mirror of https://github.com/axmolengine/axmol.git
454 lines
14 KiB
C++
454 lines
14 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "TextInputTest.h"
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USING_NS_CC;
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#define FONT_NAME "fonts/Thonburi.ttf"
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#define FONT_SIZE 36
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TextInputTests::TextInputTests()
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{
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ADD_TEST_CASE(TextFieldTTFDefaultTest);
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ADD_TEST_CASE(TextFieldTTFActionTest);
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ADD_TEST_CASE(TextFieldTTFSecureTextEntryTest);
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ADD_TEST_CASE(TextFieldTTSetCursorFromPoint);
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}
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static Rect getRect(Node * node)
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{
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Rect rc;
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rc.origin = node->getPosition();
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rc.size = node->getContentSize();
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rc.origin.x -= rc.size.width / 2;
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rc.origin.y -= rc.size.height / 2;
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return rc;
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}
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std::string KeyboardNotificationLayer::title() const
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{
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return "text input test";
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}
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//////////////////////////////////////////////////////////////////////////
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// implement KeyboardNotificationLayer
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//////////////////////////////////////////////////////////////////////////
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KeyboardNotificationLayer::KeyboardNotificationLayer()
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: _trackNode(0)
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{
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// Register Touch Event
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auto listener = EventListenerTouchOneByOne::create();
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listener->onTouchBegan = CC_CALLBACK_2(KeyboardNotificationLayer::onTouchBegan, this);
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listener->onTouchEnded = CC_CALLBACK_2(KeyboardNotificationLayer::onTouchEnded, this);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
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}
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void KeyboardNotificationLayer::keyboardWillShow(IMEKeyboardNotificationInfo& info)
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{
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CCLOG("TextInputTest:keyboardWillShowAt(origin:%f,%f, size:%f,%f)",
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info.end.origin.x, info.end.origin.y, info.end.size.width, info.end.size.height);
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if (! _trackNode)
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{
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return;
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}
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auto rectTracked = getRect(_trackNode);
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CCLOG("TextInputTest:trackingNodeAt(origin:%f,%f, size:%f,%f)",
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rectTracked.origin.x, rectTracked.origin.y, rectTracked.size.width, rectTracked.size.height);
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// if the keyboard area doesn't intersect with the tracking node area, nothing need to do.
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if (! rectTracked.intersectsRect(info.end))
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{
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return;
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}
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// assume keyboard at the bottom of screen, calculate the vertical adjustment.
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float adjustVert = info.end.getMaxY() - rectTracked.getMinY();
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CCLOG("TextInputTest:needAdjustVerticalPosition(%f)", adjustVert);
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// move all the children node of KeyboardNotificationLayer
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auto& children = getChildren();
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Node * node = 0;
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ssize_t count = children.size();
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Vec2 pos;
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for (int i = 0; i < count; ++i)
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{
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node = children.at(i);
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pos = node->getPosition();
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pos.y += adjustVert;
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node->setPosition(pos);
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}
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}
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// Layer function
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bool KeyboardNotificationLayer::onTouchBegan(Touch *touch, Event *event)
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{
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CCLOG("++++++++++++++++++++++++++++++++++++++++++++");
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_beginPos = touch->getLocation();
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return true;
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}
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void KeyboardNotificationLayer::onTouchEnded(Touch *touch, Event *event)
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{
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if (! _trackNode)
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{
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return;
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}
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auto endPos = touch->getLocation();
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float delta = 5.0f;
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if (std::abs(endPos.x - _beginPos.x) > delta
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|| std::abs(endPos.y - _beginPos.y) > delta)
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{
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// not click
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_beginPos.x = _beginPos.y = -1;
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return;
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}
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// decide the trackNode is clicked.
