mirror of https://github.com/axmolengine/axmol.git
132 lines
2.1 KiB
C++
132 lines
2.1 KiB
C++
#ifndef _COCOSNODE_TEST_H_
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#define _COCOSNODE_TEST_H_
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////----#include "cocos2d.h"
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#include "../testBasic.h"
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class TestCocosNodeDemo : public CCLayer
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{
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public:
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TestCocosNodeDemo(void);
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~TestCocosNodeDemo(void);
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virtual std::string title();
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virtual std::string subtitle();
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virtual void onEnter();
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void restartCallback(NSObject* pSender);
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void nextCallback(NSObject* pSender);
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void backCallback(NSObject* pSender);
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};
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class Test2 : public TestCocosNodeDemo
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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};
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class Test4 : public TestCocosNodeDemo
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{
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public:
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Test4();
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void delay2(ccTime dt);
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void delay4(ccTime dt);
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virtual std::string title();
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};
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class Test5 : public TestCocosNodeDemo
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{
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public:
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Test5();
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void addAndRemove(ccTime dt);
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virtual std::string title();
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};
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class Test6 : public TestCocosNodeDemo
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{
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public:
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Test6();
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void addAndRemove(ccTime dt);
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virtual std::string title();
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};
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class StressTest1 : public TestCocosNodeDemo
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{
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void shouldNotCrash(ccTime dt);
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void removeMe(CCNode* node);
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public:
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StressTest1();
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virtual std::string title();
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};
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class StressTest2 : public TestCocosNodeDemo
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{
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void shouldNotLeak(ccTime dt);
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public:
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StressTest2();
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virtual std::string title();
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};
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class SchedulerTest1 : public TestCocosNodeDemo
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{
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public:
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SchedulerTest1();
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void doSomething(ccTime dt);
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virtual std::string title();
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};
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class NodeToWorld : public TestCocosNodeDemo
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{
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public:
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NodeToWorld();
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virtual std::string title();
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};
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class CameraOrbitTest : public TestCocosNodeDemo
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{
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public:
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CameraOrbitTest();
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virtual void onEnter();
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virtual void onExit();
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virtual std::string title();
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};
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class CameraZoomTest : public TestCocosNodeDemo
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{
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float m_z;
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public:
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CameraZoomTest();
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void updateEye(ccTime dt);
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virtual void onEnter();
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virtual void onExit();
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virtual std::string title();
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};
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class CameraCenterTest : public TestCocosNodeDemo
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{
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public:
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CameraCenterTest();
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virtual std::string title();
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virtual std::string subtitle();
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};
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class CocosNodeTestScene : public TestScene
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{
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public:
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virtual void runThisTest();
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};
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//CCLayer* nextAction();
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#endif
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