mirror of https://github.com/axmolengine/axmol.git
1326 lines
36 KiB
C++
1326 lines
36 KiB
C++
/**
|
|
Copyright 2013 BlackBerry Inc.
|
|
Copyright (c) 2015-2017 Chukong Technologies
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
you may not use this file except in compliance with the License.
|
|
You may obtain a copy of the License at
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
See the License for the specific language governing permissions and
|
|
limitations under the License.
|
|
|
|
Original file from GamePlay3D: http://gameplay3d.org
|
|
|
|
This file was modified to fit the cocos2d-x project
|
|
*/
|
|
|
|
#include "base/CCProperties.h"
|
|
|
|
#include <string.h>
|
|
|
|
#include "platform/CCPlatformMacros.h"
|
|
#include "platform/CCFileUtils.h"
|
|
#include "math/Vec2.h"
|
|
#include "math/Vec3.h"
|
|
#include "math/Vec4.h"
|
|
#include "math/Mat4.h"
|
|
#include "math/Quaternion.h"
|
|
#include "base/ccUTF8.h"
|
|
#include "base/CCData.h"
|
|
|
|
USING_NS_AX;
|
|
|
|
// Utility functions (shared with SceneLoader).
|
|
/** @script{ignore} */
|
|
void calculateNamespacePath(std::string_view urlString,
|
|
std::string& fileString,
|
|
std::vector<std::string>& namespacePath);
|
|
/** @script{ignore} */
|
|
Properties* getPropertiesFromNamespacePath(Properties* properties, const std::vector<std::string>& namespacePath);
|
|
|
|
Properties::Properties() : _dataIdx(nullptr), _data(nullptr), _variables(nullptr), _dirPath(nullptr), _parent(nullptr)
|
|
{
|
|
_properties.reserve(32);
|
|
}
|
|
|
|
Properties::Properties(const Properties& copy)
|
|
: _dataIdx(copy._dataIdx)
|
|
, _data(copy._data)
|
|
, _namespace(copy._namespace)
|
|
, _id(copy._id)
|
|
, _parentID(copy._parentID)
|
|
, _properties(copy._properties)
|
|
, _variables(nullptr)
|
|
, _dirPath(nullptr)
|
|
, _parent(copy._parent)
|
|
|
|
{
|
|
setDirectoryPath(copy._dirPath);
|
|
|
|
for (const auto space : copy._namespaces)
|
|
{
|
|
_namespaces.emplace_back(new Properties(*space));
|
|
}
|
|
rewind();
|
|
}
|
|
|
|
Properties::Properties(Data* data, ssize_t* dataIdx)
|
|
: _dataIdx(dataIdx), _data(data), _variables(NULL), _dirPath(NULL), _parent(NULL)
|
|
{
|
|
readProperties();
|
|
rewind();
|
|
}
|
|
|
|
Properties::Properties(Data* data,
|
|
ssize_t* dataIdx,
|
|
std::string_view name,
|
|
const char* id,
|
|
const char* parentID,
|
|
Properties* parent)
|
|
: _dataIdx(dataIdx), _data(data), _namespace(name), _variables(NULL), _dirPath(NULL), _parent(parent)
|
|
{
|
|
if (id)
|
|
{
|
|
_id = id;
|
|
}
|
|
if (parentID)
|
|
{
|
|
_parentID = parentID;
|
|
}
|
|
readProperties();
|
|
rewind();
|
|
}
|
|
|
|
Properties* Properties::createNonRefCounted(std::string_view url)
|
|
{
|
|
if (url.empty())
|
|
{
|
|
AXLOGERROR("Attempting to create a Properties object from an empty URL!");
|
|
return nullptr;
|
|
}
|
|
|
|
// Calculate the file and full namespace path from the specified url.
|
|
auto& urlString = url;
|
|
std::string fileString;
|
|
std::vector<std::string> namespacePath;
|
|
calculateNamespacePath(urlString, fileString, namespacePath);
|
|
|
|
// data will be released automatically when 'data' goes out of scope
|
|
// so we pass data as weak pointer
|
|
auto data = FileUtils::getInstance()->getDataFromFile(fileString);
|
|
ssize_t dataIdx = 0;
|
|
Properties* properties = new Properties(&data, &dataIdx);
|
|
properties->resolveInheritance();
|
|
|
|
// Get the specified properties object.
|
|
Properties* p = getPropertiesFromNamespacePath(properties, namespacePath);
|
|
if (!p)
|
|
{
|
|
AXLOGWARN("Failed to load properties from url '%s'.", url.data());
|
|
AX_SAFE_DELETE(properties);
|
|
return nullptr;
|
|
}
|
|
|
|
// If the loaded properties object is not the root namespace,
|
|
// then we have to clone it and delete the root namespace
|
|
// so that we don't leak memory.