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Rect rect;
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rect.size = _trackNode->getContentSize();
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auto clicked = isScreenPointInRect(endPos, Camera::getVisitingCamera(), _trackNode->getWorldToNodeTransform(), rect, nullptr);
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this->onClickTrackNode(clicked, endPos);
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CCLOG("----------------------------------");
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}
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//////////////////////////////////////////////////////////////////////////
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// implement TextFieldTTFDefaultTest
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//////////////////////////////////////////////////////////////////////////
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std::string TextFieldTTFDefaultTest::subtitle() const
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{
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return "TextFieldTTF with default behavior test";
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}
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void TextFieldTTFDefaultTest::onClickTrackNode(bool bClicked, const Vec2& touchPos)
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{
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auto pTextField = (TextFieldTTF*)_trackNode;
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if (bClicked)
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{
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// TextFieldTTFTest be clicked
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CCLOG("TextFieldTTFDefaultTest:TextFieldTTF attachWithIME");
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pTextField->attachWithIME();
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}
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else
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{
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// TextFieldTTFTest not be clicked
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CCLOG("TextFieldTTFDefaultTest:TextFieldTTF detachWithIME");
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pTextField->detachWithIME();
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}
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}
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void TextFieldTTFDefaultTest::onEnter()
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{
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KeyboardNotificationLayer::onEnter();
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// add TextFieldTTF
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auto s = Director::getInstance()->getWinSize();
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auto pTextField = TextFieldTTF::textFieldWithPlaceHolder("<click here for input>",
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FONT_NAME,
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FONT_SIZE);
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addChild(pTextField);
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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// on android, TextFieldTTF cannot auto adjust its position when soft-keyboard pop up
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// so we had to set a higher position to make it visible
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pTextField->setPosition(Vec2(s.width / 2, s.height/2 + 50));
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#else
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pTextField->setPosition(Vec2(s.width / 2, s.height / 2));
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#endif
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_trackNode = pTextField;
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}
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//////////////////////////////////////////////////////////////////////////
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// implement TextFieldTTFActionTest
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//////////////////////////////////////////////////////////////////////////
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std::string TextFieldTTFActionTest::subtitle() const
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{
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return "CCTextFieldTTF with action and char limit test";
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}
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void TextFieldTTFActionTest::onClickTrackNode(bool bClicked, const Vec2& touchPos)
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{
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auto pTextField = (TextFieldTTF*)_trackNode;
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if (bClicked)
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{
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// TextFieldTTFTest be clicked
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CCLOG("TextFieldTTFActionTest:TextFieldTTF attachWithIME");
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pTextField->attachWithIME();
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}
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else
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{
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// TextFieldTTFTest not be clicked
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CCLOG("TextFieldTTFActionTest:TextFieldTTF detachWithIME");
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pTextField->detachWithIME();
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}
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}
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void TextFieldTTFActionTest::onEnter()
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{
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KeyboardNotificationLayer::onEnter();
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_charLimit = 12;
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_textFieldAction = RepeatForever::create(
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Sequence::create(
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FadeOut::create(0.25),
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FadeIn::create(0.25),
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nullptr
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));
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_textFieldAction->retain();
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_action = false;
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// add TextFieldTTF
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auto s = Director::getInstance()->getWinSize();
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_textField = TextFieldTTF::textFieldWithPlaceHolder("<click here for input>",
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FONT_NAME,
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FONT_SIZE);
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addChild(_textField);
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_textField->setDelegate(this);
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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// on android, TextFieldTTF cannot auto adjust its position when soft-keyboard pop up
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// so we had to set a higher position
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_textField->setPosition(Vec2(s.width / 2, s.height/2 + 50));
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#else
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_textField->setPosition(Vec2(s.width / 2, s.height / 2));
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#endif
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_trackNode = _textField;
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}
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void TextFieldTTFActionTest::onExit()
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{
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KeyboardNotificationLayer::onExit();
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_textFieldAction->release();
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}
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// TextFieldDelegate protocol
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bool TextFieldTTFActionTest::onTextFieldAttachWithIME(TextFieldTTF * sender)
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{
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if (! _action)
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{
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_textField->runAction(_textFieldAction);
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_action = true;
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}
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return false;
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}
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bool TextFieldTTFActionTest::onTextFieldDetachWithIME(TextFieldTTF * sender)
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{
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if (_action)
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{
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_textField->stopAction(_textFieldAction);
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_textField->setOpacity(255);
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_action = false;
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}
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return false;
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}
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bool TextFieldTTFActionTest::onTextFieldInsertText(TextFieldTTF * sender, const char * text, size_t nLen)
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{
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// if insert enter, treat as default to detach with ime
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if ('\n' == *text)
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{
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return false;
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}
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// if the textfield's char count more than _charLimit, doesn't insert text anymore.
