2 = MenuItemFont::create("RGBA8", CC_CALLBACK_1(TextureMemoryAlloc::updateImage, this));
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item2->setTag(1);
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auto item3 = MenuItemFont::create("RGB8", CC_CALLBACK_1(TextureMemoryAlloc::updateImage, this));
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item3->setTag(2);
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auto item4 = MenuItemFont::create("RGBA4", CC_CALLBACK_1(TextureMemoryAlloc::updateImage, this));
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item4->setTag(3);
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auto item5 = MenuItemFont::create("A8", CC_CALLBACK_1(TextureMemoryAlloc::updateImage, this));
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item5->setTag(4);
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auto menu = Menu::create(item1, item2, item3, item4, item5, nullptr);
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menu->alignItemsHorizontally();
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addChild(menu);
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auto warmup = MenuItemFont::create("warm up texture", CC_CALLBACK_1(TextureMemoryAlloc::changeBackgroundVisible, this));
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auto menu2 = Menu::create(warmup, nullptr);
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menu2->alignItemsHorizontally();
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addChild(menu2);
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auto s = Director::getInstance()->getWinSize();
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menu2->setPosition(Vec2(s.width/2, s.height/4));
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}
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void TextureMemoryAlloc::changeBackgroundVisible(cocos2d::Ref *sender)
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{
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if (_background)
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{
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_background->setVisible(true);
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}
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}
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void TextureMemoryAlloc::updateImage(cocos2d::Ref *sender)
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{
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if (_background)
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{
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_background->removeFromParentAndCleanup(true);
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}
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Director::getInstance()->getTextureCache()->removeUnusedTextures();
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int tag = ((Node*)sender)->getTag();
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std::string file;
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switch (tag)
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{
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case 0:
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file = "Images/test_image.png";
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break;
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case 1:
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file = "Images/test_image_rgba8888.pvr";
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break;
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case 2:
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file = "Images/test_image_rgb888.pvr";
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break;
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case 3:
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file = "Images/test_image_rgba4444.pvr";
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break;
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case 4:
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file = "Images/test_image_a8.pvr";
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break;
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}
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_background = Sprite::create(file.c_str());
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addChild(_background, -10);
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_background->setVisible(false);
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auto s = Director::getInstance()->getWinSize();
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_background->setPosition(Vec2(s.width/2, s.height/2));
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}
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std::string TextureMemoryAlloc::title() const
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{
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return "Texture memory";
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}
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std::string TextureMemoryAlloc::subtitle() const
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{
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return "Testing Texture Memory allocation. Use Instruments + VM Tracker";
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}
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// TexturePVRv3Premult
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TexturePVRv3Premult::TexturePVRv3Premult()
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{
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auto size = Director::getInstance()->getWinSize();
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auto background = LayerColor::create(Color4B(128,128,128,255), size.width, size.height);
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addChild(background, -1);
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// PVR premultiplied
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auto pvr1 = Sprite::create("Images/grossinis_sister1-testalpha_premult.pvr");
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addChild(pvr1, 0);
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pvr1->setPosition(Vec2(size.width/4*1, size.height/2));
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transformSprite(pvr1);
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// PVR non-premultiplied
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auto pvr2 = Sprite::create("Images/grossinis_sister1-testalpha_nopremult.pvr");
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addChild(pvr2, 0);
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pvr2->setPosition(Vec2(size.width/4*2, size.height/2));
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transformSprite(pvr2);
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// PNG
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Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::RGBA8);
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Director::getInstance()->getTextureCache()->removeTextureForKey("Images/grossinis_sister1-testalpha.png");
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auto png = Sprite::create("Images/grossinis_sister1-testalpha.png");
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addChild(png, 0);
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png->setPosition(Vec2(size.width/4*3, size.height/2));
