mirror of https://github.com/axmolengine/axmol.git
264 lines
554 B
C++
264 lines
554 B
C++
#include "base/ccConfig.h"
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#if AX_USE_3D_PHYSICS && AX_ENABLE_BULLET_INTEGRATION
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#ifndef __ax_physics3d_h__
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#define __ax_physics3d_h__
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#include "tolua++.h"
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int register_all_ax_physics3d(lua_State* tolua_S);
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#endif // __ax_physics3d_h__
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#endif //#if AX_USE_3D_PHYSICS && AX_ENABLE_BULLET_INTEGRATION
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