|
|
if (p != properties)
|
|
{
|
|
p = p->clone();
|
|
AX_SAFE_DELETE(properties);
|
|
}
|
|
// XXX
|
|
// p->setDirectoryPath(FileSystem::getDirectoryName(fileString));
|
|
p->setDirectoryPath("");
|
|
return p;
|
|
}
|
|
|
|
static bool isVariable(const char* str, char* outName, size_t outSize)
|
|
{
|
|
size_t len = strlen(str);
|
|
if (len > 3 && str[0] == '$' && str[1] == '{' && str[len - 1] == '}')
|
|
{
|
|
size_t size = len - 3;
|
|
if (size > (outSize - 1))
|
|
size = outSize - 1;
|
|
strncpy(outName, str + 2, len - 3);
|
|
outName[len - 3] = 0;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Properties::readProperties()
|
|
{
|
|
AXASSERT(_data->getSize() > 0, "Invalid data");
|
|
|
|
char line[2048];
|
|
char variable[256];
|
|
int c;
|
|
char* name;
|
|
char* value;
|
|
char* parentID;
|
|
char* rc;
|
|
char* rcc;
|
|
char* rccc;
|
|
bool comment = false;
|
|
|
|
while (true)
|
|
{
|
|
// Skip whitespace at the start of lines
|
|
skipWhiteSpace();
|
|
|
|
// Stop when we have reached the end of the file.
|
|
if (eof())
|
|
break;
|
|
|
|
// Read the next line.
|
|
rc = readLine(line, 2048);
|
|
if (rc == NULL)
|
|
{
|
|
AXLOGERROR("Error reading line from file.");
|
|
return;
|
|
}
|
|
|
|
// Ignore comments
|
|
if (comment)
|
|
{
|
|
// Check for end of multi-line comment at either start or end of line
|
|
if (strncmp(line, "*/", 2) == 0)
|
|
comment = false;
|
|
else
|
|
{
|
|
trimWhiteSpace(line);
|
|
const auto len = strlen(line);
|
|
if (len >= 2 && strncmp(line + (len - 2), "*/", 2) == 0)
|
|
comment = false;
|
|
}
|
|
}
|
|
else if (strncmp(line, "/*", 2) == 0)
|
|
{
|
|
// Start of multi-line comment (must be at start of line)
|
|
comment = true;
|
|
}
|
|
else if (strncmp(line, "//", 2) != 0)
|
|
{
|
|
// If an '=' appears on this line, parse it as a name/value pair.
|
|
// Note: strchr() has to be called before strtok(), or a backup of line has to be kept.
|
|
rc = strchr(line, '=');
|
|
if (rc != NULL)
|
|
{
|
|
// First token should be the property name.
|
|
name = strtok(line, "=");
|
|
if (name == NULL)
|
|
{
|
|
AXLOGERROR("Error parsing properties file: attribute without name.");
|
|
return;
|
|
}
|
|
|
|
// Remove white-space from name.
|
|
name = trimWhiteSpace(name);
|
|
|
|
// Scan for next token, the property's value.
|
|
value = strtok(NULL, "");
|
|
if (value == NULL)
|
|
{
|
|
AXLOGERROR("Error parsing properties file: attribute with name ('%s') but no value.", name);
|
|
return;
|
|
}
|
|
|
|
// Remove white-space from value.
|
|
value = trimWhiteSpace(value);
|
|
|
|
// Is this a variable assignment?
|
|
if (isVariable(name, variable, 256))
|
|
{
|
|
setVariable(variable, value);
|
|
}
|
|
else
|
|
{
|
|
// Normal name/value pair
|
|
_properties.emplace_back(Property(name, value));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
parentID = NULL;
|
|
|
|
// Get the last character on the line (ignoring whitespace).
|
|
const char* lineEnd = trimWhiteSpace(line) + (strlen(trimWhiteSpace(line)) - 1);
|
|
|
|
// This line might begin or end a namespace,
|
|
// or it might be a key/value pair without '='.
|
|
|
|
// Check for '{' on same line.
|
|
rc = strchr(line, '{');
|
|
|
|
// Check for inheritance: ':'
|
|
rcc = strchr(line, ':');
|
|
|
|
// Check for '}' on same line.
|
|
rccc = strchr(line, '}');
|
|
|
|
// Get the name of the namespace.
|
|
name = strtok(line, " \t\n{");
|
|
name = trimWhiteSpace(name);
|
|
if (name == NULL)
|
|
{
|
|
AXLOGERROR("Error parsing properties file: failed to determine a valid token for line '%s'.", line);
|
|
return;
|
|
}
|
|
else if (name[0] == '}')
|
|
{
|
|
// End of namespace.
|
|
return;
|
|
}
|
|
|
|
// Get its ID if it has one.
|
|
value = strtok(NULL, ":{");
|
|
value = trimWhiteSpace(value);
|
|
|
|
// Get its parent ID if it has one.
|
|
if (rcc != NULL)
|
|
{
|
|
parentID = strtok(NULL, "{");
|
|
parentID = trimWhiteSpace(parentID);
|
|
}
|
|
|
|
if (value != NULL && value[0] == '{')
|
|
{
|
|
// If the namespace ends on this line, seek back to right before the '}' character.
