axmol/tools/tojs/genbindings.py

223 lines
8.7 KiB
Python
Executable File

#!/usr/bin/python
# This script is used to generate luabinding glue codes.
# Android ndk version must be ndk-r9b.
import sys
import os, os.path
import shutil
import ConfigParser
import subprocess
import re
from contextlib import contextmanager
def _check_ndk_root_env():
''' Checking the environment NDK_ROOT, which will be used for building
'''
try:
NDK_ROOT = os.environ['NDK_ROOT']
except Exception:
print "NDK_ROOT not defined. Please define NDK_ROOT in your environment."
sys.exit(1)
return NDK_ROOT
def _check_python_bin_env():
''' Checking the environment PYTHON_BIN, which will be used for building
'''
try:
PYTHON_BIN = os.environ['PYTHON_BIN']
except Exception:
print "PYTHON_BIN not defined, use current python."
PYTHON_BIN = sys.executable
return PYTHON_BIN
class CmdError(Exception):
pass
@contextmanager
def _pushd(newDir):
previousDir = os.getcwd()
os.chdir(newDir)
yield
os.chdir(previousDir)
def _run_cmd(command):
ret = subprocess.call(command, shell=True)
if ret != 0:
message = "Error running command"
raise CmdError(message)
def main():
cur_platform= '??'
llvm_path = '??'
ndk_root = _check_ndk_root_env()
# del the " in the path
ndk_root = re.sub(r"\"", "", ndk_root)
python_bin = _check_python_bin_env()
platform = sys.platform
if platform == 'win32':
cur_platform = 'windows'
elif platform == 'darwin':
cur_platform = platform
elif 'linux' in platform:
cur_platform = 'linux'
else:
print 'Your platform is not supported!'
sys.exit(1)
if platform == 'win32':
x86_llvm_path = os.path.abspath(os.path.join(ndk_root, 'toolchains/llvm-3.4/prebuilt', '%s' % cur_platform))
if not os.path.exists(x86_llvm_path):
x86_llvm_path = os.path.abspath(os.path.join(ndk_root, 'toolchains/llvm-3.3/prebuilt', '%s' % cur_platform))
else:
x86_llvm_path = os.path.abspath(os.path.join(ndk_root, 'toolchains/llvm-3.4/prebuilt', '%s-%s' % (cur_platform, 'x86')))
if not os.path.exists(x86_llvm_path):
x86_llvm_path = os.path.abspath(os.path.join(ndk_root, 'toolchains/llvm-3.3/prebuilt', '%s-%s' % (cur_platform, 'x86')))
x64_llvm_path = os.path.abspath(os.path.join(ndk_root, 'toolchains/llvm-3.4/prebuilt', '%s-%s' % (cur_platform, 'x86_64')))
if not os.path.exists(x64_llvm_path):
x64_llvm_path = os.path.abspath(os.path.join(ndk_root, 'toolchains/llvm-3.3/prebuilt', '%s-%s' % (cur_platform, 'x86_64')))
if not os.path.exists(x64_llvm_path):
x64_llvm_path = os.path.abspath(os.path.join(ndk_root, 'toolchains/llvm-3.5/prebuilt', '%s-%s' % (cur_platform, 'x86_64')))
if not os.path.exists(x64_llvm_path):
x64_llvm_path = os.path.abspath(os.path.join(ndk_root, 'toolchains/llvm-3.6/prebuilt', '%s-%s' % (cur_platform, 'x86_64')))
if not os.path.exists(x64_llvm_path):
x64_llvm_path = os.path.abspath(os.path.join(ndk_root, 'toolchains/llvm/prebuilt', '%s-%s' % (cur_platform, 'x86_64')))
if os.path.isdir(x86_llvm_path):
llvm_path = x86_llvm_path
elif os.path.isdir(x64_llvm_path):
llvm_path = x64_llvm_path
else:
print 'llvm toolchain not found!'
print 'path: %s or path: %s are not valid! ' % (x86_llvm_path, x64_llvm_path)
sys.exit(1)
project_root = os.path.abspath(os.path.join(os.path.dirname(__file__), '..', '..'))
cocos_root = os.path.abspath(project_root)
jsb_root = os.path.abspath(os.path.join(project_root, 'cocos/scripting/js-bindings'))
cxx_generator_root = os.path.abspath(os.path.join(project_root, 'tools/bindings-generator'))
# save config to file
config = ConfigParser.ConfigParser()
config.set('DEFAULT', 'androidndkdir', ndk_root)
config.set('DEFAULT', 'clangllvmdir', llvm_path)
config.set('DEFAULT', 'cocosdir', cocos_root)
config.set('DEFAULT', 'jsbdir', jsb_root)
config.set('DEFAULT', 'cxxgeneratordir', cxx_generator_root)
config.set('DEFAULT', 'extra_flags', '')
config.set('DEFAULT', 'clang_lib_version', 'lib')
config.set('DEFAULT', 'gnu_libstdc_version', '4.8')
if '3.3' in llvm_path:
config.set('DEFAULT', 'clang_version', '3.3')
elif '3.4' in llvm_path:
config.set('DEFAULT', 'clang_version', '3.4')
elif '3.5' in llvm_path:
config.set('DEFAULT', 'clang_version', '3.5')
elif '3.6' in llvm_path:
config.set('DEFAULT', 'clang_version', '3.6')
else:
config.set('DEFAULT', 'clang_version', '3.8')
config.set('DEFAULT', 'clang_lib_version', 'lib64')
config.set('DEFAULT', 'gnu_libstdc_version', '4.9')
