axmol/cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_regist...

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3.9 KiB
C++

/*
* Copyright (c) 2012 Zynga Inc.
* Copyright (c) 2013-2014 Chukong Technologies Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef JSB_INCLUDE_CHIPMUNK
#define JSB_INCLUDE_CHIPMUNK
#endif
#include "js_bindings_config.h"
#include "ScriptingCore.h"
// chipmunk
#include "js_bindings_chipmunk_auto_classes.h"
#include "js_bindings_chipmunk_functions.h"
#include "js_bindings_chipmunk_manual.h"
void jsb_register_chipmunk(JSContext* cx, JS::HandleObject object)
{
//
// Chipmunk
//
JS::RootedObject chipmunk(cx, JS_NewObject(cx, NULL, JS::NullPtr(), JS::NullPtr()));
JS::RootedValue chipmunkVal(cx);
chipmunkVal = OBJECT_TO_JSVAL(chipmunk);
JS_SetProperty(cx, object, "cp", chipmunkVal);
JSB_cpBase_createClass(cx, chipmunk, "Base"); // manual base class registration
#include "js_bindings_chipmunk_auto_classes_registration.h"
#include "js_bindings_chipmunk_functions_registration.h"
// manual
JS_DefineFunction(cx, chipmunk, "spaceAddCollisionHandler", JSB_cpSpaceAddCollisionHandler, 8, JSPROP_PERMANENT | JSPROP_ENUMERATE );
JS_DefineFunction(cx, chipmunk, "spaceRemoveCollisionHandler", JSB_cpSpaceRemoveCollisionHandler, 3, JSPROP_PERMANENT | JSPROP_ENUMERATE );
JS_DefineFunction(cx, chipmunk, "arbiterGetBodies", JSB_cpArbiterGetBodies, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE );
JS_DefineFunction(cx, chipmunk, "arbiterGetShapes", JSB_cpArbiterGetShapes, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE );
JS_DefineFunction(cx, chipmunk, "bodyGetUserData", JSB_cpBodyGetUserData, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE );
JS_DefineFunction(cx, chipmunk, "bodySetUserData", JSB_cpBodySetUserData, 2, JSPROP_PERMANENT | JSPROP_ENUMERATE );
JS_DefineFunction(cx, chipmunk, "areaForPoly", JSB_cpAreaForPoly, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE );
JS_DefineFunction(cx, chipmunk, "momentForPoly", JSB_cpMomentForPoly, 3, JSPROP_PERMANENT | JSPROP_ENUMERATE );
JS_DefineFunction(cx, chipmunk, "centroidForPoly", JSB_cpCentroidForPoly, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE );
JS_DefineFunction(cx, chipmunk, "recenterPoly", JSB_cpRecenterPoly, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE );
JS::RootedObject space(cx, JSB_cpSpace_object);
JS_DefineFunction(cx, space, "segmentQueryFirst", JSB_cpSpace_segmentQueryFirst, 4, JSPROP_PERMANENT | JSPROP_ENUMERATE);
JS_DefineFunction(cx, space, "nearestPointQueryNearest", JSB_cpSpace_nearestPointQueryNearest, 4, JSPROP_PERMANENT | JSPROP_ENUMERATE);
JS_DefineFunction(cx, space, "eachShape", JSB_cpSpace_eachShape, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE);
JS_DefineFunction(cx, space, "eachBody", JSB_cpSpace_eachBody, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE);
JS_DefineFunction(cx, space, "eachConstraint", JSB_cpSpace_eachConstraint, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE);
register_CCPhysicsSprite(cx, object);
register_CCPhysicsDebugNode(cx, object);
}