mirror of https://github.com/axmolengine/axmol.git
72 lines
2.4 KiB
CMake
72 lines
2.4 KiB
CMake
cmake_minimum_required (VERSION 3.0.0)
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project(EffekseerRendererMetal)
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option(USE_INTERNAL_COMMAND_BUFFER "Use Internal Command Buffer" ON)
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option(USE_INTERNAL_RENDER_PASS "Use Internal Render Pass" ON)
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if (USE_INTERNAL_COMMAND_BUFFER)
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add_definitions(-D__EFFEKSEER_RENDERERMETAL_INTERNAL_COMMAND_BUFFER__)
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endif()
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if (USE_INTERNAL_RENDER_PASS)
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add_definitions(-D__EFFEKSEER_RENDERERMETAL_INTERNAL_RENDER_PASS__)
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endif()
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#--------------------
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# Files
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file(GLOB_RECURSE LOCAL_SOURCES_Common ../EffekseerRendererCommon/*.h ../EffekseerRendererCommon/*.cpp)
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source_group("EffekseerRendererCommon" FILES ${LOCAL_SOURCES_Common})
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file(GLOB_RECURSE LOCAL_HEADERS_Metal *.h)
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file(GLOB_RECURSE LOCAL_SOURCES_Metal *.cpp *.mm)
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list(APPEND LOCAL_HEADERS_Metal ../EffekseerMaterialCompiler/Metal/EffekseerMaterialCompilerMetal.h)
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list(APPEND LOCAL_SOURCES_Metal ../EffekseerMaterialCompiler/Metal/EffekseerMaterialCompilerMetal.cpp)
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list(APPEND LOCAL_SOURCES_Metal ../EffekseerMaterialCompiler/Common/ShaderGeneratorCommon.h)
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list(APPEND LOCAL_SOURCES_Metal ../EffekseerMaterialCompiler/Common/ShaderGeneratorCommon.cpp)
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FilterFolder("${LOCAL_HEADERS_Metal}")
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FilterFolder("${LOCAL_SOURCES_Metal}")
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file(GLOB_RECURSE LOCAL_SOURCES_LLGI
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../EffekseerRendererLLGI/*.h
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../EffekseerRendererLLGI/*.cpp)
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source_group("EffekseerRendererLLGI" FILES ${LOCAL_SOURCES_LLGI})
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set(LOCAL_SOURCES
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${LOCAL_SOURCES_Common}
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${LOCAL_HEADERS_Metal}
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${LOCAL_SOURCES_Metal}
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${LOCAL_SOURCES_LLGI})
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#--------------------
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# Projects
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add_library(${PROJECT_NAME} STATIC ${LOCAL_SOURCES})
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target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_LIST_DIR}/../Effekseer ${CMAKE_CURRENT_LIST_DIR}/../3rdparty/LLGI/src ${EFK_THIRDPARTY_INCLUDES})
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set_target_properties(${PROJECT_NAME} PROPERTIES PUBLIC_HEADER "${LOCAL_HEADERS_Metal}")
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target_link_libraries(${PROJECT_NAME} Effekseer LLGI)
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if(USE_LIBPNG_LOADER)
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add_dependencies(${PROJECT_NAME} ExternalProject_zlib ExternalProject_libpng)
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endif()
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#--------------------
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# Install
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install(
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TARGETS ${PROJECT_NAME}
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EXPORT ${PROJECT_NAME}-export
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INCLUDES DESTINATION include/EffekseerRendererMetal
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PUBLIC_HEADER DESTINATION include/EffekseerRendererMetal
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ARCHIVE DESTINATION lib
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LIBRARY DESTINATION lib)
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install(
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EXPORT ${PROJECT_NAME}-export
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FILE ${PROJECT_NAME}-config.cmake
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DESTINATION lib/cmake
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EXPORT_LINK_INTERFACE_LIBRARIES)
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