mirror of https://github.com/axmolengine/axmol.git
340 lines
12 KiB
Python
340 lines
12 KiB
Python
#!/usr/bin/python
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# ----------------------------------------------------------------------------
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# adxe "luacompile" plugin
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#
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# Copyright 2013 (C) Intel
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#
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# License: MIT
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# ----------------------------------------------------------------------------
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'''
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"luacompile" plugin for cocos command line tool
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'''
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__docformat__ = 'restructuredtext'
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import sys
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import subprocess
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import os
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import json
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import inspect
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import shutil
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import adxe
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from MultiLanguage import MultiLanguage
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############################################################
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#http://www.coolcode.org/archives/?article-307.html
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############################################################
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import struct
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_DELTA = 0x9E3779B9
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def _long2str(v, w):
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n = (len(v) - 1) << 2
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if w:
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m = v[-1]
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if (m < n - 3) or (m > n): return ''
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n = m
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s = struct.pack('<%iL' % len(v), *v)
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return s[0:n] if w else s
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def _str2long(s, w):
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n = len(s)
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m = (4 - (n & 3) & 3) + n
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s = s.ljust(m, "\0")
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v = list(struct.unpack('<%iL' % (m >> 2), s))
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if w: v.append(n)
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return v
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def encrypt(str, key):
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if str == '': return str
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v = _str2long(str, True)
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k = _str2long(key.ljust(16, "\0"), False)
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n = len(v) - 1
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z = v[n]
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y = v[0]
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sum = 0
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q = 6 + 52 // (n + 1)
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while q > 0:
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sum = (sum + _DELTA) & 0xffffffff
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e = sum >> 2 & 3
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for p in xrange(n):
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y = v[p + 1]
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v[p] = (v[p] + ((z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[p & 3 ^ e] ^ z))) & 0xffffffff
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z = v[p]
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y = v[0]
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v[n] = (v[n] + ((z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[n & 3 ^ e] ^ z))) & 0xffffffff
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z = v[n]
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q -= 1
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return _long2str(v, False)
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def decrypt(str, key):
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if str == '': return str
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v = _str2long(str, False)
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k = _str2long(key.ljust(16, "\0"), False)
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n = len(v) - 1
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z = v[n]
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y = v[0]
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q = 6 + 52 // (n + 1)
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sum = (q * _DELTA) & 0xffffffff
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while (sum != 0):
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e = sum >> 2 & 3
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for p in xrange(n, 0, -1):
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z = v[p - 1]
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v[p] = (v[p] - ((z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[p & 3 ^ e] ^ z))) & 0xffffffff
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y = v[p]
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z = v[n]
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v[0] = (v[0] - ((z >> 5 ^ y << 2) + (y >> 3 ^ z << 4) ^ (sum ^ y) + (k[0 & 3 ^ e] ^ z))) & 0xffffffff
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y = v[0]
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sum = (sum - _DELTA) & 0xffffffff
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return _long2str(v, True)
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#import cocos
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class CCPluginLuaCompile(adxe.CCPlugin):
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"""
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compiles (encodes) and minifies Lua files
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"""
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@staticmethod
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def plugin_name():
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return "luacompile"
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@staticmethod
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def brief_description():
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# returns a short description of this module
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return MultiLanguage.get_string('LUACOMPILE_BRIEF')
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# This is not the constructor, just an initializator
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def init(self, options, workingdir):
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"""
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Arguments:
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- `options`:
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"""
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self._current_src_dir = None
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self._src_dir_arr = self.normalize_path_in_list(options.src_dir_arr)
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self._dst_dir = options.dst_dir
