mirror of https://github.com/axmolengine/axmol.git
199 lines
6.6 KiB
C++
199 lines
6.6 KiB
C++
/*
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* Copyright (c) 2012 cocos2d-x.org
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* http://www.cocos2d-x.org
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*
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* Copyright 2012 Stewart Hamilton-Arrandale.
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* http://creativewax.co.uk
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*
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* Modified by Yannick Loriot.
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* http://yannickloriot.com
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* converted to c++ / cocos2d-x by Angus C
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*/
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#include "CCControlColourPicker.h"
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#include "CCSpriteFrameCache.h"
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#include "CCSpriteBatchNode.h"
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NS_CC_EXT_BEGIN
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ControlColourPicker::ControlColourPicker()
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: _colourPicker(NULL)
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, _huePicker(NULL)
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, _background(NULL)
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{
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}
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ControlColourPicker::~ControlColourPicker()
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{
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CC_SAFE_RELEASE(_background);
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CC_SAFE_RELEASE(_huePicker);
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CC_SAFE_RELEASE(_colourPicker);
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}
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bool ControlColourPicker::init()
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{
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if (Control::init())
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{
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// Cache the sprites
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SpriteFrameCache::getInstance()->addSpriteFramesWithFile("extensions/CCControlColourPickerSpriteSheet.plist");
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// Create the sprite batch node
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SpriteBatchNode *spriteSheet = SpriteBatchNode::create("extensions/CCControlColourPickerSpriteSheet.png");
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addChild(spriteSheet);
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// MIPMAP
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// ccTexParams params = {GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, GL_REPEAT, GL_REPEAT};
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/* Comment next line to avoid something like mosaic in 'ControlExtensionTest',
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especially the display of 'huePickerBackground.png' when in 800*480 window size with 480*320 design resolution and hd(960*640) resources.
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*/
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// spriteSheet->getTexture()->setAliasTexParameters();
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// spriteSheet->getTexture()->setTexParameters(¶ms);
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// spriteSheet->getTexture()->generateMipmap();
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// Init default color
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_hsv.h = 0;
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_hsv.s = 0;
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_hsv.v = 0;
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// Add image
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_background=ControlUtils::addSpriteToTargetWithPosAndAnchor("menuColourPanelBackground.png", spriteSheet, Point::ZERO, Point(0.5f, 0.5f));
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CC_SAFE_RETAIN(_background);
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Point backgroundPointZero = _background->getPosition() - Point(_background->getContentSize().width / 2, _background->getContentSize().height / 2);
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// Setup panels
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float hueShift = 8;
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float colourShift = 28;
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_huePicker = new ControlHuePicker();
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_huePicker->initWithTargetAndPos(spriteSheet, Point(backgroundPointZero.x + hueShift, backgroundPointZero.y + hueShift));
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_colourPicker = new ControlSaturationBrightnessPicker();
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_colourPicker->initWithTargetAndPos(spriteSheet, Point(backgroundPointZero.x + colourShift, backgroundPointZero.y + colourShift));
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// Setup events
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_huePicker->addTargetWithActionForControlEvents(this, cccontrol_selector(ControlColourPicker::hueSliderValueChanged), Control::EventType::VALUE_CHANGED);
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_colourPicker->addTargetWithActionForControlEvents(this, cccontrol_selector(ControlColourPicker::colourSliderValueChanged), Control::EventType::VALUE_CHANGED);
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// Set defaults
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updateHueAndControlPicker();
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addChild(_huePicker);
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addChild(_colourPicker);
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// Set content size
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setContentSize(_background->getContentSize());
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return true;
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}
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else
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return false;
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}
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ControlColourPicker* ControlColourPicker::create()
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{
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ControlColourPicker *pRet = new ControlColourPicker();
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pRet->init();
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pRet->autorelease();
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return pRet;
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}
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void ControlColourPicker::setColor(const Color3B& color)
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{
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// XXX fixed me if not correct
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Control::setColor(color);
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RGBA rgba;
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rgba.r = color.r / 255.0f;
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rgba.g = color.g / 255.0f;
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rgba.b = color.b / 255.0f;
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rgba.a = 1.0f;
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_hsv=ControlUtils::HSVfromRGB(rgba);
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updateHueAndControlPicker();
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}
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void ControlColourPicker::setEnabled(bool enabled)
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{
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Control::setEnabled(enabled);
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if (_huePicker != NULL)
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{
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_huePicker->setEnabled(enabled);
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}
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if (_colourPicker)
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{
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_colourPicker->setEnabled(enabled);
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}
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}
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//need two events to prevent an infinite loop! (can't update huePicker when the huePicker triggers the callback due to Control::EventType::VALUE_CHANGED)
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void ControlColourPicker::updateControlPicker()
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{
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_huePicker->setHue(_hsv.h);
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_colourPicker->updateWithHSV(_hsv);
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}
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void ControlColourPicker::updateHueAndControlPicker()
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{
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_huePicker->setHue(_hsv.h);
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_colourPicker->updateWithHSV(_hsv);
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_colourPicker->updateDraggerWithHSV(_hsv);
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}
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void ControlColourPicker::hueSliderValueChanged(Object * sender, Control::EventType controlEvent)
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{
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_hsv.h = ((ControlHuePicker*)sender)->getHue();
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// Update the value
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RGBA rgb = ControlUtils::RGBfromHSV(_hsv);
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// XXX fixed me if not correct
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Control::setColor(Color3B((GLubyte)(rgb.r * 255.0f), (GLubyte)(rgb.g * 255.0f), (GLubyte)(rgb.b * 255.0f)));
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// Send Control callback
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sendActionsForControlEvents(Control::EventType::VALUE_CHANGED);
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updateControlPicker();
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}
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void ControlColourPicker::colourSliderValueChanged(Object * sender, Control::EventType controlEvent)
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{
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_hsv.s=((ControlSaturationBrightnessPicker*)sender)->getSaturation();
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_hsv.v=((ControlSaturationBrightnessPicker*)sender)->getBrightness();
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// Update the value
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RGBA rgb = ControlUtils::RGBfromHSV(_hsv);
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// XXX fixed me if not correct
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Control::setColor(Color3B((GLubyte)(rgb.r * 255.0f), (GLubyte)(rgb.g * 255.0f), (GLubyte)(rgb.b * 255.0f)));
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// Send Control callback
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sendActionsForControlEvents(Control::EventType::VALUE_CHANGED);
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}
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//ignore all touches, handled by children
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bool ControlColourPicker::onTouchBegan(Touch* touch, Event* pEvent)
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{
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return false;
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}
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NS_CC_EXT_END
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