axmol/scripting/lua/script/CCBReaderLoad.lua

101 lines
5.1 KiB
Lua

ccb = ccb or {}
function CCBReaderLoad(strFilePath,proxy,bSetOwner,strOwnerName)
if nil == proxy then
return
end
local ccbReader = proxy:createCCBReader()
local node = proxy:readCCBFromFile(strFilePath,ccbReader,bSetOwner)
local owner = ccbReader:getOwner()
local rootName = ""
--owner set in readCCBFromFile is proxy
if nil ~= owner then
--Callbacks
local ownerCallbackNames = tolua.cast(ccbReader:getOwnerCallbackNames(),"CCArray")
local ownerCallbackNodes = tolua.cast(ccbReader:getOwnerCallbackNodes(),"CCArray")
local i = 1
for i = 1,ownerCallbackNames:count() do
local callbackName = tolua.cast(ownerCallbackNames:objectAtIndex(i - 1),"CCString")
local callbackNode = tolua.cast(ownerCallbackNodes:objectAtIndex(i - 1),"CCNode")
if "" ~= strOwnerName and nil ~= ccb[strOwnerName] then
proxy:setCallback(callbackNode,ccb[strOwnerName][callbackName:getCString()])
end
end
--Variables
local ownerOutletNames = tolua.cast(ccbReader:getOwnerOutletNames(),"CCArray")
local ownerOutletNodes = tolua.cast(ccbReader:getOwnerOutletNodes(),"CCArray")
for i = 1, ownerOutletNames:count() do
local outletName = tolua.cast(ownerOutletNames:objectAtIndex(i - 1),"CCString")
local outletNode = tolua.cast(ownerOutletNodes:objectAtIndex(i - 1),"CCNode")
if "" ~= strOwnerName and nil ~= ccb[strOwnerName] then
ccb[strOwnerName][outletName:getCString()] = outletNode
end
end
end
local nodesWithAnimationManagers = tolua.cast(ccbReader:getNodesWithAnimationManagers(),"CCArray")
local animationManagersForNodes = tolua.cast(ccbReader:getAnimationManagersForNodes(),"CCArray")
for i = 1 , nodesWithAnimationManagers:count() do
local innerNode = tolua.cast(nodesWithAnimationManagers:objectAtIndex(i - 1),"CCNode")
local animationManager = tolua.cast(animationManagersForNodes:objectAtIndex(i - 1),"CCBAnimationManager")
local documentControllerName = animationManager:getDocumentControllerName()
if "" == documentControllerName then
end
--Callbacks
local documentCallbackNames = tolua.cast(animationManager:getDocumentCallbackNames(),"CCArray")
local documentCallbackNodes = tolua.cast(animationManager:getDocumentCallbackNodes(),"CCArray")
for i = 1,documentCallbackNames:count() do
local callbackName = tolua.cast(documentCallbackNames:objectAtIndex(i - 1),"CCString")
local callbackNode = tolua.cast(documentCallbackNodes:objectAtIndex(i - 1),"CCNode")
if "" ~= documentControllerName and nil ~= ccb[documentControllerName] then
proxy:setCallback(callbackNode,ccb[documentControllerName][callbackName:getCString()])
end
--local nHandler = _G[callbackName:getCString()]
--proxy:setCallback(callbackNode,nHandler)
--callbackNode.setCallback(controller[callbackName], controller);
end
--Variables
local documentOutletNames = tolua.cast(animationManager:getDocumentOutletNames(),"CCArray")
local documentOutletNodes = tolua.cast(animationManager:getDocumentOutletNodes(),"CCArray")
for i = 1, documentOutletNames:count() do
local outletName = tolua.cast(documentOutletNames:objectAtIndex(i - 1),"CCString")
local outletNode = tolua.cast(documentOutletNodes:objectAtIndex(i - 1),"CCNode")
if nil ~= ccb[documentControllerName] then
ccb[documentControllerName][outletName:getCString()] = outletNode
end
end
--[[
if (typeof(controller.onDidLoadFromCCB) == "function")
controller.onDidLoadFromCCB();
]]--
--Setup timeline callbacks
local keyframeCallbacks = animationManager:getKeyframeCallbacks()
for i = 1 , keyframeCallbacks:count() do
local callbackCombine = tolua.cast(keyframeCallbacks:objectAtIndex(i - 1),"CCString"):getCString()
local beignIndex,endIndex = string.find(callbackCombine,":")
local callbackType = tonumber(string.sub(callbackCombine,1,beignIndex - 1))
local callbackName = string.sub(callbackCombine,endIndex + 1, -1)
--Document callback
if 1 == callbackType and nil ~= ccb[documentControllerName] then
local callfunc = CCCallFunc:create(ccb[documentControllerName][callbackName])
animationManager:setCallFuncForLuaCallbackNamed(callfunc, callbackCombine);
elseif 2 == callbackType and nil ~= owner then --Owner callback
local callfunc = CCCallFunc:create(ccb[strOwnerName][callbackName])
animationManager:setCallFuncForLuaCallbackNamed(callfunc, callbackCombine)
end
end
--start animation
local autoPlaySeqId = animationManager:getAutoPlaySequenceId()
if -1 ~= autoPlaySeqId then
animationManager:runAnimationsForSequenceIdTweenDuration(autoPlaySeqId, 0)
end
end
return node
end