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if not os.path.isabs(self._dst_dir):
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self._dst_dir = os.path.abspath(self._dst_dir)
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self._verbose = options.verbose
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self._workingdir = workingdir
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self._lua_files = {}
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self._isEncrypt = options.encrypt
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self._encryptkey = options.encryptkey
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self._encryptsign = options.encryptsign
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self._bytecode_64bit = options.bytecode_64bit
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self._luajit_exe_path = self.get_luajit_path()
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self._disable_compile = options.disable_compile
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if self._luajit_exe_path is None:
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raise adxe.CCPluginError(MultiLanguage.get_string('LUACOMPILE_ERROR_TOOL_NOT_FOUND'),
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adxe.CCPluginError.ERROR_TOOLS_NOT_FOUND)
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self._luajit_dir = os.path.dirname(self._luajit_exe_path)
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def normalize_path_in_list(self, list):
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for i in list:
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tmp = os.path.normpath(i)
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if not os.path.isabs(tmp):
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tmp = os.path.abspath(tmp)
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list[list.index(i)] = tmp
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return list
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def get_relative_path(self, luafile):
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try:
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pos = luafile.index(self._current_src_dir)
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if pos != 0:
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raise adxe.CCPluginError(MultiLanguage.get_string('LUACOMPILE_ERROR_SRCDIR_NAME_NOT_FOUND'),
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adxe.CCPluginError.ERROR_WRONG_ARGS)
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return luafile[len(self._current_src_dir)+1:]
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except ValueError:
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raise adxe.CCPluginError(MultiLanguage.get_string('LUACOMPILE_ERROR_SRCDIR_NAME_NOT_FOUND'),
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adxe.CCPluginError.ERROR_WRONG_ARGS)
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def get_output_file_path(self, luafile):
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"""
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Gets output file path by source lua file
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"""
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# create folder for generated file
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luac_filepath = ""
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# Unknow to remove 'c'
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relative_path = self.get_relative_path(luafile)+"c"
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luac_filepath = os.path.join(self._dst_dir, relative_path)
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dst_rootpath = os.path.split(luac_filepath)[0]
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try:
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# print "creating dir (%s)" % (dst_rootpath)
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os.makedirs(dst_rootpath)
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except OSError:
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if os.path.exists(dst_rootpath) == False:
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# There was an error on creation, so make sure we know about it
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raise adxe.CCPluginError(MultiLanguage.get_string('LUACOMPILE_ERROR_MKDIR_FAILED_FMT',
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dst_rootpath),
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adxe.CCPluginError.ERROR_PATH_NOT_FOUND)
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# print "return luac path: "+luac_filepath
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return luac_filepath
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def get_luajit_path(self):
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ret = None
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bit_prefix = "64bit" if self._bytecode_64bit else "32bit"
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if adxe.os_is_win32():
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ret = os.path.join(self._workingdir, "bin", bit_prefix, "luajit-win.exe")
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elif adxe.os_is_mac():
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ret = os.path.join(self._workingdir, "bin", bit_prefix, "luajit-mac")
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elif adxe.os_is_linux():
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ret = os.path.join(self._workingdir, "bin", bit_prefix, "luajit-linux")
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print("luajit bin path: " + ret)
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return ret
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def compile_lua(self, lua_file, output_file):
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"""
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Compiles lua file
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"""
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adxe.Logging.debug(MultiLanguage.get_string('LUACOMPILE_DEBUG_COMPILE_FILE_FMT', lua_file))
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with adxe.pushd(self._luajit_dir):
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cmd_str = "\"%s\" -b \"%s\" \"%s\"" % (self._luajit_exe_path, lua_file, output_file)
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self._run_cmd(cmd_str)
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# TODO
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# def compress_js(self):
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def deep_iterate_dir(self, rootDir):
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for lists in os.listdir(rootDir):
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path = os.path.join(rootDir, lists)
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if os.path.isdir(path):
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self.deep_iterate_dir(path)
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elif os.path.isfile(path):
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if os.path.splitext(path)[1] == ".lua":
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self._lua_files[self._current_src_dir].append(path)
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# UNDO
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# def index_in_list(self, lua_file, l):
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# def lua_filename_pre_order_compare(self, a, b):
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# def lua_filename_post_order_compare(self, a, b):
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# def _lua_filename_compare(self, a, b, files, delta):
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# def reorder_lua_files(self):
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def handle_all_lua_files(self):
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"""
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Arguments:
