mirror of https://github.com/axmolengine/axmol.git
252 lines
7.7 KiB
C++
252 lines
7.7 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __UIBUTTON_H__
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#define __UIBUTTON_H__
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#include "ui/UIWidget.h"
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NS_CC_BEGIN
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namespace ui{
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/**
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* @js NA
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* @lua NA
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*/
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class Button : public Widget
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{
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DECLARE_CLASS_GUI_INFO
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public:
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/**
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* Default constructor
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*/
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Button();
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/**
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* Default destructor
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*/
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virtual ~Button();
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/**
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* Allocates and initializes.
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*/
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static Button* create();
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/**
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* create a button with custom textures
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* @normalImage normal state texture name
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* @selectedImage selected state texture name
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* @disableImage disabled state texture name
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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static Button* create(const std::string& normalImage,
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const std::string& selectedImage = "",
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const std::string& disableImage = "",
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TextureResType texType = TextureResType::LOCAL);
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/**
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* Load textures for button.
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*
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* @param normal normal state texture name.
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*
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* @param selected selected state texture name.
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*
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* @param disabled disabled state texture name.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadTextures(const std::string& normal,
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const std::string& selected,
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const std::string& disabled = "",
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TextureResType texType = TextureResType::LOCAL);
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/**
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* Load normal state texture for button.
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*
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* @param normal normal state texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadTextureNormal(const std::string& normal, TextureResType texType = TextureResType::LOCAL);
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/**
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* Load selected state texture for button.
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*
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* @param selected selected state texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadTexturePressed(const std::string& selected, TextureResType texType = TextureResType::LOCAL);
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/**
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* Load dark state texture for button.
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*
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* @param disabled dark state texture.
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*
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* @param texType @see UI_TEX_TYPE_LOCAL
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*/
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void loadTextureDisabled(const std::string& disabled, TextureResType texType = TextureResType::LOCAL);
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/**
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* Sets capinsets for button, if button is using scale9 renderer.
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*
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* @param capInsets capinsets for button
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*/
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void setCapInsets(const Rect &capInsets);
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/**
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* Sets capinsets for button, if button is using scale9 renderer.
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*
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* @param capInsets capinsets for button
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*/
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void setCapInsetsNormalRenderer(const Rect &capInsets);
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const Rect& getCapInsetsNormalRenderer();
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/**
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* Sets capinsets for button, if button is using scale9 renderer.
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*
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* @param capInsets capinsets for button
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*/
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void setCapInsetsPressedRenderer(const Rect &capInsets);
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const Rect& getCapInsetsPressedRenderer();
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/**
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* Sets capinsets for button, if button is using scale9 renderer.
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*
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* @param capInsets capinsets for button
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*/
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void setCapInsetsDisabledRenderer(const Rect &capInsets);
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const Rect& getCapInsetsDisabledRenderer();
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/**
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* Sets if button is using scale9 renderer.
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*
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* @param true that using scale9 renderer, false otherwise.
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*/
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virtual void setScale9Enabled(bool able);
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bool isScale9Enabled();
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/**
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* Changes if button can be clicked zoom effect.
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*
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* @param true that can be clicked zoom effect, false otherwise.
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*/
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void setPressedActionEnabled(bool enabled);
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//override "ignoreContentAdaptWithSize" method of widget.
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virtual void ignoreContentAdaptWithSize(bool ignore) override;
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//override "getVirtualRendererSize" method of widget.
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virtual const Size& getVirtualRendererSize() const override;
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//override "getVirtualRenderer" method of widget.
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virtual Node* getVirtualRenderer() override;
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/**
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* Returns the "class name" of widget.
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*/
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virtual std::string getDescription() const override;
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void setTitleText(const std::string& text);
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const std::string& getTitleText() const;
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void setTitleColor(const Color3B& color);
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const Color3B& getTitleColor() const;
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void setTitleFontSize(float size);
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float getTitleFontSize() const;
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void setTitleFontName(const std::string& fontName);
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const std::string& getTitleFontName() const;
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CC_CONSTRUCTOR_ACCESS:
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virtual bool init() override;
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virtual bool init(const std::string& normalImage,
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const std::string& selectedImage = "",
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const std::string& disableImage = "",
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TextureResType texType = TextureResType::LOCAL);
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protected:
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virtual void initRenderer() override;
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virtual void onPressStateChangedToNormal() override;
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virtual void onPressStateChangedToPressed() override;
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virtual void onPressStateChangedToDisabled() override;
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virtual void onSizeChanged() override;
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virtual void updateTextureColor() override;
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virtual void updateTextureOpacity() override;
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virtual void updateTextureRGBA() override;
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virtual void updateFlippedX() override;
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virtual void updateFlippedY() override;
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void normalTextureScaleChangedWithSize();
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void pressedTextureScaleChangedWithSize();
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void disabledTextureScaleChangedWithSize();
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virtual Widget* createCloneInstance() override;
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virtual void copySpecialProperties(Widget* model) override;
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virtual void adaptRenderers() override;
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void updateTitleLocation();
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protected:
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Node* _buttonNormalRenderer;
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Node* _buttonClickedRenderer;
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Node* _buttonDisableRenderer;
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Label* _titleRenderer;
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std::string _normalFileName;
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std::string _clickedFileName;
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std::string _disabledFileName;
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bool _prevIgnoreSize;
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bool _scale9Enabled;
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Rect _capInsetsNormal;
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Rect _capInsetsPressed;
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Rect _capInsetsDisabled;
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TextureResType _normalTexType;
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TextureResType _pressedTexType;
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TextureResType _disabledTexType;
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Size _normalTextureSize;
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Size _pressedTextureSize;
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Size _disabledTextureSize;
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bool _pressedActionEnabled;
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Color3B _titleColor;
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float _normalTextureScaleXInSize;
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float _normalTextureScaleYInSize;
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float _pressedTextureScaleXInSize;
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float _pressedTextureScaleYInSize;
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bool _normalTextureLoaded;
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bool _pressedTextureLoaded;
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bool _disabledTextureLoaded;
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bool _normalTextureAdaptDirty;
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bool _pressedTextureAdaptDirty;
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bool _disabledTextureAdaptDirty;
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};
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}
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NS_CC_END
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#endif /* defined(__CocoGUI__Button__) */
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