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transformSprite(png);
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}
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std::string TexturePVRv3Premult::title() const
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{
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return "PVRv3 Premult Flag";
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}
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std::string TexturePVRv3Premult::subtitle() const
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{
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return "All images should look exactly the same";
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}
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void TexturePVRv3Premult::transformSprite(cocos2d::Sprite *sprite)
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{
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auto fade = FadeOut::create(2);
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auto dl = DelayTime::create(2);
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auto fadein = fade->reverse();
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auto seq = Sequence::create(fade, fadein, dl, nullptr);
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auto repeat = RepeatForever::create(seq);
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sprite->runAction(repeat);
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}
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//Implement of S3TC Dxt1
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TextureS3TCDxt1::TextureS3TCDxt1()
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{
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auto sprite = Sprite::create("Images/test_256x256_s3tc_dxt1_mipmaps.dds");
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//auto sprite = Sprite::create("Images/water_2_dxt1.dds");
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auto size = Director::getInstance()->getWinSize();
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sprite->setPosition(Vec2(size.width / 2, size.height / 2));
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addChild(sprite);
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}
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std::string TextureS3TCDxt1::title() const
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{
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return "S3TC texture test#1";
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}
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std::string TextureS3TCDxt1::subtitle() const
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{
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return "S3TC dxt1 decode,one bit for Alpha";
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}
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//Implement of S3TC Dxt3
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TextureS3TCDxt3::TextureS3TCDxt3()
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{
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auto sprite = Sprite::create("Images/test_256x256_s3tc_dxt3_mipmaps.dds");
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//auto sprite = Sprite::create("Images/water_2_dxt3.dds");
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auto size = Director::getInstance()->getWinSize();
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sprite->setPosition(Vec2(size.width / 2, size.height / 2));
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addChild(sprite);
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}
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std::string TextureS3TCDxt3::title() const
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{
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return "S3TC texture test#2";
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}
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std::string TextureS3TCDxt3::subtitle() const
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{
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return "S3TC dxt3 decode";
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}
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//Implement of S3TC Dxt5
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TextureS3TCDxt5::TextureS3TCDxt5()
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{
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auto sprite = Sprite::create("Images/test_256x256_s3tc_dxt5_mipmaps.dds");
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//auto sprite = Sprite::create("Images/water_2_dxt5.dds");
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auto size = Director::getInstance()->getWinSize();
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sprite->setPosition(Vec2(size.width / 2, size.height / 2));
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addChild(sprite);
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}
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std::string TextureS3TCDxt5::title() const
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{
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return "S3TC texture test#3";
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}
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std::string TextureS3TCDxt5::subtitle() const
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{
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return "S3TC dxt5 decode";
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}
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//Implement of S3TC with no mipmaps
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TextureS3TCWithNoMipmaps::TextureS3TCWithNoMipmaps()
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{
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auto sprite = Sprite::create("Images/test_512x512_s3tc_dxt5_with_no_mipmaps.dds");
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auto size = Director::getInstance()->getWinSize();
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sprite->setPosition(Vec2(size.width / 2, size.height / 2));
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addChild(sprite);
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}
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std::string TextureS3TCWithNoMipmaps::title() const
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{
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return "S3TC with no mipmaps";
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}
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//Implement of ATITC
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TextureATITCRGB::TextureATITCRGB()
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{
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auto sprite = Sprite::create("Images/test_256x256_ATC_RGB_mipmaps.ktx");
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auto size = Director::getInstance()->getWinSize();
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sprite->setPosition(Vec2(size.width / 2, size.height / 2));
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addChild(sprite);
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}
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std::string TextureATITCRGB::title() const
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{