|
|
if (rccc && rccc == lineEnd)
|
|
{
|
|
if (seekFromCurrent(-1) == false)
|
|
{
|
|
AXLOGERROR("Failed to seek back to before a '}' character in properties file.");
|
|
return;
|
|
}
|
|
while (readChar() != '}')
|
|
{
|
|
if (seekFromCurrent(-2) == false)
|
|
{
|
|
AXLOGERROR("Failed to seek back to before a '}' character in properties file.");
|
|
return;
|
|
}
|
|
}
|
|
if (seekFromCurrent(-1) == false)
|
|
{
|
|
AXLOGERROR("Failed to seek back to before a '}' character in properties file.");
|
|
return;
|
|
}
|
|
}
|
|
|
|
// New namespace without an ID.
|
|
Properties* space = new Properties(_data, _dataIdx, name, NULL, parentID, this);
|
|
_namespaces.emplace_back(space);
|
|
|
|
// If the namespace ends on this line, seek to right after the '}' character.
|
|
if (rccc && rccc == lineEnd)
|
|
{
|
|
if (seekFromCurrent(1) == false)
|
|
{
|
|
AXLOGERROR("Failed to seek to immediately after a '}' character in properties file.");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// If '{' appears on the same line.
|
|
if (rc != NULL)
|
|
{
|
|
// If the namespace ends on this line, seek back to right before the '}' character.
|
|
if (rccc && rccc == lineEnd)
|
|
{
|
|
if (seekFromCurrent(-1) == false)
|
|
{
|
|
AXLOGERROR("Failed to seek back to before a '}' character in properties file.");
|
|
return;
|
|
}
|
|
while (readChar() != '}')
|
|
{
|
|
if (seekFromCurrent(-2) == false)
|
|
{
|
|
AXLOGERROR("Failed to seek back to before a '}' character in properties file.");
|
|
return;
|
|
}
|
|
}
|
|
if (seekFromCurrent(-1) == false)
|
|
{
|
|
AXLOGERROR("Failed to seek back to before a '}' character in properties file.");
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Create new namespace.
|
|
Properties* space = new Properties(_data, _dataIdx, name, value, parentID, this);
|
|
_namespaces.emplace_back(space);
|
|
|
|
// If the namespace ends on this line, seek to right after the '}' character.
|
|
if (rccc && rccc == lineEnd)
|
|
{
|
|
if (seekFromCurrent(1) == false)
|
|
{
|
|
AXLOGERROR("Failed to seek to immediately after a '}' character in properties file.");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Find out if the next line starts with "{"
|
|
skipWhiteSpace();
|
|
c = readChar();
|
|
if (c == '{')
|
|
{
|
|
// Create new namespace.
|
|
Properties* space = new Properties(_data, _dataIdx, name, value, parentID, this);
|
|
_namespaces.emplace_back(space);
|
|
}
|
|
else
|
|
{
|
|
// Back up from fgetc()
|
|
if (seekFromCurrent(-1) == false)
|
|
AXLOGERROR(
|
|
"Failed to seek backwards a single character after testing if the next line starts "
|
|
"with '{'.");
|
|
|
|
// Store "name value" as a name/value pair, or even just "name".
|
|
if (value != NULL)
|
|
{
|
|
_properties.emplace_back(Property(name, value));
|
|
}
|
|
else
|
|
{
|
|
_properties.emplace_back(Property(name, ""));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Properties::~Properties()
|
|
{
|
|
AX_SAFE_DELETE(_dirPath);
|
|
for (size_t i = 0, count = _namespaces.size(); i < count; ++i)
|
|
{
|
|
AX_SAFE_DELETE(_namespaces[i]);
|
|
}
|
|
|
|
AX_SAFE_DELETE(_variables);
|
|
}
|
|
|
|
//
|
|
// Stream simulation
|
|
//
|
|
signed char Properties::readChar()
|
|
{
|
|
if (eof())
|
|
return EOF;
|
|
return _data->_bytes[(*_dataIdx)++];
|
|
}
|
|
|
|
char* Properties::readLine(char* output, int num)
|
|
{
|
|
if (eof())
|
|
return nullptr;
|
|
|
|
// little optimization: avoid unneeded dereferences
|
|
const ssize_t dataIdx = *_dataIdx;
|
|
int i;
|
|
|
|
for (i = 0; i < num && dataIdx + i < _data->_size; i++)
|
|
{
|
|
auto c = _data->_bytes[dataIdx + i];
|
|
if (c == '\n')
|
|
break;
|
|
output[i] = c;
|
|
}
|
|
|
|
output[i] = '\0';
|
|
|
|
// restore value
|
|
*_dataIdx = dataIdx + i;
|
|
|
|
return output;
|
|
}
|
|
|
|
bool Properties::seekFromCurrent(int offset)
|
|
{
|
|
(*_dataIdx) += offset;
|
|
|
|
return (!eof() && *_dataIdx >= 0);
|
|
}
|
|
|
|
bool Properties::eof()
|
|
{
|
|
return (*_dataIdx >= _data->_size);
|
|
}
|
|
|
|
void Properties::skipWhiteSpace()
|
|
{
|
|
signed char c;
|
|
do
|
|
{
|
|
c = readChar();
|
|
} while (isspace(c) && c != EOF);
|
|
|
|
// If we are not at the end of the file, then since we found a
|
|
// non-whitespace character, we put the cursor back in front of it.
