.. |
.settings
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add files include test and cocosDenshion
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2011-08-19 14:43:19 +08:00 |
actions
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fixed issue with CCEaseBackInOut being erratic on the second stage of the transititon
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2012-01-31 09:57:58 +00:00 |
base_nodes
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modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void)
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2012-01-09 23:21:31 +08:00 |
cocoa
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restore original CCCopying as the parent class of CCObject
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2012-01-17 10:54:21 +08:00 |
effects
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
include
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fixed #959: make touch id correct on android
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2012-01-31 14:49:02 +08:00 |
keypad_dispatcher
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issue #892: use RTTI to simplify codes, work ok on win32
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2011-12-07 14:28:22 +08:00 |
label_nodes
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fixed 952: make CCLabelBMFont support other language, such as chinese, korean, japanese.
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2012-01-18 18:43:41 +08:00 |
layers_scenes_transitions_nodes
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make CCTouchDelegate::touchDelegateRetain() and touchDelegateRelease as pure virtual function
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2012-01-11 16:54:14 +08:00 |
menu_nodes
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fixed #959: make touch id correct on android
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2012-01-31 14:49:02 +08:00 |
misc_nodes
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
particle_nodes
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remove some '__QNX__' macros
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2011-12-12 16:14:12 +08:00 |
platform
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Changed use of animation interval in game loop
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2012-01-24 23:27:03 +01:00 |
proj.bada
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fixed #918: modify filter of airplay to marmalade.
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2011-12-16 11:08:37 +08:00 |
proj.linux
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modify eclipse project setting for linux port
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2012-01-12 19:15:23 +08:00 |
proj.marmalade
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Added Marmalade support to TextInputTest and HelloLua samples
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2012-01-15 15:57:10 +01:00 |
proj.qnx
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Merge branch 'dev' of https://github.com/guavagames/cocos2d-x into pullrequest#619
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2011-12-15 11:36:42 +08:00 |
proj.win32
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remove selector_protocol.h for vs2010 project
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2012-01-30 18:27:03 +08:00 |
proj.wophone
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Merge branch 'master' of https://github.com/jbyu/cocos2d-x
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2011-11-15 14:00:52 +08:00 |
script_support
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[win32] fixed #620: change the output of lua to a lib
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2011-07-20 15:21:51 +08:00 |
sprite_nodes
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modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void)
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2012-01-09 23:21:31 +08:00 |
support
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Fixing Warning on CLang 3.0 on XCode 4.2
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2011-12-15 01:46:55 +08:00 |
text_input_node
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Non-trivial arguments passed by reference now.
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2011-08-17 17:26:26 +04:00 |
textures
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move SelectorProtocol to CCObject
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2012-01-08 21:03:16 +08:00 |
tileMap_parallax_nodes
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Fixing Warning on CLang 3.0 on XCode 4.2
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2011-12-15 01:46:55 +08:00 |
touch_dispatcher
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remove some logs
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2012-01-30 15:46:56 +08:00 |
Android.mk
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fixed #838: tests and HelloLua support x86
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2011-11-23 15:51:30 +08:00 |
CCCamera.cpp
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
CCConfiguration.cpp
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bada
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2011-09-29 16:03:37 +08:00 |
CCConfiguration.h
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modified: cocos2dx/.cproject
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2011-08-23 11:28:04 +08:00 |
CCDirector.cpp
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Merge branch 'master' into moveSel2CCObject
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2012-01-19 15:46:31 +08:00 |
CCDrawingPrimitives.cpp
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issue #879: replase assert with CCAssert
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2011-11-28 17:28:43 +08:00 |
CCScheduler.cpp
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move SelectorProtocol to CCObject
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2012-01-08 21:03:16 +08:00 |
cocos2d.cpp
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modify version
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2012-01-11 15:17:16 +08:00 |