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return "ATITC texture (*.ktx file) test#1";
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}
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std::string TextureATITCRGB::subtitle() const
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{
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return "ATITC RGB (no Alpha channel) compressed texture test";
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}
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TextureATITCExplicit::TextureATITCExplicit()
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{
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auto sprite = Sprite::create("Images/test_256x256_ATC_RGBA_Explicit_mipmaps.ktx");
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auto size = Director::getInstance()->getWinSize();
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sprite->setPosition(Vec2(size.width / 2, size.height / 2));
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addChild(sprite);
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}
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std::string TextureATITCExplicit::title() const
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{
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return "ATITC texture (*.ktx file) test#2";
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}
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std::string TextureATITCExplicit::subtitle() const
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{
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return "ATITC RGBA explicit Alpha compressed texture test";
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}
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TextureATITCInterpolated::TextureATITCInterpolated()
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{
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auto sprite = Sprite::create("Images/test_256x256_ATC_RGBA_Interpolated_mipmaps.ktx");
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auto size = Director::getInstance()->getWinSize();
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sprite->setPosition(Vec2(size.width / 2, size.height /2));
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addChild(sprite);
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}
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std::string TextureATITCInterpolated::title() const
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{
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return "ATITC texture (*.ktx file) test#3";
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}
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std::string TextureATITCInterpolated::subtitle() const
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{
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return "ATITC RGBA Interpolated Alpha compressed texture test";
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}
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static void addImageToDemo(TextureDemo& demo, float x, float y, const char* path, backend::PixelFormat format)
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{
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Texture2D::setDefaultAlphaPixelFormat(format);
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auto sprite = Sprite::create(path);
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sprite->setPosition(Vec2(x, y));
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demo.addChild(sprite, 0);
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//remove texture from texture manager
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Director::getInstance()->getTextureCache()->removeTexture(sprite->getTexture());
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}
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//TextureConvertRGB888
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void TextureConvertRGB888::onEnter()
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{
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TextureDemo::onEnter();
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auto s = Director::getInstance()->getWinSize();
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auto background = LayerColor::create(Color4B(255,0,0,255), s.width, s.height);
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addChild(background, -1);
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const char* img = "Images/test_image_rgb888.png";
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addImageToDemo(*this, 1*s.width/9, s.height/2+32, img, backend::PixelFormat::RGBA8);
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addImageToDemo(*this, 2*s.width/9, s.height/2-32, img, backend::PixelFormat::RGB8);
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addImageToDemo(*this, 3*s.width/9, s.height/2+32, img, backend::PixelFormat::RGB565);
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addImageToDemo(*this, 4*s.width/9, s.height/2-32, img, backend::PixelFormat::A8);
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addImageToDemo(*this, 5*s.width/9, s.height/2+32, img, backend::PixelFormat::L8);
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addImageToDemo(*this, 6*s.width/9, s.height/2-32, img, backend::PixelFormat::LA8);
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addImageToDemo(*this, 7*s.width/9, s.height/2+32, img, backend::PixelFormat::RGBA4);
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addImageToDemo(*this, 8*s.width/9, s.height/2-32, img, backend::PixelFormat::RGB5A1);
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// restore default
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Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::RGBA8);
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log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
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}
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std::string TextureConvertRGB888::title() const
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{
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return "RGB888 convert test";
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}
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std::string TextureConvertRGB888::subtitle() const
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{
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return "RGBA8888,RGB888,RGB565,A8,I8,AI88,RGBA4444,RGB5A1";
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}
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//TextureConvertRGBA8888
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void TextureConvertRGBA8888::onEnter()
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{
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TextureDemo::onEnter();
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auto s = Director::getInstance()->getWinSize();
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auto background = LayerColor::create(Color4B(255,0,0,255), s.width, s.height);
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addChild(background, -1);
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const char* img = "Images/test_image_rgba8888.png";
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addImageToDemo(*this, 1*s.width/9, s.height/2+32, img, backend::PixelFormat::RGBA8);
