axmol/cocos/scripting/js-bindings/script/jsb_spine.js

74 lines
2.6 KiB
JavaScript

/*
* Copyright (c) 2013-2014 Chukong Technologies Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
sp.ANIMATION_EVENT_TYPE = {
START: 0,
END: 1,
COMPLETE: 2,
EVENT: 3
};
sp.SkeletonAnimation.prototype._ctor = function(skeletonDataFile, atlasFile, scale) {
if(atlasFile) {
if (isNaN(scale)) {
scale = 1;
}
this.initWithFile(skeletonDataFile, atlasFile, scale);
this.initialize();
this._target = null;
this._callback = null;
}
};
sp.SkeletonAnimation.extend = cc.Class.extend;
// Temporary solution before upgrade the Spine API
sp.SkeletonAnimation.prototype.setAnimationListener = function (target, callback) {
this._target = target;
this._callback = callback;
this.setStartListener(function (trackIndex) {
if (this._target && this._callback) {
this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.START, null, 0);
}
});
this.setEndListener(function (trackIndex) {
if (this._target && this._callback) {
this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.END, null, 0);
}
});
this.setCompleteListener(function (trackIndex, loopCount) {
if (this._target && this._callback) {
this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.COMPLETE, null, loopCount);
}
});
this.setEventListener(function (trackIndex, event) {
if (this._target && this._callback) {
this._callback.call(this._target, this, trackIndex, sp.ANIMATION_EVENT_TYPE.EVENT, event, 0);
}
});
}