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- `self`:
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"""
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adxe.Logging.info(MultiLanguage.get_string('LUACOMPILE_INFO_PROCESS_FILE'))
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index = 0
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for src_dir in self._src_dir_arr:
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for lua_file in self._lua_files[src_dir]:
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self._current_src_dir = src_dir
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dst_lua_file = self.get_output_file_path(lua_file)
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if self._disable_compile:
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shutil.copy(lua_file, dst_lua_file)
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else:
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self.compile_lua(lua_file, dst_lua_file)
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if self._isEncrypt == True:
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bytesFile = open(dst_lua_file, "rb+")
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encryBytes = encrypt(bytesFile.read(), self._encryptkey)
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encryBytes = self._encryptsign + encryBytes
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bytesFile.seek(0)
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bytesFile.write(encryBytes)
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bytesFile.close()
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index = index + 1
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def run(self, argv, dependencies):
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"""
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"""
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self.parse_args(argv)
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# tips
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adxe.Logging.warning(MultiLanguage.get_string('LUACOMPILE_WARNING_TIP_MSG'))
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# create output directory
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try:
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os.makedirs(self._dst_dir)
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except OSError:
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if os.path.exists(self._dst_dir) == False:
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raise adxe.CCPluginError(MultiLanguage.get_string('LUACOMPILE_ERROR_MKDIR_FAILED_FMT',
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self._dst_dir),
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adxe.CCPluginError.ERROR_PATH_NOT_FOUND)
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# deep iterate the src directory
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for src_dir in self._src_dir_arr:
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self._current_src_dir = src_dir
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self._lua_files[self._current_src_dir] = []
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self.deep_iterate_dir(src_dir)
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self.handle_all_lua_files()
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adxe.Logging.info(MultiLanguage.get_string('LUACOMPILE_INFO_FINISHED'))
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def parse_args(self, argv):
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"""
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"""
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from argparse import ArgumentParser
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parser = ArgumentParser(prog="cocos %s" % self.__class__.plugin_name(),
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description=self.__class__.brief_description())
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parser.add_argument("-v", "--verbose",
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action="store_true",
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dest="verbose",
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help=MultiLanguage.get_string('LUACOMPILE_ARG_VERBOSE'))
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parser.add_argument("-s", "--src", dest="src_dir_arr",
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action="append", help=MultiLanguage.get_string('LUACOMPILE_ARG_SRC'))
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parser.add_argument("-d", "--dst", dest="dst_dir",
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help=MultiLanguage.get_string('LUACOMPILE_ARG_DST'))
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parser.add_argument("-e", "--encrypt",
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action="store_true", dest="encrypt",default=False,
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help=MultiLanguage.get_string('LUACOMPILE_ARG_ENCRYPT'))
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parser.add_argument("-k", "--encryptkey",
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dest="encryptkey",default="2dxLua",
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help=MultiLanguage.get_string('LUACOMPILE_ARG_ENCRYPT_KEY'))
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parser.add_argument("-b", "--encryptsign",
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dest="encryptsign",default="XXTEA",
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help=MultiLanguage.get_string('LUACOMPILE_ARG_ENCRYPT_SIGN'))
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parser.add_argument("--disable-compile",
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action="store_true", dest="disable_compile", default=False,
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help=MultiLanguage.get_string('LUACOMPILE_ARG_DISABLE_COMPILE'))
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parser.add_argument("--bytecode-64bit",
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action="store_true", dest="bytecode_64bit", default=False,
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help=MultiLanguage.get_string('LUACOMPILE_ARG_BYTECODE_64BIT'))
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options = parser.parse_args(argv)
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if options.src_dir_arr == None:
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raise adxe.CCPluginError(MultiLanguage.get_string('LUACOMPILE_ERROR_SRC_NOT_SPECIFIED'),
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adxe.CCPluginError.ERROR_WRONG_ARGS)
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elif options.dst_dir == None:
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raise adxe.CCPluginError(MultiLanguage.get_string('LUACOMPILE_ERROR_DST_NOT_SPECIFIED'),
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adxe.CCPluginError.ERROR_WRONG_ARGS)
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else:
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for src_dir in options.src_dir_arr:
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if os.path.exists(src_dir) == False:
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raise adxe.CCPluginError(MultiLanguage.get_string('LUACOMPILE_ERROR_DIR_NOT_EXISTED_FMT')
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% (src_dir), adxe.CCPluginError.ERROR_PATH_NOT_FOUND)
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# script directory
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if getattr(sys, 'frozen', None):
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workingdir = os.path.realpath(os.path.dirname(sys.executable))
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else:
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workingdir = os.path.realpath(os.path.dirname(__file__))
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self.init(options, workingdir)
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