# To fix parse error on windows, we must difine __WCHAR_MAX__ and undefine __MINGW32__ .
if platform == 'win32':
config.set('DEFAULT', 'extra_flags', '-D__WCHAR_MAX__=0x7fffffff -U__MINGW32__')
conf_ini_file = os.path.abspath(os.path.join(os.path.dirname(__file__), 'userconf.ini'))
print 'generating userconf.ini...'
with open(conf_ini_file, 'w') as configfile:
config.write(configfile)
# set proper environment variables
if 'linux' in platform or platform == 'darwin':
os.putenv('LD_LIBRARY_PATH', '%s/libclang' % cxx_generator_root)
print '%s/libclang' % cxx_generator_root
if platform == 'win32':
path_env = os.environ['PATH']
os.putenv('PATH', r'%s;%s\libclang;%s\tools\win32;' % (path_env, cxx_generator_root, cxx_generator_root))
try:
tojs_root = '%s/tools/tojs' % project_root
output_dir = '%s/cocos/scripting/js-bindings/auto' % project_root
cmd_args = {'cocos2dx.ini': ('cocos2d-x', 'jsb_cocos2dx_auto'),
'cocos2dx_audioengine.ini': ('cocos2dx_audioengine', 'jsb_cocos2dx_audioengine_auto'),
'cocos2dx_extension.ini': ('cocos2dx_extension', 'jsb_cocos2dx_extension_auto'),
'cocos2dx_network.ini': ('cocos2dx_network', 'jsb_cocos2dx_network_auto'),
'cocos2dx_builder.ini': ('cocos2dx_builder', 'jsb_cocos2dx_builder_auto'),
'cocos2dx_ui.ini': ('cocos2dx_ui', 'jsb_cocos2dx_ui_auto'),
'cocos2dx_studio.ini': ('cocos2dx_studio', 'jsb_cocos2dx_studio_auto'),
'cocos2dx_spine.ini': ('cocos2dx_spine', 'jsb_cocos2dx_spine_auto'),
'cocos2dx_3d.ini': ('cocos2dx_3d', 'jsb_cocos2dx_3d_auto'),
'cocos2dx_3d_ext.ini': ('cocos2dx_3d_extension', 'jsb_cocos2dx_3d_extension_auto'),
'cocos2dx_experimental_webView.ini': ('cocos2dx_experimental_webView', 'jsb_cocos2dx_experimental_webView_auto'),
'cocos2dx_experimental_video.ini': ('cocos2dx_experimental_video', 'jsb_cocos2dx_experimental_video_auto'),
'cocos2dx_physics3d.ini': ('cocos2dx_physics3d', 'jsb_cocos2dx_physics3d_auto'),
'cocos2dx_navmesh.ini': ('cocos2dx_navmesh', 'jsb_cocos2dx_navmesh_auto'),
}
target = 'spidermonkey'
generator_py = '%s/generator.py' % cxx_generator_root
for key in cmd_args.keys():
args = cmd_args[key]
cfg = '%s/%s' % (tojs_root, key)
print 'Generating bindings for %s...' % (key[:-4])
command = '%s %s %s -s %s -t %s -o %s -n %s' % (python_bin, generator_py, cfg, args[0], target, output_dir, args[1])
_run_cmd(command)
# if platform == 'win32':
# with _pushd(output_dir):
# _run_cmd('dos2unix *')
custom_cmd_args = {}
if len(custom_cmd_args) > 0:
output_dir = '%s/frameworks/custom/auto' % project_root
for key in custom_cmd_args.keys():
args = custom_cmd_args[key]
cfg = '%s/%s' % (tojs_root, key)
print 'Generating bindings for %s...' % (key[:-4])
command = '%s %s %s -s %s -t %s -o %s -n %s' % (python_bin, generator_py, cfg, args[0], target, output_dir, args[1])
_run_cmd(command)
# if platform == 'win32':
# with _pushd(output_dir):
# _run_cmd('dos2unix *')
print '----------------------------------------'
print 'Generating javascript bindings succeeds.'
print '----------------------------------------'
except Exception as e:
if e.__class__.__name__ == 'CmdError':
print '-------------------------------------'
print 'Generating javascript bindings fails.'
print '-------------------------------------'
sys.exit(1)
else:
raise
# -------------- main --------------
if __name__ == '__main__':
main()