|
|
if (c != EOF)
|
|
{
|
|
if (seekFromCurrent(-1) == false)
|
|
{
|
|
AXLOGERROR("Failed to seek backwards one character after skipping whitespace.");
|
|
}
|
|
}
|
|
}
|
|
|
|
char* Properties::trimWhiteSpace(char* str)
|
|
{
|
|
if (str == NULL)
|
|
{
|
|
return str;
|
|
}
|
|
|
|
// Trim leading space.
|
|
while (*str != '\0' && isspace(*str))
|
|
str++;
|
|
|
|
// All spaces?
|
|
if (*str == 0)
|
|
{
|
|
return str;
|
|
}
|
|
|
|
// Trim trailing space.
|
|
char* end = str + strlen(str) - 1;
|
|
while (end > str && isspace(*end))
|
|
end--;
|
|
|
|
// Write new null terminator.
|
|
*(end + 1) = 0;
|
|
|
|
return str;
|
|
}
|
|
|
|
void Properties::resolveInheritance(const char* id)
|
|
{
|
|
// Namespaces can be defined like so:
|
|
// "name id : parentID { }"
|
|
// This method merges data from the parent namespace into the child.
|
|
|
|
// Get a top-level namespace.
|
|
Properties* derived;
|
|
if (id)
|
|
{
|
|
derived = getNamespace(id);
|
|
}
|
|
else
|
|
{
|
|
derived = getNextNamespace();
|
|
}
|
|
while (derived)
|
|
{
|
|
// If the namespace has a parent ID, find the parent.
|
|
if (!derived->_parentID.empty())
|
|
{
|
|
Properties* parent = getNamespace(derived->_parentID.c_str());
|
|
if (parent)
|
|
{
|
|
resolveInheritance(parent->getId());
|
|
|
|
// Copy the child.
|
|
Properties* overrides = new Properties(*derived);
|
|
|
|
// Delete the child's data.
|
|
for (size_t i = 0, count = derived->_namespaces.size(); i < count; i++)
|
|
{
|
|
AX_SAFE_DELETE(derived->_namespaces[i]);
|
|
}
|
|
|
|
// Copy data from the parent into the child.
|
|
derived->_properties = parent->_properties;
|
|
derived->_namespaces = std::vector<Properties*>();
|
|
std::vector<Properties*>::const_iterator itt;
|
|
for (const auto space : parent->_namespaces)
|
|
{
|
|
derived->_namespaces.emplace_back(new Properties(*space));
|
|
}
|
|
derived->rewind();
|
|
|
|
// Take the original copy of the child and override the data copied from the parent.
|
|
derived->mergeWith(overrides);
|
|
|
|
// Delete the child copy.
|
|
AX_SAFE_DELETE(overrides);
|
|
}
|
|
}
|
|
|
|
// Resolve inheritance within this namespace.
|
|
derived->resolveInheritance();
|
|
|
|
// Get the next top-level namespace and check again.
|
|
if (!id)
|
|
{
|
|
derived = getNextNamespace();
|
|
}
|
|
else
|
|
{
|
|
derived = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Properties::mergeWith(Properties* overrides)
|
|
{
|
|
AXASSERT(overrides, "Invalid overrides");
|
|
|
|
// Overwrite or add each property found in child.
|
|
overrides->rewind();
|
|
const char* name = overrides->getNextProperty();
|
|
while (name)
|
|
{
|
|
this->setString(name, overrides->getString());
|
|
name = overrides->getNextProperty();
|
|
}
|
|
this->_propertiesItr = this->_properties.end();
|
|
|
|
// Merge all common nested namespaces, add new ones.
|
|
Properties* overridesNamespace = overrides->getNextNamespace();
|
|
while (overridesNamespace)
|
|
{
|
|
bool merged = false;
|
|
|
|
rewind();
|
|
Properties* derivedNamespace = getNextNamespace();
|
|
while (derivedNamespace)
|
|
{
|
|
if (strcmp(derivedNamespace->getNamespace(), overridesNamespace->getNamespace()) == 0 &&
|
|
strcmp(derivedNamespace->getId(), overridesNamespace->getId()) == 0)
|
|
{
|
|
derivedNamespace->mergeWith(overridesNamespace);
|
|
merged = true;
|
|
}
|
|
|
|
derivedNamespace = getNextNamespace();
|
|
}
|
|
|
|
if (!merged)
|
|
{
|
|
// Add this new namespace.
