mirror of https://github.com/axmolengine/axmol.git
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
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#ifndef __PLAYER_FILE_DIALOG_SERVICE_PROTOCOL_H_
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#define __PLAYER_FILE_DIALOG_SERVICE_PROTOCOL_H_
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#include <string>
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#include <vector>
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#include "PlayerMacros.h"
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#include "PlayerServiceProtocol.h"
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PLAYER_NS_BEGIN
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class PlayerFileDialogServiceProtocol : public PlayerServiceProtocol
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{
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public:
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/**
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* extensions = "Lua Script File|*.lua;JSON File|*.json";
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*/
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virtual std::string openFile(const std::string &title,
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const std::string &directory,
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const std::string &extensions) const = 0;
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virtual std::vector<std::string> openMultiple(const std::string &title,
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const std::string &directory,
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const std::string &extensions) const = 0;
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virtual std::string saveFile(const std::string &title,
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const std::string &path) const = 0;
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virtual std::string openDirectory(const std::string &title,
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const std::string &directory) const = 0;
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};
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PLAYER_NS_END
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#endif // __PLAYER_FILE_DIALOG_SERVICE_PROTOCOL_H_
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