mirror of https://github.com/axmolengine/axmol.git
51 lines
1.9 KiB
C++
51 lines
1.9 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _TEST_BASIC_H_
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#define _TEST_BASIC_H_
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#include "cocos2d.h"
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#include "audio/include/SimpleAudioEngine.h"
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#include "VisibleRect.h"
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/**
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* TestScene is retained for compatibility with older versions.
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* @warning It should soon be removed.
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*/
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class TestScene : public cocos2d::Scene
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{
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public:
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TestScene(bool bPortrait = false, bool physics = false){}
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virtual void onEnter() override {}
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virtual void runThisTest() = 0;
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};
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// C++ 11
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#define CL(__className__) [](){ return __className__::create();}
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#define CLN(__className__) [](){ auto obj = new __className__(); obj->autorelease(); return obj; }
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#endif
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