|
|
Properties* newNamespace = new Properties(*overridesNamespace);
|
|
|
|
this->_namespaces.emplace_back(newNamespace);
|
|
this->_namespacesItr = this->_namespaces.end();
|
|
}
|
|
|
|
overridesNamespace = overrides->getNextNamespace();
|
|
}
|
|
}
|
|
|
|
const char* Properties::getNextProperty()
|
|
{
|
|
if (_propertiesItr == _properties.end())
|
|
{
|
|
// Restart from the beginning
|
|
_propertiesItr = _properties.begin();
|
|
}
|
|
else
|
|
{
|
|
// Move to the next property
|
|
++_propertiesItr;
|
|
}
|
|
|
|
return _propertiesItr == _properties.end() ? NULL : _propertiesItr->name.c_str();
|
|
}
|
|
|
|
Properties* Properties::getNextNamespace()
|
|
{
|
|
if (_namespacesItr == _namespaces.end())
|
|
{
|
|
// Restart from the beginning
|
|
_namespacesItr = _namespaces.begin();
|
|
}
|
|
else
|
|
{
|
|
++_namespacesItr;
|
|
}
|
|
|
|
if (_namespacesItr != _namespaces.end())
|
|
{
|
|
Properties* ns = *_namespacesItr;
|
|
return ns;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void Properties::rewind()
|
|
{
|
|
_propertiesItr = _properties.end();
|
|
_namespacesItr = _namespaces.end();
|
|
}
|
|
|
|
Properties* Properties::getNamespace(const char* id, bool searchNames, bool recurse) const
|
|
{
|
|
AXASSERT(id, "invalid id");
|
|
|
|
for (const auto& it : _namespaces)
|
|
{
|
|
Properties* p = it;
|
|
if (strcmp(searchNames ? p->_namespace.c_str() : p->_id.c_str(), id) == 0)
|
|
return p;
|
|
|
|
if (recurse)
|
|
{
|
|
// Search recursively.
|
|
p = p->getNamespace(id, searchNames, true);
|
|
if (p)
|
|
return p;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
const char* Properties::getNamespace() const
|
|
{
|
|
return _namespace.c_str();
|
|
}
|
|
|
|
const char* Properties::getId() const
|
|
{
|
|
return _id.c_str();
|
|
}
|
|
|
|
bool Properties::exists(const char* name) const
|
|
{
|
|
if (name == NULL)
|
|
return false;
|
|
|
|
for (const auto& itr : _properties)
|
|
{
|
|
if (itr.name == name)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool isStringNumeric(const char* str)
|
|
{
|
|
AXASSERT(str, "invalid str");
|
|
|
|
// The first character may be '-'
|
|
if (*str == '-')
|
|
str++;
|
|
|
|
// The first character after the sign must be a digit
|
|
if (!isdigit(*str))
|
|
return false;
|
|
str++;
|
|
|
|
// All remaining characters must be digits, with a single decimal (.) permitted
|
|
unsigned int decimalCount = 0;
|
|
while (*str)
|
|
{
|
|
if (!isdigit(*str))
|
|
{
|
|
if (*str == '.' && decimalCount == 0)
|
|
{
|
|
// Max of 1 decimal allowed
|
|
decimalCount++;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
str++;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
Properties::Type Properties::getType(const char* name) const
|
|
{
|
|
const char* value = getString(name);
|
|
if (!value)
|
|
{
|
|
return Properties::NONE;
|
|
}
|
|
|
|
// Parse the value to determine the format
|
|
unsigned int commaCount = 0;
|
|
char* valuePtr = const_cast<char*>(value);
|
|
while ((valuePtr = strchr(valuePtr, ',')))
|
|
{
|
|
valuePtr++;
|
|
commaCount++;
|
|
}
|
|
|
|
switch (commaCount)
|
|
{
|
|
case 0:
|
|
return isStringNumeric(value) ? Properties::NUMBER : Properties::STRING;
|
|
case 1:
|
|
return Properties::VECTOR2;
|
|
case 2:
|
|
return Properties::VECTOR3;
|
|
case 3:
|
|
return Properties::VECTOR4;
|
|
case 15:
|
|
return Properties::MATRIX;
|
|
default:
|
|
return Properties::STRING;
|
|
}
|
|
}
|
|
|
|
const char* Properties::getString(const char* name, const char* defaultValue) const
|
|
{
|
|
char variable[256];
|
|
const char* value = NULL;
|
|
|
|
if (name)
|
|
{
|
|
// If 'name' is a variable, return the variable value
|
|
if (isVariable(name, variable, 256))
|
|
{
|
|
return getVariable(variable, defaultValue);
|
|
}
|
|
|
|
for (const auto& itr : _properties)
|
|
{
|
|
if (itr.name == name)
|
|
{
|
|
value = itr.value.c_str();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// No name provided - get the value at the current iterator position
