mirror of https://github.com/axmolengine/axmol.git
146 lines
3.1 KiB
CMake
146 lines
3.1 KiB
CMake
set(_AX_2D_HEADER
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2d/ActionPageTurn3D.h
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2d/ActionTween.h
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2d/Grid.h
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2d/SpriteFrameCache.h
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# 2d/TMXTiledMap.h
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2d/Layer.h
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2d/ActionCamera.h
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2d/ParticleExamples.h
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2d/Sprite.h
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2d/AnchoredSprite.h
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2d/Node.h
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2d/ComponentContainer.h
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2d/ActionProgressTimer.h
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2d/TweenFunction.h
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2d/Light.h
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2d/AutoPolygon.h
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2d/FontAtlas.h
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2d/AtlasNode.h
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2d/ClippingNode.h
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2d/RenderTexture.h
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2d/ActionInterval.h
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2d/TMXXMLParser.h
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2d/ActionInstant.h
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2d/Label.h
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2d/Component.h
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2d/LabelAtlas.h
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2d/ActionCatmullRom.h
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2d/ActionGrid.h
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2d/ParticleBatchNode.h
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2d/ClippingRectangleNode.h
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2d/ActionEase.h
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2d/Scene.h
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2d/ProtectedNode.h
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2d/TextFieldTTF.h
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2d/AnimationCache.h
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2d/FastTMXLayer.h
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2d/FontAtlasCache.h
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2d/Font.h
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2d/ParticleSystemQuad.h
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2d/ActionGrid3D.h
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2d/CameraBackgroundBrush.h
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2d/FastTMXTiledMap.h
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2d/MenuItem.h
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2d/FontFNT.h
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2d/SpriteBatchNode.h
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2d/TransitionProgress.h
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2d/SpriteFrame.h
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2d/TMXObjectGroup.h
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2d/Animation.h
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2d/NodeGrid.h
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2d/FontFreeType.h
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2d/Action.h
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2d/Transition.h
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2d/TransitionPageTurn.h
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2d/FontCharMap.h
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2d/ParticleSystem.h
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2d/ProgressTimer.h
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2d/TileMapAtlas.h
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2d/ActionTiledGrid.h
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2d/ActionManager.h
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2d/MotionStreak.h
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2d/Menu.h
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2d/DrawNode.h
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#2d/TMXLayer.h
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2d/Camera.h
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2d/ParallaxNode.h
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2d/SpriteSheetLoader.h
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2d/PlistSpriteSheetLoader.h
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2d/ActionCoroutine.h
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)
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set(_AX_2D_SRC
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2d/ActionCamera.cpp
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2d/ActionCatmullRom.cpp
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2d/Action.cpp
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2d/ActionEase.cpp
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2d/ActionGrid3D.cpp
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2d/ActionGrid.cpp
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2d/ActionInstant.cpp
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2d/ActionInterval.cpp
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2d/ActionManager.cpp
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2d/ActionPageTurn3D.cpp
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2d/ActionProgressTimer.cpp
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2d/ActionTiledGrid.cpp
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2d/ActionTween.cpp
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2d/AnimationCache.cpp
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2d/Animation.cpp
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2d/AtlasNode.cpp
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2d/Camera.cpp
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2d/CameraBackgroundBrush.cpp
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2d/ClippingNode.cpp
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2d/ClippingRectangleNode.cpp
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2d/ComponentContainer.cpp
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2d/Component.cpp
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2d/DrawNode.cpp
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2d/FastTMXLayer.cpp
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2d/FastTMXTiledMap.cpp
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2d/FontAtlasCache.cpp
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2d/FontAtlas.cpp
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2d/FontCharMap.cpp
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2d/Font.cpp
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2d/FontFNT.cpp
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2d/FontFreeType.cpp
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2d/Grid.cpp
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2d/LabelAtlas.cpp
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2d/Label.cpp
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2d/Layer.cpp
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2d/Light.cpp
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2d/Menu.cpp
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2d/MenuItem.cpp
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2d/MotionStreak.cpp
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2d/Node.cpp
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2d/NodeGrid.cpp
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2d/ParallaxNode.cpp
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2d/ParticleBatchNode.cpp
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2d/ParticleExamples.cpp
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2d/ParticleSystem.cpp
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2d/ParticleSystemQuad.cpp
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2d/ProgressTimer.cpp
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2d/ProtectedNode.cpp
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2d/RenderTexture.cpp
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2d/Scene.cpp
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2d/SpriteBatchNode.cpp
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2d/Sprite.cpp
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2d/AnchoredSprite.cpp
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2d/SpriteFrameCache.cpp
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2d/SpriteFrame.cpp
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2d/AutoPolygon.cpp
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2d/TextFieldTTF.cpp
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2d/TileMapAtlas.cpp
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# 2d/TMXLayer.cpp
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2d/TMXObjectGroup.cpp
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# 2d/TMXTiledMap.cpp
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2d/TMXXMLParser.cpp
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2d/Transition.cpp
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2d/TransitionPageTurn.cpp
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2d/TransitionProgress.cpp
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2d/TweenFunction.cpp
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2d/SpriteSheetLoader.cpp
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2d/PlistSpriteSheetLoader.cpp
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2d/ActionCoroutine.cpp
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)
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