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addImageToDemo(*this, 2*s.width/9, s.height/2-32, img, backend::PixelFormat::RGB8);
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addImageToDemo(*this, 3*s.width/9, s.height/2+32, img, backend::PixelFormat::RGB565);
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addImageToDemo(*this, 4*s.width/9, s.height/2-32, img, backend::PixelFormat::A8);
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addImageToDemo(*this, 5*s.width/9, s.height/2+32, img, backend::PixelFormat::L8);
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addImageToDemo(*this, 6*s.width/9, s.height/2-32, img, backend::PixelFormat::LA8);
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addImageToDemo(*this, 7*s.width/9, s.height/2+32, img, backend::PixelFormat::RGBA4);
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addImageToDemo(*this, 8*s.width/9, s.height/2-32, img, backend::PixelFormat::RGB5A1);
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// restore default
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Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::RGBA8);
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log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
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}
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std::string TextureConvertRGBA8888::title() const
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{
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return "RGBA8888 convert test";
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}
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std::string TextureConvertRGBA8888::subtitle() const
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{
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return "RGBA8888,RGB888,RGB565,A8,I8,AI88,RGBA4444,RGB5A1";
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}
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//TextureConvertL8
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void TextureConvertL8::onEnter()
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{
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TextureDemo::onEnter();
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auto s = Director::getInstance()->getWinSize();
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auto background = LayerColor::create(Color4B(255,0,0,255), s.width, s.height);
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addChild(background, -1);
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const char* img = "Images/test_image_i8.png";
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addImageToDemo(*this, 1*s.width/9, s.height/2+32, img, backend::PixelFormat::RGBA8);
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addImageToDemo(*this, 2*s.width/9, s.height/2-32, img, backend::PixelFormat::RGB8);
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addImageToDemo(*this, 3*s.width/9, s.height/2+32, img, backend::PixelFormat::RGB565);
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addImageToDemo(*this, 4*s.width/9, s.height/2-32, img, backend::PixelFormat::A8);
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addImageToDemo(*this, 5*s.width/9, s.height/2+32, img, backend::PixelFormat::L8);
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addImageToDemo(*this, 6*s.width/9, s.height/2-32, img, backend::PixelFormat::LA8);
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addImageToDemo(*this, 7*s.width/9, s.height/2+32, img, backend::PixelFormat::RGBA4);
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addImageToDemo(*this, 8*s.width/9, s.height/2-32, img, backend::PixelFormat::RGB5A1);
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// restore default
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Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::RGBA8);
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log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
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}
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std::string TextureConvertL8::title() const
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{
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return "I8 convert test";
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}
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std::string TextureConvertL8::subtitle() const
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{
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return "RGBA8888,RGB888,RGB565,A8,I8,AI88,RGBA4444,RGB5A1";
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}
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//TextureConvertLA8
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void TextureConvertLA8::onEnter()
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{
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TextureDemo::onEnter();
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auto s = Director::getInstance()->getWinSize();
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auto background = LayerColor::create(Color4B(255,0,0,255), s.width, s.height);
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addChild(background, -1);
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const char* img = "Images/test_image_ai88.png";
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addImageToDemo(*this, 1*s.width/9, s.height/2+32, img, backend::PixelFormat::RGBA8);
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addImageToDemo(*this, 2*s.width/9, s.height/2-32, img, backend::PixelFormat::RGB8);
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addImageToDemo(*this, 3*s.width/9, s.height/2+32, img, backend::PixelFormat::RGB565);
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addImageToDemo(*this, 4*s.width/9, s.height/2-32, img, backend::PixelFormat::A8);
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addImageToDemo(*this, 5*s.width/9, s.height/2+32, img, backend::PixelFormat::L8);
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addImageToDemo(*this, 6*s.width/9, s.height/2-32, img, backend::PixelFormat::LA8);
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addImageToDemo(*this, 7*s.width/9, s.height/2+32, img, backend::PixelFormat::RGBA4);
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addImageToDemo(*this, 8*s.width/9, s.height/2-32, img, backend::PixelFormat::RGB5A1);
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// restore default
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Texture2D::setDefaultAlphaPixelFormat(backend::PixelFormat::RGBA8);
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log("%s\n", Director::getInstance()->getTextureCache()->getCachedTextureInfo().c_str());
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}
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std::string TextureConvertLA8::title() const
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{
|
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return "AI88 convert test";
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}
|
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std::string TextureConvertLA8::subtitle() const
|
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{
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return "RGBA8888,RGB888,RGB565,A8,I8,AI88,RGBA4444,RGB5A1";
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}
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