|
|
if (_propertiesItr != _properties.end())
|
|
{
|
|
value = _propertiesItr->value.c_str();
|
|
}
|
|
}
|
|
|
|
if (value)
|
|
{
|
|
// If the value references a variable, return the variable value
|
|
if (isVariable(value, variable, 256))
|
|
return getVariable(variable, defaultValue);
|
|
|
|
return value;
|
|
}
|
|
|
|
return defaultValue;
|
|
}
|
|
|
|
bool Properties::setString(const char* name, const char* value)
|
|
{
|
|
if (name)
|
|
{
|
|
for (auto&& itr : _properties)
|
|
{
|
|
if (itr.name == name)
|
|
{
|
|
// Update the first property that matches this name
|
|
itr.value = value ? value : "";
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// There is no property with this name, so add one
|
|
_properties.emplace_back(Property(name, value ? value : ""));
|
|
}
|
|
else
|
|
{
|
|
// If there's a current property, set its value
|
|
if (_propertiesItr == _properties.end())
|
|
return false;
|
|
|
|
_propertiesItr->value = value ? value : "";
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Properties::getBool(const char* name, bool defaultValue) const
|
|
{
|
|
const char* valueString = getString(name);
|
|
if (valueString)
|
|
{
|
|
return (strcmp(valueString, "true") == 0);
|
|
}
|
|
|
|
return defaultValue;
|
|
}
|
|
|
|
int Properties::getInt(const char* name) const
|
|
{
|
|
const char* valueString = getString(name);
|
|
if (valueString)
|
|
{
|
|
int value;
|
|
int scanned;
|
|
scanned = sscanf(valueString, "%d", &value);
|
|
if (scanned != 1)
|
|
{
|
|
AXLOGERROR("Error attempting to parse property '%s' as an integer.", name);
|
|
return 0;
|
|
}
|
|
return value;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
float Properties::getFloat(const char* name) const
|
|
{
|
|
const char* valueString = getString(name);
|
|
if (valueString)
|
|
{
|
|
float value;
|
|
int scanned;
|
|
scanned = sscanf(valueString, "%f", &value);
|
|
if (scanned != 1)
|
|
{
|
|
AXLOGERROR("Error attempting to parse property '%s' as a float.", name);
|
|
return 0.0f;
|
|
}
|
|
return value;
|
|
}
|
|
|
|
return 0.0f;
|
|
}
|
|
|
|
bool Properties::getMat4(const char* name, Mat4* out) const
|
|
{
|
|
AXASSERT(out, "Invalid out");
|
|
|
|
const char* valueString = getString(name);
|
|
if (valueString)
|
|
{
|
|
float m[16];
|
|
int scanned;
|
|
scanned = sscanf(valueString, "%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f", &m[0], &m[1], &m[2], &m[3],
|
|
&m[4], &m[5], &m[6], &m[7], &m[8], &m[9], &m[10], &m[11], &m[12], &m[13], &m[14], &m[15]);
|
|
|
|
if (scanned != 16)
|
|
{
|
|
AXLOGERROR("Error attempting to parse property '%s' as a matrix.", name);
|
|
out->setIdentity();
|
|
return false;
|
|
}
|
|
|
|
out->set(m);
|
|
return true;
|
|
}
|
|
|
|
out->setIdentity();
|
|
return false;
|
|
}
|
|
|
|
bool Properties::getVec2(const char* name, Vec2* out) const
|
|
{
|
|
return parseVec2(getString(name), out);
|
|
}
|
|
|
|
bool Properties::getVec3(const char* name, Vec3* out) const
|
|
{
|
|
return parseVec3(getString(name), out);
|
|
}
|
|
|
|
bool Properties::getVec4(const char* name, Vec4* out) const
|
|
{
|
|
return parseVec4(getString(name), out);
|
|
}
|
|
|
|
bool Properties::getQuaternionFromAxisAngle(const char* name, Quaternion* out) const
|
|
{
|
|
return parseAxisAngle(getString(name), out);
|
|
}
|
|
|
|
bool Properties::getColor(const char* name, Vec3* out) const
|
|
{
|
|
return parseColor(getString(name), out);
|
|
}
|
|
|
|
bool Properties::getColor(const char* name, Vec4* out) const
|
|
{
|
|
return parseColor(getString(name), out);
|
|
}
|
|
|
|
bool Properties::getPath(const char* name, std::string* path) const
|
|
{
|
|
AXASSERT(name && path, "Invalid name or path");
|
|
const char* valueString = getString(name);
|
|
if (valueString)
|
|
{
|
|
if (FileUtils::getInstance()->isFileExist(valueString))
|
|
{
|
|
path->assign(valueString);
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
const Properties* prop = this;
|
|
while (prop != NULL)
|
|
