mirror of https://github.com/axmolengine/axmol.git
77 lines
2.6 KiB
C++
77 lines
2.6 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "stdafx.h"
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#include "Resource.h"
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#include "cocos2d.h"
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#include "AppDelegate.h"
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#include "ProjectConfig/ProjectConfig.h"
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#include "ProjectConfig/SimulatorConfig.h"
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class SimulatorWin
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{
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public:
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static SimulatorWin *getInstance();
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virtual ~SimulatorWin();
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int run();
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virtual void quit();
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virtual void relaunch();
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virtual void openNewPlayer();
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virtual void openNewPlayerWithProjectConfig(const ProjectConfig &config);
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virtual void openProjectWithProjectConfig(const ProjectConfig &config);
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virtual int getPositionX();
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virtual int getPositionY();
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protected:
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SimulatorWin();
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static SimulatorWin *_instance;
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ProjectConfig _project;
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HWND _hwnd;
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HWND _hwndConsole;
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AppDelegate *_app;
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FILE *_writeDebugLogFile;
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//
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void setupUI();
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void setZoom(float frameScale);
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// debug log
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void writeDebugLog(const char *log);
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void parseCocosProjectConfig(ProjectConfig &config);
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// helper
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std::string convertPathFormatToUnixStyle(const std::string& path);
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std::string getUserDocumentPath();
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std::string getApplicationExePath();
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std::string getApplicationPath();
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static char* convertTCharToUtf8(const TCHAR* src);
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static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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};
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