mirror of https://github.com/axmolengine/axmol.git
399dac7478
* Add wireframe rendering and function classification improvements. * Fix platform compilation. * Update CommandBufferGL.cpp GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead. * Update CommandBufferGL.cpp * Try fix IOS compilation * Update CommandBufferMTL.h [skip ci] * GLES & D3D11 wireframe Added crude but okay wireframe mode for GLES and D3D11 devices. |
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.. | ||
DragonBones | ||
GUI | ||
ImGui | ||
Live2D | ||
Particle3D | ||
assets-manager | ||
cocostudio | ||
fairygui | ||
physics-nodes | ||
scripting/lua-bindings | ||
spine | ||
CMakeLists.txt | ||
ExtensionExport.h | ||
ExtensionMacros.h | ||
cocos-ext.h |