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if (sender->getCharCount() >= _charLimit)
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{
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return true;
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}
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// create a insert text sprite and do some action
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auto label = Label::createWithSystemFont(text, FONT_NAME, FONT_SIZE);
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this->addChild(label);
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Color3B color(226, 121, 7);
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label->setColor(color);
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// move the sprite from top to position
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auto endPos = sender->getPosition();
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if (sender->getCharCount())
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{
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endPos.x += sender->getContentSize().width / 2;
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}
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auto inputTextSize = label->getContentSize();
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Vec2 beginPos(endPos.x, Director::getInstance()->getWinSize().height - inputTextSize.height * 2);
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float duration = 0.5;
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label->setPosition(beginPos);
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label->setScale(8);
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auto seq = Sequence::create(
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Spawn::create(
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MoveTo::create(duration, endPos),
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ScaleTo::create(duration, 1),
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FadeOut::create(duration),
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nullptr),
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CallFuncN::create(CC_CALLBACK_1(TextFieldTTFActionTest::callbackRemoveNodeWhenDidAction, this)),
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nullptr);
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label->runAction(seq);
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return false;
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}
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bool TextFieldTTFActionTest::onTextFieldDeleteBackward(TextFieldTTF * sender, const char * delText, size_t nLen)
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{
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// create a delete text sprite and do some action
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auto label = Label::createWithSystemFont(delText, FONT_NAME, FONT_SIZE);
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this->addChild(label);
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// move the sprite to fly out
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auto beginPos = sender->getPosition();
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auto textfieldSize = sender->getContentSize();
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auto labelSize = label->getContentSize();
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beginPos.x += (textfieldSize.width - labelSize.width) / 2.0f;
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auto winSize = Director::getInstance()->getWinSize();
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Vec2 endPos(- winSize.width / 4.0f, winSize.height * (0.5 + (float)rand() / (2.0f * RAND_MAX)));
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float duration = 1;
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float rotateDuration = 0.2f;
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int repeatTime = 5;
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label->setPosition(beginPos);
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auto seq = Sequence::create(
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Spawn::create(
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MoveTo::create(duration, endPos),
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Repeat::create(
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RotateBy::create(rotateDuration, (rand()%2) ? 360 : -360),
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repeatTime),
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FadeOut::create(duration),
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nullptr),
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CallFuncN::create(CC_CALLBACK_1(TextFieldTTFActionTest::callbackRemoveNodeWhenDidAction, this)),
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nullptr);
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label->runAction(seq);
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return false;
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}
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bool TextFieldTTFActionTest::onDraw(TextFieldTTF * sender)
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{
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return false;
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}
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void TextFieldTTFActionTest::callbackRemoveNodeWhenDidAction(Node * node)
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{
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this->removeChild(node, true);
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}
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//////////////////////////////////////////////////////////////////////////
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// implement TextFieldTTFSecureTextEntryTest
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//////////////////////////////////////////////////////////////////////////
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std::string TextFieldTTFSecureTextEntryTest::subtitle() const
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{
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return "TextFieldTTF with SecureTextEntry test";
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}
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void TextFieldTTFSecureTextEntryTest::onEnter()
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{
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KeyboardNotificationLayer::onEnter();
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// add TextFieldTTF
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auto s = Director::getInstance()->getWinSize();
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auto pTextField = TextFieldTTF::textFieldWithPlaceHolder("<click here for input>",
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FONT_NAME,
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FONT_SIZE);
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addChild(pTextField);
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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// on android, TextFieldTTF cannot auto adjust its position when soft-keyboard pop up
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// so we had to set a higher position to make it visible
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pTextField->setPosition(Vec2(s.width / 2, s.height/2 + 50));
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#else
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pTextField->setPosition(Vec2(s.width / 2, s.height / 2));
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#endif
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pTextField->setSecureTextEntry(true);
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_trackNode = pTextField;
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}
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//////////////////////////////////////////////////////////////////////////
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// implement TextFieldTTSetCursorFromPoint
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//////////////////////////////////////////////////////////////////////////
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std::string TextFieldTTSetCursorFromPoint::subtitle() const
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{
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return "TextFieldTTF with setCursorFromPoint test";
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}
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void TextFieldTTSetCursorFromPoint::onClickTrackNode(bool bClicked, const Vec2& touchPos)
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{
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auto pTextField = (TextFieldTTF*)_trackNode;
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if (bClicked)
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{
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// TextFieldTTFTest be clicked
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CCLOG("TextFieldTTSetCursorFromPoint:TextFieldTTF attachWithIME");
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pTextField->attachWithIME();
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// Set new position cursor
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pTextField->setCursorFromPoint(touchPos, Camera::getVisitingCamera());
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}
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else
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{
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// TextFieldTTFTest not be clicked
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CCLOG("TextFieldTTSetCursorFromPoint:TextFieldTTF detachWithIME");
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pTextField->detachWithIME();
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}
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}
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void TextFieldTTSetCursorFromPoint::onEnter()
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{
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KeyboardNotificationLayer::onEnter();
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// add TextFieldTTF
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auto s = Director::getInstance()->getWinSize();
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auto pTextField = TextFieldTTF::textFieldWithPlaceHolder("<click here for input>",
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FONT_NAME,
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FONT_SIZE);
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addChild(pTextField);
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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// on android, TextFieldTTF cannot auto adjust its position when soft-keyboard pop up
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// so we had to set a higher position to make it visible
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pTextField->setPosition(Vec2(s.width / 2, s.height / 2 + 50));
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#else
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pTextField->setPosition(Vec2(s.width / 2, s.height / 2));
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#endif
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_trackNode = pTextField;
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} |