{
|
|
// Search for the file path relative to the bundle file
|
|
const std::string* dirPath = prop->_dirPath;
|
|
if (dirPath != NULL && !dirPath->empty())
|
|
{
|
|
std::string relativePath = *dirPath;
|
|
relativePath.append(valueString);
|
|
if (FileUtils::getInstance()->isFileExist(relativePath))
|
|
{
|
|
path->assign(relativePath);
|
|
return true;
|
|
}
|
|
}
|
|
prop = prop->_parent;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
const char* Properties::getVariable(const char* name, const char* defaultValue) const
|
|
{
|
|
if (name == NULL)
|
|
return defaultValue;
|
|
|
|
// Search for variable in this Properties object
|
|
if (_variables)
|
|
{
|
|
for (size_t i = 0, count = _variables->size(); i < count; ++i)
|
|
{
|
|
Property& prop = (*_variables)[i];
|
|
if (prop.name == name)
|
|
return prop.value.c_str();
|
|
}
|
|
}
|
|
|
|
// Search for variable in parent Properties
|
|
return _parent ? _parent->getVariable(name, defaultValue) : defaultValue;
|
|
}
|
|
|
|
void Properties::setVariable(const char* name, const char* value)
|
|
{
|
|
AXASSERT(name, "Invalid name");
|
|
|
|
Property* prop = NULL;
|
|
|
|
// Search for variable in this Properties object and parents
|
|
Properties* current = const_cast<Properties*>(this);
|
|
while (current)
|
|
{
|
|
if (current->_variables)
|
|
{
|
|
for (size_t i = 0, count = current->_variables->size(); i < count; ++i)
|
|
{
|
|
Property* p = &(*current->_variables)[i];
|
|
if (p->name == name)
|
|
{
|
|
prop = p;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
current = current->_parent;
|
|
}
|
|
|
|
if (prop)
|
|
{
|
|
// Found an existing property, set it
|
|
prop->value = value ? value : "";
|
|
}
|
|
else
|
|
{
|
|
// Add a new variable with this name
|
|
if (!_variables)
|
|
_variables = new std::vector<Property>();
|
|
_variables->emplace_back(Property(name, value ? value : ""));
|
|
}
|
|
}
|
|
|
|
Properties* Properties::clone()
|
|
{
|
|
Properties* p = new Properties();
|
|
|
|
p->_namespace = _namespace;
|
|
p->_id = _id;
|
|
p->_parentID = _parentID;
|
|
p->_properties = _properties;
|
|
p->_propertiesItr = p->_properties.end();
|
|
p->setDirectoryPath(_dirPath);
|
|
|
|
for (size_t i = 0, count = _namespaces.size(); i < count; i++)
|
|
{
|
|
AXASSERT(_namespaces[i], "Invalid namespace");
|
|
Properties* child = _namespaces[i]->clone();
|
|
p->_namespaces.emplace_back(child);
|
|
child->_parent = p;
|
|
}
|
|
p->_namespacesItr = p->_namespaces.end();
|
|
|
|
return p;
|
|
}
|
|
|
|
void Properties::setDirectoryPath(const std::string* path)
|
|
{
|
|
if (path)
|
|
{
|
|
setDirectoryPath(*path);
|
|
}
|
|
else
|
|
{
|
|
AX_SAFE_DELETE(_dirPath);
|
|
}
|
|
}
|
|
|
|
void Properties::setDirectoryPath(std::string_view path)
|
|
{
|
|
if (_dirPath == NULL)
|
|
{
|
|
_dirPath = new std::string(path);
|
|
}
|
|
else
|
|
{
|
|
_dirPath->assign(path);
|
|
}
|
|
}
|
|
|
|
void calculateNamespacePath(std::string_view urlString,
|
|
std::string& fileString,
|
|
std::vector<std::string>& namespacePath)
|
|
{
|
|
// If the url references a specific namespace within the file,
|
|
// calculate the full namespace path to the final namespace.
|
|
size_t loc = urlString.rfind('#');
|
|
if (loc != std::string::npos)
|
|
{
|
|
fileString = urlString.substr(0, loc);
|
|
auto namespacePathString = urlString.substr(loc + 1);
|
|
while ((loc = namespacePathString.find('/')) != std::string::npos)
|
|
{
|
|
namespacePath.emplace_back(std::string{namespacePathString.substr(0, loc)});
|
|
namespacePathString = namespacePathString.substr(loc + 1);
|
|
}
|
|
namespacePath.emplace_back(std::string{namespacePathString});
|
|
}
|
|
else
|
|
{
|
|
fileString = urlString;
|
|
}
|
|
}
|
|
|
|
Properties* getPropertiesFromNamespacePath(Properties* properties, const std::vector<std::string>& namespacePath)
|
|
{
|
|
// If the url references a specific namespace within the file,
|
|
// return the specified namespace or notify the user if it cannot be found.
