mirror of https://github.com/axmolengine/axmol.git
f38b271650
"Node: Physics" using Chipmunk2D (hardcoded on e.g.: CCPhysicsBody.cpp) Maybe a Wiki entry is also usefull? |
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.. | ||
2d | ||
3d | ||
audio | ||
base | ||
math | ||
navmesh | ||
network | ||
physics | ||
physics3d | ||
platform | ||
renderer | ||
ui | ||
CMakeLists.txt | ||
cocos2d.cpp | ||
cocos2d.h | ||
precheader.cpp | ||
precheader.h |