|
|
if (!namespacePath.empty())
|
|
{
|
|
size_t size = namespacePath.size();
|
|
properties->rewind();
|
|
Properties* iter = properties->getNextNamespace();
|
|
for (size_t i = 0; i < size;)
|
|
{
|
|
while (true)
|
|
{
|
|
if (iter == NULL)
|
|
{
|
|
AXLOGWARN("Failed to load properties object from url.");
|
|
return nullptr;
|
|
}
|
|
|
|
if (strcmp(iter->getId(), namespacePath[i].c_str()) == 0)
|
|
{
|
|
if (i != size - 1)
|
|
{
|
|
properties = iter->getNextNamespace();
|
|
iter = properties;
|
|
}
|
|
else
|
|
properties = iter;
|
|
|
|
i++;
|
|
break;
|
|
}
|
|
|
|
iter = properties->getNextNamespace();
|
|
}
|
|
}
|
|
|
|
return properties;
|
|
}
|
|
else
|
|
return properties;
|
|
}
|
|
|
|
bool Properties::parseVec2(const char* str, Vec2* out)
|
|
{
|
|
if (str)
|
|
{
|
|
float x, y;
|
|
if (sscanf(str, "%f,%f", &x, &y) == 2)
|
|
{
|
|
if (out)
|
|
out->set(x, y);
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
AXLOGWARN("Error attempting to parse property as a two-dimensional vector: %s", str);
|
|
}
|
|
}
|
|
|
|
if (out)
|
|
out->set(0.0f, 0.0f);
|
|
return false;
|
|
}
|
|
|
|
bool Properties::parseVec3(const char* str, Vec3* out)
|
|
{
|
|
if (str)
|
|
{
|
|
float x, y, z;
|
|
if (sscanf(str, "%f,%f,%f", &x, &y, &z) == 3)
|
|
{
|
|
if (out)
|
|
out->set(x, y, z);
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
AXLOGWARN("Error attempting to parse property as a three-dimensional vector: %s", str);
|
|
}
|
|
}
|
|
|
|
if (out)
|
|
out->set(0.0f, 0.0f, 0.0f);
|
|
return false;
|
|
}
|
|
|
|
bool Properties::parseVec4(const char* str, Vec4* out)
|
|
{
|
|
if (str)
|
|
{
|
|
float x, y, z, w;
|
|
if (sscanf(str, "%f,%f,%f,%f", &x, &y, &z, &w) == 4)
|
|
{
|
|
if (out)
|
|
out->set(x, y, z, w);
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
AXLOGWARN("Error attempting to parse property as a four-dimensional vector: %s", str);
|
|
}
|
|
}
|
|
|
|
if (out)
|
|
out->set(0.0f, 0.0f, 0.0f, 0.0f);
|
|
return false;
|
|
}
|
|
|
|
bool Properties::parseAxisAngle(const char* str, Quaternion* out)
|
|
{
|
|
if (str)
|
|
{
|
|
float x, y, z, theta;
|
|
if (sscanf(str, "%f,%f,%f,%f", &x, &y, &z, &theta) == 4)
|
|
{
|
|
if (out)
|
|
out->set(Vec3(x, y, z), MATH_DEG_TO_RAD(theta));
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
AXLOGWARN("Error attempting to parse property as an axis-angle rotation: %s", str);
|
|
}
|
|
}
|
|
|
|
if (out)
|
|
out->set(0.0f, 0.0f, 0.0f, 1.0f);
|
|
return false;
|
|
}
|
|
|
|
bool Properties::parseColor(const char* str, Vec3* out)
|
|
{
|
|
if (str)
|
|
{
|
|
if (strlen(str) == 7 && str[0] == '#')
|
|
{
|
|
// Read the string into an int as hex.
|
|
unsigned int color;
|
|
if (sscanf(str + 1, "%x", &color) == 1)
|
|
{
|
|
if (out)
|
|
out->set(Vec3::fromColor(color));
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
// Invalid format
|
|
AXLOGWARN("Error attempting to parse property as an RGB color: %s", str);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Not a color string.
|
|
AXLOGWARN("Error attempting to parse property as an RGB color (not specified as a color string): %s", str);
|
|
}
|
|
}
|
|
|
|
if (out)
|
|
out->set(0.0f, 0.0f, 0.0f);
|
|
return false;
|
|
}
|
|
|
|
bool Properties::parseColor(const char* str, Vec4* out)
|
|
{
|
|
if (str)
|
|
{
|
|
if (strlen(str) == 9 && str[0] == '#')
|
|
{
|
|
// Read the string into an int as hex.
|
|
unsigned int color;
|
|
if (sscanf(str + 1, "%x", &color) == 1)
|
|
{
|
|
if (out)
|
|
out->set(Vec4::fromColor(color));
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
// Invalid format
|
|
AXLOGWARN("Error attempting to parse property as an RGBA color: %s", str);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Not a color string.
|
|
AXLOGWARN("Error attempting to parse property as an RGBA color (not specified as a color string): %s", str);
|
|
}
|
|
}
|
|
|
|
if (out)
|
|
out->set(0.0f, 0.0f, 0.0f, 0.0f);
|
|
return false;
|
|
}
|